Zombies have always been pesky creatures that can be really annoying at times, so why not whip up a quick alchemy potion to get rid of these critters?!??
Basically the whole gist of this idea is that you could be able to create a potion which could "cure" a zombie. The potion would be thrown and if it hit any zombies they would be turned into a steve or a villager.
Perhaps there could be different tiers of the potion such as the lowest tier would only be temporary but the highest tier could be permanent.
I imagine the ingredients for the potion having to do with rotten flesh.
Anyways thanks for reading and please leave feedback!
Well I for one think it would be cool having a new change making alchemy a little more "magical".
And although you could say this is pretty much useless I could say that squid are even more because we can just get black wool from sheep.
Also with the new snapshot there would be less trading because they completely nerfed the system by making each villager only could trade 3-15 times so instead of setting up a huge villager breeding farm you could splash some zombies to turn into villagers so that you can trade.
Well I for one think it would be cool having a new change making alchemy a little more "magical".
If I wanted magic, I would suggest spellbooks. Brewing things from mushrooms grown in the depths of Hell and bits of magical/glowing stone is enough magic, right? Why would we need a potion that essentially kills a minor nuisance?
And although you could say this is pretty much useless I could say that squid are even more because we can just get black wool from sheep.
You have a stack of white wool and a stack of ink sacs. You want a stack of black wool. Do you want to expend the ink sacs and make black wool or find wild black sheep and shear them?
You want a stack of black wool. You have a pen of 10 white sheep. Not going to be very good for getting black wool without ink sacs to dye the sheep, will it?
Also with the new snapshot there would be less trading because they completely nerfed the system by making each villager only could trade 3-15 times so instead of setting up a huge villager breeding farm you could splash some zombies to turn into villagers so that you can trade.
That just seems so odd. You brew a potion from whatever the heck and throw a splash potion at a zombie, and it instantly turns in to a completely different race that wants to trade melons with you. Just because it's useful doesn't mean it's a good idea.
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Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
If I wanted magic, I would suggest spellbooks. Brewing things from mushrooms grown in the depths of Hell and bits of magical/glowing stone is enough magic, right? Why would we need a potion that essentially kills a minor nuisance?
You have a stack of white wool and a stack of ink sacs. You want a stack of black wool. Do you want to expend the ink sacs and make black wool or find wild black sheep and shear them?
You want a stack of black wool. You have a pen of 10 white sheep. Not going to be very good for getting black wool without ink sacs to dye the sheep, will it?
That just seems so odd. You brew a potion from whatever the heck and throw a splash potion at a zombie, and it instantly turns in to a completely different race that wants to trade melons with you. Just because it's useful doesn't mean it's a good idea.
I guess you have some good points in there but no offense but do you have to completely rip on everyone's ideas? i mean i have seen you posting on other topics to completely criticizing them I mean do what you want but you could also give input to make them better...
Zombies have always been pesky creatures that can be really annoying at times, so why not whip up a quick alchemy potion to get rid of these critters?!??
Well I for one think it would be cool having a new change making alchemy a little more "magical".
And although you could say this is pretty much useless I could say that squid are even more because we can just get black wool from sheep.
Also with the new snapshot there would be less trading because they completely nerfed the system by making each villager only could trade 3-15 times so instead of setting up a huge villager breeding farm you could splash some zombies to turn into villagers so that you can trade.
If I wanted magic, I would suggest spellbooks. Brewing things from mushrooms grown in the depths of Hell and bits of magical/glowing stone is enough magic, right? Why would we need a potion that essentially kills a minor nuisance?
You have a stack of white wool and a stack of ink sacs. You want a stack of black wool. Do you want to expend the ink sacs and make black wool or find wild black sheep and shear them?
You want a stack of black wool. You have a pen of 10 white sheep. Not going to be very good for getting black wool without ink sacs to dye the sheep, will it?
That just seems so odd. You brew a potion from whatever the heck and throw a splash potion at a zombie, and it instantly turns in to a completely different race that wants to trade melons with you. Just because it's useful doesn't mean it's a good idea.
I guess you have some good points in there but no offense but do you have to completely rip on everyone's ideas? i mean i have seen you posting on other topics to completely criticizing them I mean do what you want but you could also give input to make them better...
To read the haiku that you
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