As you walk past the cacti in the scorching sun, you stumble upon a village, but it appears to be unattended as if everyone just left. With little food, water, and no shelter, you make your way towards one of the abandoned houses to rest for the night. As the night rolls by you lie in the bed presented to you in the house, and start to fall asleep. Suddenly you wake up with a slight chill only to see a ghost standing in the kitchen watching you. Startled, you jump out of the bed and run outside only to notice a whole village filled with ghosts and now you realize the villagers never left the town at all...
Information:
-If a villager is attacked by a harmful creature (Creeper, Zombie, etc.), it turns into a Good Ghost. (Hostile Mobs have a chance of turning the villager into a Bad Ghost as well; Based on Random Scale)
(EX: 3 Out of 5 turn into Bad Ghosts)
-The Ghost's only spawn at night. (Taking the place of a villager that was killed)
-A Good Ghost unlike a Bad one (Explained later) is friendly (Non-Aggressive) towards player, but aggressive towards Hostile Mobs.
How to Kill the Good Ghosts:
-Good Ghosts can only be killed using a certain weapon/tool. (Weapons/Tools Section)
-Attacking a Good Ghost turns them into a Bad Ghost.
Drops:
-Originally since it was a Good Ghost, it drops the item: GoodMan's Pearl (Brewing Section)
Description of Looks:
-Good Ghosts look just like a villager, but just a little more pale and cyan/transparent texture look to it. (How a Normal Ghost would look like)
(No Images Yet....)
Bad Ghosts:
[Same Scenario] You walk through the heat of the day and you see a village, but instead filled with people which gets you thinking about all the loot they have in their pockets, so you decide to kill them. After hours of killing it turns to dawn and your tired so you decide to sleep in one of the beds in the house, that was a mistake... Your having a nice pleasant dream but then turns into a nightmare! As you wake up, your in the middle of the road in the town with all these "Dark, Shadowy, looking creatures", then you see nothing.
Information:
-If a villager is attacked by a player or killed by a Hostile Mob (chances based on random scale) it turns into a Bad Ghost.
-The Ghost's only spawn at night. (Taking the place of a villager that was killed)
-A Bad Ghost unlike a Good Ghost is Very Aggressive towards players, but not towards Hostile Mobs.
How to Kill the Bad Ghosts:
-Bad Ghosts can only be killed using a certain weapon/tool. (Weapons/Tools Section)
-Unlike Good Ghosts, Bad Ghosts stay the same and never change in attitude.
Drops:
-Bad Ghosts drop the item: Evil Eyes Pearl (Brewing Section)
Description of Looks:
-A Bad Ghost looks just like the villager, but more dark, shadowy and float in the air with no legs. (Robe is torn on the bottom)
(No Images Yet....)
Brewing: (All Base Ingredients are from the Nether) (Modifiers allowed)
-Using theGoodMan's Pearl and the Evil Eyes Pearl you can brew them to make potions giving you special abilities towards Hostile Mobs.
GoodMan's Pearl:
-Used to make an Invisibility Potion. (Granting you the ability to turn Invisible for a certain period of time making Mobs unable to see you)
How to Make:
Base Ingredient: Glowstone Dust
Secondary Ingredient: GoodMan's Pearl
Modifiers: Redstone Dust, Gunpowder
Evil Eyes Pearl:
-Used to make a Teleport Potion by throwing. (Idea still open..suggestions please)
How to Make:
Base Ingredient: Nether Wart
Secondary Ingredient: Evil Eyes Pearl
Modifiers: Redstone Dust
Weapons/Tools:
-The only way to kill the Ghosts is with a certain weapon called Spectre, which can only hit Ghosts and anything from the Nether. (Does no affect to any Normal Mobs in the Mainland)
-However the Bone sword does work with any mob but has a low damage rate. (Equivalent to Wood sword) (Durability: 70 uses)
Description of Looks:
-Just like enchanting your weapon/tool of your choice it glows, well crafting this sword then enchanting it makes give a pale white look to it.
Items Needed:
-Crafting Table
-2 Bones
-1 Iron Ingot
-Enchantment Table
-At least level 3+ (for enchanting)
How to Make:
Just like making any other sword your put the 2 Bones for the blade and the 1 Iron Ingot for the handle to craft a Bone Sword. (Durability: 104 uses) Now comes the enchanting part, take the Bone Sword to an enchantment table and use it on the enchantment table and when enchanting it, it will give you a Spectre.
(You can use the Bone Sword with any level Enchanting Table, it will just make the sword stronger the higher the level you go)
Damage Rating:
-A Bone Sword is equivalent to the Wood sword, but when enchanted the Spectre has the equivalency of an Stone Sword (Level I), Iron Sword (Level II), and Diamond Sword (Level III). (Levels are based on Lower, Moderate, and Higher Enchantment Tables)
Buildings:
Main Suggestion: After you kill the villagers the buildings start to decay overtime(Being that there is no one there to maintain it), but they do not fully decay away only for the purpose of the Ghosts to roam around in.
Please let me know if any other changes need to be made
I like it but there should be a way for bad ghosts to spawn more often than the good ghosts.
Ahh alright, like even when hostile mobs attack them they can turn bad, basically saying 2 out 5 turn to bad ghosts or on a random scale, great idea linkrock4, Thanks!
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Wait for what reason it was only a suggestion giving villagers more abilities/actions?
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Curse PremiumAhh alright, like even when hostile mobs attack them they can turn bad, basically saying 2 out 5 turn to bad ghosts or on a random scale, great idea linkrock4, Thanks!