[size=xx-large][size=medium]What this "update" does is add a whole group of new items, blocks, mobs, and more. Yes, I know that a lot of these ideas have been suggested before, so don't start spamming replies like, "I hate that one suggestion because it has been suggested before now I hate this entire thread!" If you do, I will ask a mod to please delete the reply because I specificly asked for you to not do that. While some things in this update you like, some others you might not like. But please give me respectful critism to what I should/should have. Thank you.[/size][/size]
[size=x-large]Weapons and Tools:[/size]
[size=x-large][size=medium][size=large]Spear-[/size][/size][/size] [size=x-large][size=medium][size=large][size=medium]The spear is a new weapon that you use a stabbing motion to attack with. The spear is crafted like a shovel going diagonal. The spear has a little less durrability than its sword counterpart, but with extra reach. It has the same damage as a sword. When you right click with it, you will throw. You throw it like a javelin and does the same damage. The durrability goes down by two though. You can throw this spear 25 blocks.[/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large]Knives-[/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium]Knives are short swords, crafted with one stick and one variable item. They have smaller range, and the same durrability as swords. If you sneak up to someone (You come up behind them unnoticed) you can do a backstab move. A backstab does five hearts of damage, but will alert the player, meaning you can't backstab them twice. The knife has a heart less damage than a sword. You can throw knives by right clicking. They can be thrown 15 blocks away, and does the same damage. The durrability goes down by two.[/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large]Crossbows-[/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Crossbows are like bows, and can shoot arrows. They can be enchanted like bows too. Crossbows do a little more damage than bows, but shorter reach. They also can be reloaded by right clicking. The reload time is arround two seconds. Crossbows are crafted with a bow in the center, two iron on the side and top, and sticks on the bottom.[/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large]New Arrow Types-[/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]My idea is to add new arrow types. This means better strength, abilities, etc.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Strong Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Strong arrows are arrows, but are stronger than regular arrows. They are crafted with one arrow and an iron ingot on top. Strong arrows do 1 heart more damage, but with a little shorter durrability.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Explosive Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Explosive arrows are arrows that make a small explosion on impact. They are crafted with an arrow and one gunpowder. When shot, an explosive arrow will make a small explosion when hitting mobs or blocks. The explosion does knowback, but only half a heart more than regular arrows. the explosion can destroy blocks dirt and weaker.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Flare Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]The flare arrow is an arrow that acts the same as regular arrows, except that it gives off a light level of 15. These arrows are made wtih one arrow and one coal. When shot, these arrows give off the fire particle. These arrows are mainly used for what their name suggests, flares. People can see these arrows shot straight up and find you.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Fast Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Fast arrows are arrows that move faster than other arrows. They are crafted with one arrow and feather on bottom. When shot, these arrows go 1.5 times the speed of regular arrows. That means they go a little farther too. This will make it harder for people to know what hit them.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size] [size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large]Grappling Hooks-[/size]
[size=large][size=medium]Grappling hooks are a metal pole you hold, with a long chain. On the end of the chain is a hook. This isnt machanical in any way, you whip the hook and toss it places, not shoot it. You can throw grappling hooks up to 20 blocks away. When it hits a block, it pulls you toward it. You can only find grappling hooks in chests, mainly in strongholds.[/size][/size]
[size=large][size=medium][size=large]Telescopes-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]Telescopes are items that can be used to see up to ten chunks away clearly. When you right click with a telescope, it zooms in on whatever direction you were pointing. Yes, this may cause some lag because of possibly new chunks loading. With the telescope, you can use the rolling thing on the mouse to zoom in and out.[/size][/size][/size][/size]
[size=x-large]Plants:[/size]
[size=x-large][size=large]Corn-[/size][/size]
[size=x-large][size=large][size=medium]Corn is a crop found growing in villages, and uncommonly on the plains biome. Corn is food that can be planted in tilled soil, and eaten. Corn gives three food. Corn is crafted with a bucket to make ale. Ale can be drunk and makes you melee hits always a critical hit. Your speed decreases and you might move a little off course too.[/size][/size][/size]
[size=x-large][size=large][size=medium][size=large]New Flowers-[/size][/size][/size][/size]
[size=x-large][size=large][size=medium][size=large][size=medium]I have an idea to add new flowers to the game. These flowers don't server much purpose but view.[/size][/size][/size][/size][/size]
[size=x-large][size=large][size=medium][size=large][size=medium]Tulip[/size][/size][/size][/size][/size]
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[size=x-large][size=large][size=medium][size=large][size=medium]Tulips are flowers that can be red, orange, or blue. When crafted they give you their color dye. Tulips can be found anywhere except snowy biomes and deserts.[/size][/size][/size][/size][/size]
[size=x-large][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size] Wild Flower
Wild flowers are flowers that can come in almost any color, they look more like dandylions though. They can be crafted to make their color dye. These can be found anywhere except snowy biomes and deserts.
Tropical Flower
Tropical are flowers that come in bright neon red, orange, yellow, blue, and purple. They give you the color dyes (Not neon). These flowers are exclusive to jungle biomes.
[size=large]Bushes-[/size]
[size=large][size=medium]Bushes are plants like sugar cane. They grow up to two blocks high, and look like a version of leaves. They can grow anywhere. They mostly grow in forests and tundras. Bushes can have snow fall on them. These bushes add more wilderness to forests. You can move through bushes, but at a 25% reduced speed.[/size][/size]
[size=large][size=medium][size=large]Smaller Trees-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]Smaller trees are trees that are 1/3 the width of a block. They are like long grass, growing a little off the block sometimes. These trees grow up to five blocks tall. When hit with an item, the tree shakes like a minecart untill it falls, giveing you the certain amount of wood blocks the tree had.[/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large]Horses-[/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium]Horses are mobs like how every mod and suggestion makes them. They can be tamed for a few apples. When tamed you can put a saddle on them and ride them. They move twice as fast as you. Horses are uncommon and spawn in the plains biome. Horses are 2.15 blocks tall. They are brown. They have ten hearts, and are passive.[/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large]Crocodiles-[/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium]Crocodiles are aggresive mobs that are three blocks long and one block high. They spawn commonly in swamps and uncommonly by rivers. Crocodiles have a 2.5 heart attack power. They have 15 hearts. (Drops coming soon!)[/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large]Monkeys-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium]Monkeys are mobs that spawn commonly in jungle biomes only. Monkeys can climb blocks like spiders, and jump from tree to tree. Monkeys are one block large. They have five hearts. They are passive. When killed they drop nothing.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large]Dragons-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]I would like to add dragons from my previous post Red Dragons. Here is the info I want to add-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
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[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Red Dragons
Info- Health: 80 (40 hearts) Armor: 10 armor (5 armor slots) Attack strength: 7 (3.5 hearts) plus burn damage, 8 (4 hearts) by ramming Spawning: One per dragon lair Weakness: Snowballs Size: As big as the Ender dragon (Ender dragon will grow in size) Details: The red dragon is a neutral mob that spawns in dragon lairs. They do not break terrain. They usually rest in the dragon lair, but can occasionly fly around it. If you attack it or try taking anything in the dragon lair, it will attack you. It attacks you by ramming you when you are close, and burning you. To do that it breaths lots of fire particles up to 7 blocks. The particles can not go through blocks. If the fire particles touch you you get lit on fire. The dragon can breath fire every 10 seconds, for 2 seconds. It also attacks you by ramming into you. All of its body is protected by armor, except for its underbelly. Snowballs can harm it, even through its armor. You can tame dragons with a dragon saddle. Eggs: There is a 1/200 chance every day that the dragon would lay an egg. This egg will hatch in one day if it has sufficent light (15). When it hatches, a baby dragon will come out. The baby dragon will grow like other babies, and it always stays by its parent. The parent dragon will defend its baby untill its death, and ifbthe parent dies the baby will fly away from you, untill you leave. Drops: A dragon drops 0-7 gold nuggets. (Full list coming soon!)[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
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[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large]Charged Skeletons-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Charged skeletons are skeletons with the lightning particles on them. They are like charged creepers, so when lightning strikes them they become charged. Charged skeletons fire burning fast arrows. They drop their normal drops. These skeletons have less health (Because of the lightning strike).[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large]Bats-[/size]
[size=large][size=medium]Bats are creatures that spawn n groups on stone blocks in light level of six or less, under layer 64. They have one heart, and are passive. When attacked, or when lighting level ten or more hits them, the group flies toward darkness. During night time they fly freely in darkness, and will even come outside of the caves if they are near a cave entrance. Bats go back in caves when day time comes.[/size][/size]
[size=large]Larger Boats-[/size]
[size=large][size=medium]I would like to incorporate boats from this great Sea Monsters and Boats thread. Here is the stuff I want-[/size][/size]
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[size=large][size=medium]Right, moving onto the boats. Boats are split into 3 different tiers. Tier 1, Tier 2 and Tier 3. We'll take it tier by tier, so let's start off with Tier 1[/size][/size]
[size=large][size=medium]First you have to craft a Tier 1 shipyard block. That is done like so[/size][/size]
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[size=large][size=medium]This will give you the following shipyard block[/size][/size]
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[size=large][size=medium]Right clicking it opens up a GUI[/size][/size]
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[size=large][size=medium]The 100 next to the experience orb indicates the cost of making the blueprints[/size][/size]
[size=large][size=medium]Every boat starts off as a wooden boat ( the one we have in-game now)[/size][/size]
[size=large][size=medium]You place materials into the shipyards to get blueprints which once you have, can be rightclicked onto the wooden boat to change it into whatever boat you wanted to have[/size][/size]
[size=large][size=medium]However, each type of boat is built from a base boat[/size][/size]
[size=large][size=medium]The base boats for the Tier 1 shipyard are the following (the boats below each base boat are the possible boats that can be made from each base boat, more can ofcourse be added)[/size][/size]
[size=large][size=medium][size=x-large]- Small Wooden Boat -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
[size=large][size=medium]Recipe for wooden boat we have now[/size][/size]
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[size=large][size=medium][size=x-large]- Small Iron Boat -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium][/size][/size]
[size=large][size=medium][size=x-large]- Small Obsidian Boat -[/size][/size][/size]
[size=large][size=medium][/size][/size]
[size=large][size=medium][size=x-large]- Medium Wooden Boat -[/size][/size][/size]
[size=large][size=medium][/size][/size]
[size=large][size=medium][size=large]Crafting[/size][/size][/size]
[size=large][size=medium][/size][/size]
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[size=large][size=medium][/size][/size]
[size=large][size=medium][size=x-large]- Medium Iron Boat -[/size][/size][/size]
[size=large][size=medium][/size][/size]
[size=large][size=medium][size=x-large]- Large Wooden Boat -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
[size=large][size=medium][/size][/size]
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[size=large][size=medium][/size][/size]
[size=large][size=medium][size=x-large]- Large Iron Boat -[/size][/size][/size]
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[size=large][size=medium]The interior of the second ship in the above picture (boat made from base boat) looks like this[/size][/size]
[size=large][size=medium][/size][/size]
[size=large][size=medium]It has two double chests, a furnace and a crafting table as well as a bed. Right clicking the bed sets your spawn point as the middle of the ship (and gets updated constantly)[/size][/size]
[size=large][size=medium]To summarise, there will be 3 tiers of boats, each costing a different amount of experience. Below each base boat I have shown the crafting recipe for the base boat, and the kind of boats you can make from each base boat, but ofcourse those could all be changed. I've tried to keep it balanced. For example, wooden boats can't use furnaces but get free movement (they have sails) but are weaker, whereas iron boats are stronger but need to use fuel for the furnace to move. I hope the idea of having 3 different tiers and how each shipyard is crafted works is clear to everyone and not confusing : D[/size][/size]
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[size=large][size=medium][size=large]Larger Biomes-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]I want the biomes in Minecraft to be larger. I don't nessacarily mean as large as the large biomes world type, but maybe five times. This adds a sense of realism to the game.[/size][/size][/size][/size]
[size=large][size=medium][size=large]New Music-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]I think that new music should be added. I also think that music should be playing as background music constantly. That would mean it is not as loud as ambiance and noises.[/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=large]Better Villages-[/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=large][size=medium]Villages should be improved. That means they take note on where they are located, smooth out the terain it's on, and get unique building depending on where it is located. That means if it is by an ocean or large lake, a harbor-like building would be made by the water. Etc. All houses should have doors in them. Also, all houses should be able to be acessed easily by villagers.
[size=large]Improved Ocean Biomes-[/size]
I think that the ocean should be improved a lot. The ocean floor should be 24 blocks less. The ocean floor should be all sand, with clay and no dirt. Seaweed should grow here, along with coral and sponges. Beaches should be re-implemented, along with gravel beaches.
[size=large]Hunger Improvements-[/size]
Hunger should move down a lot slower than it does now. It should lower faster in harder difficulties, along when you are in the desert. But, you shouldn't be able to run with less then half full hunger. Hunger should deplete one hunger point every day (Except for the above aspects).
[size=large]Improved AI[/size]
I think AI for every mob in this game should be improved. Path finding should be top quality meaning that spiders no longer run at walls in caves trying to get you. Also, the Ender dragon should try to avoid hitting the obsidian pillars and go around, even though it doesn't matter. Most mobs should try to stay far away from lava, fire, pits, and deserts.
Thanks you for reading! Please +1, comment, and support! I will be adding more, I have a big list of things to add. You can help by making pictures, a banner, and most importantly[/size]
I think this is a cool idea, check out my suggestion http://www.minecraftforum.net/topic/1470487-animal-update-suggestion-v10/ together these could be a very cool update, also different trees should drop different fruits (Jungle=Banana, Oak/Regular=Apple, Birch=Some kind of nut maybe? Pine=Hollyberries or some kind of berry) and you can use bananas to tame monkeys, and the monkeys should be able to jump twice as far as the maximum player jump so they can tree parkour!
Do not post more than one suggestion per thread. Very closely related suggestions are fine, but separate suggestions require separate threads. "Wishlists" will be closed or deleted
The rules state that you should only have 1 idea per thread, and related.
The rules state that you should only have 1 idea per thread, and related.
Well this idea is a group of suggestionss combined. They all would be added in a full update, for example, 1.5. Also these are all a "revolution" of ideas.For example, the suggestion a while back was a collection of ideas like mine, but all the ideas were other peoples posts that the owner got permission from. The name was Explorer Update. That was what I modeled this off of. That thread did ideas like mine, they were random sorta like mine.
Well this idea is a group of suggestionss combined. They all would be added in a full update, for example, 1.5. Also these are all a "revolution" of ideas.
The whole point of the rule is to discourage a group of suggestions in a single post. I doubt that the "all added in a single update" and "a revolution of ideas" things are going to fly with the moderators, but hey, you never know.
[size=xx-large][size=medium]What this "update" does is add a whole group of new items, blocks, mobs, and more. Yes, I know that a lot of these ideas have been suggested before, so don't start spamming replies like, "I hate that one suggestion because it has been suggested before now I hate this entire thread!" If you do, I will ask a mod to please delete the reply because I specificly asked for you to not do that. While some things in this update you like, some others you might not like. But please give me respectful critism to what I should/should have. Thank you.[/size][/size]
[size=x-large][size=medium][size=large][size=medium]The spear is a new weapon that you use a stabbing motion to attack with. The spear is crafted like a shovel going diagonal. The spear has a little less durrability than its sword counterpart, but with extra reach. It has the same damage as a sword. When you right click with it, you will throw. You throw it like a javelin and does the same damage. The durrability goes down by two though. You can throw this spear 25 blocks.[/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large]Knives-[/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium]Knives are short swords, crafted with one stick and one variable item. They have smaller range, and the same durrability as swords. If you sneak up to someone (You come up behind them unnoticed) you can do a backstab move. A backstab does five hearts of damage, but will alert the player, meaning you can't backstab them twice. The knife has a heart less damage than a sword. You can throw knives by right clicking. They can be thrown 15 blocks away, and does the same damage. The durrability goes down by two.[/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large]Crossbows-[/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Crossbows are like bows, and can shoot arrows. They can be enchanted like bows too. Crossbows do a little more damage than bows, but shorter reach. They also can be reloaded by right clicking. The reload time is arround two seconds. Crossbows are crafted with a bow in the center, two iron on the side and top, and sticks on the bottom.[/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large]New Arrow Types-[/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]My idea is to add new arrow types. This means better strength, abilities, etc.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Strong Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Strong arrows are arrows, but are stronger than regular arrows. They are crafted with one arrow and an iron ingot on top. Strong arrows do 1 heart more damage, but with a little shorter durrability.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Explosive Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Explosive arrows are arrows that make a small explosion on impact. They are crafted with an arrow and one gunpowder. When shot, an explosive arrow will make a small explosion when hitting mobs or blocks. The explosion does knowback, but only half a heart more than regular arrows. the explosion can destroy blocks dirt and weaker.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Flare Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]The flare arrow is an arrow that acts the same as regular arrows, except that it gives off a light level of 15. These arrows are made wtih one arrow and one coal. When shot, these arrows give off the fire particle. These arrows are mainly used for what their name suggests, flares. People can see these arrows shot straight up and find you.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Fast Arrow[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Fast arrows are arrows that move faster than other arrows. They are crafted with one arrow and feather on bottom. When shot, these arrows go 1.5 times the speed of regular arrows. That means they go a little farther too. This will make it harder for people to know what hit them.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=x-large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large]Grappling Hooks-[/size]
[size=large][size=medium]Grappling hooks are a metal pole you hold, with a long chain. On the end of the chain is a hook. This isnt machanical in any way, you whip the hook and toss it places, not shoot it. You can throw grappling hooks up to 20 blocks away. When it hits a block, it pulls you toward it. You can only find grappling hooks in chests, mainly in strongholds.[/size][/size]
[size=large][size=medium][size=large]Telescopes-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]Telescopes are items that can be used to see up to ten chunks away clearly. When you right click with a telescope, it zooms in on whatever direction you were pointing. Yes, this may cause some lag because of possibly new chunks loading. With the telescope, you can use the rolling thing on the mouse to zoom in and out.[/size][/size][/size][/size]
[size=x-large][size=large][size=medium]Corn is a crop found growing in villages, and uncommonly on the plains biome. Corn is food that can be planted in tilled soil, and eaten. Corn gives three food. Corn is crafted with a bucket to make ale. Ale can be drunk and makes you melee hits always a critical hit. Your speed decreases and you might move a little off course too.[/size][/size][/size]
[size=x-large][size=large][size=medium][size=large]New Flowers-[/size][/size][/size][/size]
[size=x-large][size=large][size=medium][size=large][size=medium]I have an idea to add new flowers to the game. These flowers don't server much purpose but view.[/size][/size][/size][/size][/size]
[size=x-large][size=large][size=medium][size=large][size=medium]Tulip[/size][/size][/size][/size][/size]
[size=x-large][size=large][size=medium][size=large][size=medium]
[size=x-large][size=large][size=medium][size=large][size=medium]Tulips are flowers that can be red, orange, or blue. When crafted they give you their color dye. Tulips can be found anywhere except snowy biomes and deserts.[/size][/size][/size][/size][/size]
[size=x-large][size=large][size=medium][size=large][size=medium][/size][/size][/size][/size][/size]
Wild Flower
Wild flowers are flowers that can come in almost any color, they look more like dandylions though. They can be crafted to make their color dye. These can be found anywhere except snowy biomes and deserts.
Tropical are flowers that come in bright neon red, orange, yellow, blue, and purple. They give you the color dyes (Not neon). These flowers are exclusive to jungle biomes.
[size=large]Bushes-[/size]
[size=large][size=medium]Bushes are plants like sugar cane. They grow up to two blocks high, and look like a version of leaves. They can grow anywhere. They mostly grow in forests and tundras. Bushes can have snow fall on them. These bushes add more wilderness to forests. You can move through bushes, but at a 25% reduced speed.[/size][/size]
[size=large][size=medium][size=large]Smaller Trees-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]Smaller trees are trees that are 1/3 the width of a block. They are like long grass, growing a little off the block sometimes. These trees grow up to five blocks tall. When hit with an item, the tree shakes like a minecart untill it falls, giveing you the certain amount of wood blocks the tree had.[/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium]Horses are mobs like how every mod and suggestion makes them. They can be tamed for a few apples. When tamed you can put a saddle on them and ride them. They move twice as fast as you. Horses are uncommon and spawn in the plains biome. Horses are 2.15 blocks tall. They are brown. They have ten hearts, and are passive.[/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large]Crocodiles-[/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium]Crocodiles are aggresive mobs that are three blocks long and one block high. They spawn commonly in swamps and uncommonly by rivers. Crocodiles have a 2.5 heart attack power. They have 15 hearts. (Drops coming soon!)[/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large]Monkeys-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium]Monkeys are mobs that spawn commonly in jungle biomes only. Monkeys can climb blocks like spiders, and jump from tree to tree. Monkeys are one block large. They have five hearts. They are passive. When killed they drop nothing.[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large]Dragons-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]I would like to add dragons from my previous post Red Dragons. Here is the info I want to add-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
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[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Red Dragons
Info-
Health: 80 (40 hearts)
Armor: 10 armor (5 armor slots)
Attack strength: 7 (3.5 hearts) plus burn damage, 8 (4 hearts) by ramming
Spawning: One per dragon lair
Weakness: Snowballs
Size: As big as the Ender dragon (Ender dragon will grow in size)
Details: The red dragon is a neutral mob that spawns in dragon lairs. They do not break terrain. They usually rest in the dragon lair, but can occasionly fly around it. If you attack it or try taking anything in the dragon lair, it will attack you. It attacks you by ramming you when you are close, and burning you. To do that it breaths lots of fire particles up to 7 blocks. The particles can not go through blocks. If the fire particles touch you you get lit on fire. The dragon can breath fire every 10 seconds, for 2 seconds. It also attacks you by ramming into you. All of its body is protected by armor, except for its underbelly. Snowballs can harm it, even through its armor. You can tame dragons with a dragon saddle.
Eggs: There is a 1/200 chance every day that the dragon would lay an egg. This egg will hatch in one day if it has sufficent light (15). When it hatches, a baby dragon will come out. The baby dragon will grow like other babies, and it always stays by its parent. The parent dragon will defend its baby untill its death, and ifbthe parent dies the baby will fly away from you, untill you leave.
Drops: A dragon drops 0-7 gold nuggets. (Full list coming soon!)[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
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[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large]Charged Skeletons-[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=x-large][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium][size=large][size=medium]Charged skeletons are skeletons with the lightning particles on them. They are like charged creepers, so when lightning strikes them they become charged. Charged skeletons fire burning fast arrows. They drop their normal drops. These skeletons have less health (Because of the lightning strike).[/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size][/size]
[size=large]Bats-[/size]
[size=large][size=medium]Bats are creatures that spawn n groups on stone blocks in light level of six or less, under layer 64. They have one heart, and are passive. When attacked, or when lighting level ten or more hits them, the group flies toward darkness. During night time they fly freely in darkness, and will even come outside of the caves if they are near a cave entrance. Bats go back in caves when day time comes.[/size][/size]
[size=large][size=medium]I would like to incorporate boats from this great Sea Monsters and Boats thread. Here is the stuff I want-[/size][/size]
[size=large][size=medium]
- [size=large][size=medium]Right, moving onto the boats. Boats are split into 3 different tiers. Tier 1, Tier 2 and Tier 3. We'll take it tier by tier, so let's start off with Tier 1[/size][/size]
[size=large][size=medium][size=x-large]Tier 1 [/size][/size][/size]- [size=large][size=medium]First you have to craft a Tier 1 shipyard block. That is done like so[/size][/size]
[size=large][size=medium]- [size=large][size=medium]This will give you the following shipyard block[/size][/size]
[size=large][size=medium][size=large][size=medium]Right clicking it opens up a GUI[/size][/size]
[size=large][size=medium]
- [size=large][size=medium]The 100 next to the experience orb indicates the cost of making the blueprints[/size][/size]
- [size=large][size=medium]Every boat starts off as a wooden boat ( the one we have in-game now)[/size][/size]
- [size=large][size=medium]You place materials into the shipyards to get blueprints which once you have, can be rightclicked onto the wooden boat to change it into whatever boat you wanted to have[/size][/size]
- [size=large][size=medium]However, each type of boat is built from a base boat[/size][/size]
- [size=large][size=medium]The base boats for the Tier 1 shipyard are the following (the boats below each base boat are the possible boats that can be made from each base boat, more can ofcourse be added)[/size][/size]
[size=large][size=medium][size=x-large]- Small Wooden Boat -[/size][/size][/size][size=large][size=medium]
[size=large][size=medium][size=large]Crafting[/size][/size][/size]
- [size=large][size=medium]Recipe for wooden boat we have now[/size][/size]
[size=large][size=medium][size=large][size=medium]
[size=large][size=medium][size=x-large]- Small Iron Boat -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
[size=large][size=medium]
[size=large][size=medium][size=x-large]- Small Obsidian Boat -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
[size=large][size=medium]
[size=large][size=medium][size=x-large]- Medium Wooden Boat -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
[size=large][size=medium][size=x-large]- Medium Iron Boat -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
[size=large][size=medium]
[size=large][size=medium][size=x-large]- Large Wooden Boat -[/size][/size][/size]
[size=large][size=medium]
[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
[size=large][size=medium]
[size=large][size=medium][size=x-large]- Large Iron Boat -[/size][/size][/size]
[size=large][size=medium]
[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
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[size=large][size=medium][size=x-large]Tier 2 [/size][/size][/size]
[size=large][size=medium]
- [size=large][size=medium]To get that yellow blueprint, you've gotta craft this in the Tier 1 shipyard[/size][/size]
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[size=large][size=medium]
- [size=large][size=medium]The base boats for Tier 2[/size][/size]
[size=large][size=medium][size=x-large]- Wooden Barge -[/size][/size][/size][size=large][size=medium]
[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
[size=large][size=medium]
[size=large][size=medium][size=x-large]- Iron Barge -[/size][/size][/size]
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[size=large][size=medium][size=large]Crafting[/size][/size][/size]
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[size=large][size=medium]
[size=large][size=medium][size=x-large]Tier 3[/size][/size][/size]
[size=large][size=medium]
- [size=large][size=medium]To get that orange blueprint, you've gotta craft this in the Tier 2 shipyard[/size][/size]
[size=large][size=medium][size=large][size=medium]
[size=large][size=medium]
- [size=large][size=medium]Base boats for Tier 3[/size][/size]
[size=large][size=medium][size=x-large]- Wooden Ship -[/size][/size][/size][size=large][size=medium]
[size=large][size=medium][size=large]Crafting[/size][/size][/size]
[size=large][size=medium]
[size=large][size=medium]
- [size=large][size=medium]The interior of the second ship in the above picture (boat made from base boat) looks like this[/size][/size]
[size=large][size=medium]- [size=large][size=medium]To summarise, there will be 3 tiers of boats, each costing a different amount of experience. Below each base boat I have shown the crafting recipe for the base boat, and the kind of boats you can make from each base boat, but ofcourse those could all be changed. I've tried to keep it balanced. For example, wooden boats can't use furnaces but get free movement (they have sails) but are weaker, whereas iron boats are stronger but need to use fuel for the furnace to move. I hope the idea of having 3 different tiers and how each shipyard is crafted works is clear to everyone and not confusing : D[/size][/size]
[size=large][size=medium][size=large][size=medium][size=large]Larger Biomes-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]I want the biomes in Minecraft to be larger. I don't nessacarily mean as large as the large biomes world type, but maybe five times. This adds a sense of realism to the game.[/size][/size][/size][/size]
[size=large][size=medium][size=large]New Music-[/size][/size][/size]
[size=large][size=medium][size=large][size=medium]I think that new music should be added. I also think that music should be playing as background music constantly. That would mean it is not as loud as ambiance and noises.[/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=large]Better Villages-[/size][/size][/size][/size][/size]
[size=large][size=medium][size=large][size=medium][size=large][size=medium]Villages should be improved. That means they take note on where they are located, smooth out the terain it's on, and get unique building depending on where it is located. That means if it is by an ocean or large lake, a harbor-like building would be made by the water. Etc. All houses should have doors in them. Also, all houses should be able to be acessed easily by villagers.
[size=large]Improved Ocean Biomes-[/size]
I think that the ocean should be improved a lot. The ocean floor should be 24 blocks less. The ocean floor should be all sand, with clay and no dirt. Seaweed should grow here, along with coral and sponges. Beaches should be re-implemented, along with gravel beaches.
[size=large]Hunger Improvements-[/size]
Hunger should move down a lot slower than it does now. It should lower faster in harder difficulties, along when you are in the desert. But, you shouldn't be able to run with less then half full hunger. Hunger should deplete one hunger point every day (Except for the above aspects).
[size=large]Improved AI[/size]
I think AI for every mob in this game should be improved. Path finding should be top quality meaning that spiders no longer run at walls in caves trying to get you. Also, the Ender dragon should try to avoid hitting the obsidian pillars and go around, even though it doesn't matter. Most mobs should try to stay far away from lava, fire, pits, and deserts.
Thanks you for reading! Please +1, comment, and support! I will be adding more, I have a big list of things to add. You can help by making pictures, a banner, and most importantly[/size]
Do not post more than one suggestion per thread. Very closely related suggestions are fine, but separate suggestions require separate threads. "Wishlists" will be closed or deleted
The rules state that you should only have 1 idea per thread, and related.
Well this idea is a group of suggestionss combined. They all would be added in a full update, for example, 1.5. Also these are all a "revolution" of ideas.For example, the suggestion a while back was a collection of ideas like mine, but all the ideas were other peoples posts that the owner got permission from. The name was Explorer Update. That was what I modeled this off of. That thread did ideas like mine, they were random sorta like mine.
The whole point of the rule is to discourage a group of suggestions in a single post. I doubt that the "all added in a single update" and "a revolution of ideas" things are going to fly with the moderators, but hey, you never know.
No, it is not. I made it myself, even if someone else thought of it too.
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Retired StaffPlease only use one suggestion per thread when posting, or closely related suggestions.
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