Not really op at all. You need a lot of emeralds for anything good and you'd have to kill a lot of skeletons to keep respawning grass (Or a good sense of direction to walk back once everywhere nearby was cleared).
It also gives that person stuck clearing grassland something.
This is doable, and something I now plan to mod into my server come 1.4.
It would require the block to be broken by the player, using a sword, and only with naturally spawning grass and pots.
The drop chance would be roughly 1 in 1,000.
Farming is now virtually impossible, unless you are going to go cut 1,000 blocks worth of tall grass just for 1 emerald.
Please don't spam me about making "emeralds too easy"
i never said Everything you break spawns an emerald. i just meant a rare chance, not somethinth you go out specificially to do.
I had a similar idea to this when emeralds were first introduced. I thought it would be funny if you had an incredibly small chance of getting one from breaking tall grass, but obviously that would make it far too easy to farm them. Oh well
I had a similar idea to this when emeralds were first introduced. I thought it would be funny if you had an incredibly small chance of getting one from breaking tall grass, but obviously that would make it far too easy to farm them. Oh well
This is doable, and something I now plan to mod into my server come 1.4.
It would require the block to be broken by the player, using a sword, and only with naturally spawning grass and pots.
The drop chance would be roughly 1 in 1,000.
Farming is now virtually impossible, unless you are going to go cut 1,000 blocks worth of tall grass just for 1 emerald.
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Not really op at all. You need a lot of emeralds for anything good and you'd have to kill a lot of skeletons to keep respawning grass (Or a good sense of direction to walk back once everywhere nearby was cleared).
It also gives that person stuck clearing grassland something.
Not really op at all. You need a lot of emeralds for anything good and you'd have to kill a lot of skeletons to keep respawning grass (Or a good sense of direction to walk back once everywhere nearby was cleared).
It also gives that person stuck clearing grassland something.
And maybe a rare chance when breaking tall grass.
And when broken using an iron sword, an emerald should fly out.
Please don't spam me about making "emeralds too easy"
i never said Everything you break spawns an emerald. i just meant a rare chance, not somethinth you go out specificially to do.
Lol. You can already get them easily in trading.
Just make 1 or 2 flower pots spawn in a village, and emeralds wont pop out of player-placed flower pots.
It's not like emeralds are worth that much.
158.69.26.30:25579
2. Horrible idea, makes emeralds too easy to get
I am ninja'd far too often.
This is doable, and something I now plan to mod into my server come 1.4.
It would require the block to be broken by the player, using a sword, and only with naturally spawning grass and pots.
The drop chance would be roughly 1 in 1,000.
Farming is now virtually impossible, unless you are going to go cut 1,000 blocks worth of tall grass just for 1 emerald.
It also gives that person stuck clearing grassland something.
Thank god, someone with common sense.
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