I was thinking of something along these lines as some sort of pedestal, posibly showing whatever item it contained. However, I think this chest should only trigger the tripwire if an item is removed, so the player can at least see whatever reward there is for setting off a posibly deadly trap.
Or maybe it could be some sort of weight-sensitive chest (chest on top of stone pressure plate in crafting grid) where if someone other than its creator alters the contents a redstone current is generated.
If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
No I will not +1 you unless you say something worth +1ing. Respect is earned, not given.
Nice idea! my friend is a modder, he's working currently on a mod with different kinds of tripwire (one that only detects creepers, one that only detects items dropped, one that detects only zombies etc.), and he's messing around with tripwire. I can offer him to try and create this.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Great for making trap chests in your house on multiplayer, or when building Adventure maps.
Or maybe it could be some sort of weight-sensitive chest (chest on top of stone pressure plate in crafting grid) where if someone other than its creator alters the contents a redstone current is generated.
No I will not +1 you unless you say something worth +1ing. Respect is earned, not given.