You know how creepers blast damage is a bit to far for beginners, and to easy for experts. So maybe the blast damage is low for easy *Meaning 3 blocks or closer does damage* normal should be higher *4 blocks or closer it does damage* And hard should be highest * 6 blocks or closer it does damage* Maximum damage kills you on each difficulty. But if you want a challenge, hard is the way to go. Craters are wider, depending on the mode, not deeper. Charged creepers stay the same on each difficulty, to avoid spoiling. Q&A
Q: Why not be a mod?
A: If it would be a mod, it would be a pretty small mod because it changes one thing and it would just change a blast zone
Q: Why not change the Charged creeper
A: Because a charged creeper has its share of power. But changing THAT as a mod after/if this is realeased, wouldnt be so bad, just dont make it to hard.
Q: Whats wrong with the normal blast rates being the same?
A: as I said, for beginners it is a bit to high. But just too easy for experts.
Might be difficult, seeing how explosions work, and unnecessary. Creeper explosions hurt equally, so I'm not sure how it's easier for experienced players. Further more it doesn't do anything unless the game difficulty is changed, something that I despise.
Rollback Post to RevisionRollBack
It's hard criticizing ideas when one is tired, so you'd better appreciate it when I criticize yours.
It is easy for expirienced players because, well it is too small and they worked out reflexes, unlike new ones. Your other question is what I ment to say, it only changes do to difficulty.
It is easy for expirienced players because, well it is too small and they worked out reflexes, unlike new ones. Your other question is what I ment to say, it only changes do to difficulty.
I didn't ask any questions. Further more, playing Minecraft doesn't exactly "tune" your reflexes. At best, it's makes you more cautious.
Rollback Post to RevisionRollBack
It's hard criticizing ideas when one is tired, so you'd better appreciate it when I criticize yours.
Q: Why not be a mod?
A: If it would be a mod, it would be a pretty small mod because it changes one thing and it would just change a blast zone
Q: Why not change the Charged creeper
A: Because a charged creeper has its share of power. But changing THAT as a mod after/if this is realeased, wouldnt be so bad, just dont make it to hard.
Q: Whats wrong with the normal blast rates being the same?
A: as I said, for beginners it is a bit to high. But just too easy for experts.
Any other questions can be easly asked by typing.