Was just thinking, what if we had full support to have a cloud for our world saves, you that you could play on one computer, sync your worlds, then go somewhere else, and have them there? There's a slightly more roundabout way of doing this unofficially, which is writing a batch script something like this:
@echo off
copy "%appdata%/.minecraft/saves/*" "%UserProfile%/Google Drive/Saves"
copy "%UserProfile%/Google Drive/Saves""%appdata%/.minecraft/saves/*"
Not entirely sure if this batch code is correct (I'm typing this from my phone), but it would be cool if we had an official server for this. Like the old classic saving, we'd need a world size limit. (Maybe about 0.1 GB per person, just guessing, becuase that's about how big my saves folder is) Anyways, I hope to see your feedback on my idea, and hope you don't bombard it with "But Creeper, how would we keep save files for all 7,894,754 users?" (Which I actually have no current answer for) Thanks.
Not entirely sure if this batch code is correct (I'm typing this from my phone), but it would be cool if we had an official server for this. Like the old classic saving, we'd need a world size limit. (Maybe about 0.1 GB per person, just guessing, becuase that's about how big my saves folder is) Anyways, I hope to see your feedback on my idea, and hope you don't bombard it with "But Creeper, how would we keep save files for all 7,894,754 users?" (Which I actually have no current answer for) Thanks.
- Buy flash rive / portable hard drive
- Do this;
- Can support more than one client, even!
EDIT: dafuq I added a semicolon to my second step >.> too much java
I would love it if you checked out my "about me" page on my profile and looked at my threads
I'm always happy to see new posters.
1. Cloud service would require a monthly subscription.
2. Security.... ask Sony.