Three small but useful ideas spawned in my mind today. With about as much back story to these ideas as Minecraft itself, lets hop in.
IRON CHESTS: The addition of the new ender chest has greatly expanded the usefulness of obsidian and eyes of ender. It has also added a new dynamic to Minecraft, the whole "anywhere you are your stuff is too" dynamic. Iron chests will add a new dynamic too.
The chest's crafting recipe is simple: Just surround one normal chest with four iron compact blocks, and put two redstone dusts in the two top corners, and two blue pearls in the bottom corners. This will make an iron chest.
(Blue Pearls can be gained from redstone crabs)
Iron chests cannot be merged together, cannot be destroyed (but can be mined with a golden pickaxe by the player who placed it) Iron chests cannot be within an eight block radius of another iron chest. But the truly useful part is it cannot be opened by other players! Only the player who placed it can open/mine it.
If you try to open a locked Iron chest you have not placed, you will get a message saying:
THIS CHEST BELONGS TO ______
Also, you can toggle between whether the chest is locked or unlocked.
Right click it with redstone in hand to lock it, right click it with glowstone dust to unlock it (if you own the chest)
Right clicking it with either dust does not remove the dust from your inventory. As a sidenote you can open it whether it is locked or unlocked, the locking or unlocking only affects other players.
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GOLD DUST: Gold dust is essentially redstone that works underwater. It doesnt create an air block underwater for it to inhabit, it simply works in the water block. The gold dust DOES interconnect with redstone, so dont expect to different redstone-ish wires.
Gold dust is crafted like so: ( is redstone dust, is glowstone dust is... a Gold ingot. Is empty space)
That little recipe makes three gold dusts.
I expect you should also be able to make gold dust torches, gold dust repeaters (that all work underwater) etc.
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REDSTONE CRABS: Redstone crabs are uncommon, passive mobs that spawn in the overworld. They take on the appearance of an eye-less crab, whose body is made of redstone ore. The redstone crab is a bit wider then the spider, but is still two blocks long. It is 1.6 blocks tall, counting the slope of its body. We dont want it looking like a block with legs, now do we? They cannot climb walls.
Redstone crabs have 15 hearts (30 hitpoints) And spawn in three locations:
1. In a six block radius of natural water
2. On any stone/cobblestone block
3. On a grass block (rarest)
Redstone crabs are hostile to zombies and spiders, and will attack them on sight. They have more life then the zombies/spiders, move a bit slower then spiders, but the only thing that gives them a real advantage is they deal 4 hearts of damage to zombies and spiders on any game mode (excluding peaceful, obviously)
Redstone crabs drop redstone 1-4, gold dust 1-2, redstone repeater 0-1 (uncommon) redstone torch 0-1 (uncommon) gold helmet 0-1 (rare and always with a weak enchantment) and sometimes a crab claw (0-2) , which can be brewed to make potions of youth, which bring about a random, helpful boost. They also drop blue pearls (0-1, uncommon) The blue pearls are aesthetic items, unless you need to craft an Iron chest.
1. 1-5 hunger points filled.
2. 2-4 hearts restored.
3. Extra speed (12-16 seconds)
4. Regeneration (10-15 seconds)
5. Extra damage (0.5-2 extra hearts of damage per hit, 8-12 seconds)
Blue pearls can be brewed into potions short water breathing (25 seconds) which give you a purple water bubble, which is technically three water bubbles in one, allowing you to survive underwater for longer.
Redstone crabs may be passive mobs, but they have an unfortunate ability called Haywire. Whenever they get within a two block radius of ANY redstone related item, they switch it off or on depending on its previous setting.
So it they walk near a redstone torch that is active, they'll switch it off until they get within a three block distance. This applies to doors, iron doors, trapdoors, dispensers, levers, redstone torchs, redstone repeaters, pistons and sticky pistons, and gold dust/redstone wires themselves can be switched on or off!
Long story short, dont let these crabs get near your "uberimpentrablesuperdooperfortress", as the Haywire ability might literally open some doors for some unfriendly mobs.
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TLDR VERSION: Gold dust is redstone dust that works underwater, and Iron chests cannot be opened by other people and are crafted with an item dropped by redstone crabs, which are passive mobs that screw up redstone contraptions.
Thats a small list of ideas I had, thanks for reading.
So okay, the theme here is underwater. Redstone crabs spawn near water, and drop pearls that let you create better chests, and gold dust is redstone dust that works underwater.
I do understand it is slightly like a wishlist, but hopefully the mods will overlook that.
Why not just include gold wire? It is strange that dust can survive underwater and even stranger that the water does not conduct the 'electricity' (redstone really is electricity)!
I think we should just add locks that are crafted like your iron chest but with gold ingots instead of iron block.
-Wishlist.
-Iron chests are perfect griefing tools. Make a wall and a floor of them around someone's house and they're trapped in until they get admin assistance.
-Gold wire would make more sense (it could go vertically, too) but it has already been suggested.
-Redstone crabs... eh.
If redstone crabs got added, why do they not attack skeletons instead of spiders? Spiders are neutral mobs that spawn at night, if anything they should be able to win a 1v1 battle against a redstone crab. Spiders also spawn in 1's, rarely 2's.
Also, why did you say that it opens doors for un-friendly mobs when it is agressive to spiders and zombies.
I hate people who complain. I hate spiders. I hate people who own an Xbox One. I hate people who like sandbox games. I hate people who like first person shooters. I hate people who like explosions. I hate people who like video games. I hate people who are hateful. I hate people that don't like spam. I hate people who like cake. I hate people who type in proper grammar and spell words properly on the internet. I hate hypocrites.
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IRON CHESTS: The addition of the new ender chest has greatly expanded the usefulness of obsidian and eyes of ender. It has also added a new dynamic to Minecraft, the whole "anywhere you are your stuff is too" dynamic. Iron chests will add a new dynamic too.
The chest's crafting recipe is simple: Just surround one normal chest with four iron compact blocks, and put two redstone dusts in the two top corners, and two blue pearls in the bottom corners. This will make an iron chest.
(Blue Pearls can be gained from redstone crabs)
Iron chests cannot be merged together, cannot be destroyed (but can be mined with a golden pickaxe by the player who placed it) Iron chests cannot be within an eight block radius of another iron chest. But the truly useful part is it cannot be opened by other players! Only the player who placed it can open/mine it.
If you try to open a locked Iron chest you have not placed, you will get a message saying:
THIS CHEST BELONGS TO ______
Also, you can toggle between whether the chest is locked or unlocked.
Right click it with redstone in hand to lock it, right click it with glowstone dust to unlock it (if you own the chest)
Right clicking it with either dust does not remove the dust from your inventory. As a sidenote you can open it whether it is locked or unlocked, the locking or unlocking only affects other players.
----
GOLD DUST: Gold dust is essentially redstone that works underwater. It doesnt create an air block underwater for it to inhabit, it simply works in the water block. The gold dust DOES interconnect with redstone, so dont expect to different redstone-ish wires.
Gold dust is crafted like so: (
That little recipe makes three gold dusts.
I expect you should also be able to make gold dust torches, gold dust repeaters (that all work underwater) etc.
----
REDSTONE CRABS: Redstone crabs are uncommon, passive mobs that spawn in the overworld. They take on the appearance of an eye-less crab, whose body is made of redstone ore. The redstone crab is a bit wider then the spider, but is still two blocks long. It is 1.6 blocks tall, counting the slope of its body. We dont want it looking like a block with legs, now do we? They cannot climb walls.
Redstone crabs have 15 hearts (30 hitpoints) And spawn in three locations:
1. In a six block radius of natural water
2. On any stone/cobblestone block
3. On a grass block (rarest)
Redstone crabs are hostile to zombies and spiders, and will attack them on sight. They have more life then the zombies/spiders, move a bit slower then spiders, but the only thing that gives them a real advantage is they deal 4 hearts of damage to zombies and spiders on any game mode (excluding peaceful, obviously)
Redstone crabs drop redstone 1-4, gold dust 1-2, redstone repeater 0-1 (uncommon) redstone torch 0-1 (uncommon) gold helmet 0-1 (rare and always with a weak enchantment) and sometimes a crab claw (0-2) , which can be brewed to make potions of youth, which bring about a random, helpful boost. They also drop blue pearls (0-1, uncommon) The blue pearls are aesthetic items, unless you need to craft an Iron chest.
1. 1-5 hunger points filled.
2. 2-4 hearts restored.
3. Extra speed (12-16 seconds)
4. Regeneration (10-15 seconds)
5. Extra damage (0.5-2 extra hearts of damage per hit, 8-12 seconds)
Blue pearls can be brewed into potions short water breathing (25 seconds) which give you a purple water bubble, which is technically three water bubbles in one, allowing you to survive underwater for longer.
Redstone crabs may be passive mobs, but they have an unfortunate ability called Haywire. Whenever they get within a two block radius of ANY redstone related item, they switch it off or on depending on its previous setting.
So it they walk near a redstone torch that is active, they'll switch it off until they get within a three block distance. This applies to doors, iron doors, trapdoors, dispensers, levers, redstone torchs, redstone repeaters, pistons and sticky pistons, and gold dust/redstone wires themselves can be switched on or off!
Long story short, dont let these crabs get near your "uberimpentrablesuperdooperfortress", as the Haywire ability might literally open some doors for some unfriendly mobs.
----
TLDR VERSION: Gold dust is redstone dust that works underwater, and Iron chests cannot be opened by other people and are crafted with an item dropped by redstone crabs, which are passive mobs that screw up redstone contraptions.
Thats a small list of ideas I had, thanks for reading.
-Drone
However, this is considered a wishlist, so don't be surprised if the thread gets locked.
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If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
Terribly sorry
I do understand it is slightly like a wishlist, but hopefully the mods will overlook that.
Cheers
Thanks and thanks
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Curse PremiumI think we should just add locks that are crafted like your iron chest but with gold ingots instead of iron block.
-Iron chests are perfect griefing tools. Make a wall and a floor of them around someone's house and they're trapped in until they get admin assistance.
-Gold wire would make more sense (it could go vertically, too) but it has already been suggested.
-Redstone crabs... eh.
Redstone is MaaAaaAaaAaagical! It's not electric.
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Curse PremiumAlso, why did you say that it opens doors for un-friendly mobs when it is agressive to spiders and zombies.