If you ever go cave exploring, you know monster spawn in dark spots, but did you know monsters can also spawn on dark air blocks? The thing I am asking for is that the way spawning mechanic should work is like this:
Dark stone = yes
Dark air = no
In other words, when the game spawns a monster, it should first check to see if there is a block below.
Since when was this? I thought they could only spawn on opaque blocks.
I think what he means is that it scans light on air, and ignores the light level of the block below. Also, ghasts blazes and bats don't need solid blocks.
Dark stone = yes
Dark air = no
In other words, when the game spawns a monster, it should first check to see if there is a block below.
I think what he means is that it scans light on air, and ignores the light level of the block below. Also, ghasts blazes and bats don't need solid blocks.