I just tried the most recent update and I found out that witches have been added. That's cool and all, but why must they spawn in the overworld... out in the middle of nowhere? Wouldn't it be cooler if witches spawned in Nether fortresses (kinda like blazes do) or spawn in small castles that randomly generate in the world? I mean, just them spawning out in the middle of a forest or desert really seems out of place.
Anyway, if they do spawn in a place like a castle, I think that 10-15 of them should spawn when a castle is generated. If they are killed, they have a small chance of them dropping a nether wart or other item used for brewing. In the castle could be a library (very rarely contains an enchantment table), a brewing station (once again, very rarely contains a brewing stand or cauldron) and maybe a storage room with some goodies thrown into chests?
But anyway, I just think that witches should act kinda like villagers when it comes to spawning, where they spawn in a village (well, a castle in this case) rather than just out in open nature.
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Silvvy and Ebby belong to J-C, and my avatar was drawn by J-C! <3
I think witches should spawn in the libraries found in strongholds. Also, if we were to find an enchanting table, it would be a bit too easy. Also, don't you think we have enough nether mobs already? To be honest, I'm quite satisfied with what we have now. (Blazes, pigmen, lava slimes, wither skeletons and ghasts.) I'm surprised there haven't been any posts suggesting the witches come from the end.
I think witches should spawn in the libraries found in strongholds. Also, if we were to find an enchanting table, it would be a bit too easy. Also, don't you think we have enough nether mobs already? To be honest, I'm quite satisfied with what we have now. (Blazes, pigmen, lava slimes, wither skeletons and ghasts.) I'm surprised there haven't been any posts suggesting the witches come from the end.
They should spawn in strongholds? Well, I guess that strongholds could use some more mobs... all that there ever spawns in them is silverfish. As for the enchantment table, I guess that is a little too much. Still, I would like them to have a brewing stand or cauldron (but they will have only a 10% chance of spawning) and the chest filled with some good loot.
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Silvvy and Ebby belong to J-C, and my avatar was drawn by J-C! <3
Witches have been confirmed to spawn in swamp huts.
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Anyway, if they do spawn in a place like a castle, I think that 10-15 of them should spawn when a castle is generated. If they are killed, they have a small chance of them dropping a nether wart or other item used for brewing. In the castle could be a library (very rarely contains an enchantment table), a brewing station (once again, very rarely contains a brewing stand or cauldron) and maybe a storage room with some goodies thrown into chests?
But anyway, I just think that witches should act kinda like villagers when it comes to spawning, where they spawn in a village (well, a castle in this case) rather than just out in open nature.
Silvvy and Ebby belong to J-C, and my avatar was drawn by J-C! <3
They should spawn in strongholds? Well, I guess that strongholds could use some more mobs... all that there ever spawns in them is silverfish. As for the enchantment table, I guess that is a little too much. Still, I would like them to have a brewing stand or cauldron (but they will have only a 10% chance of spawning) and the chest filled with some good loot.
Silvvy and Ebby belong to J-C, and my avatar was drawn by J-C! <3