Ever feel like fighting in minecraft is
Boring?
Monotonous?
Repeditive?
Well I have a solution: Attack angles?
YES
Attack angles would be eight random strikes
One is from upper right to lower left
Two is from lower left to upper right
Three is from lower right to upper left
Four is from upper left to lower right
Five is right to left ( horizontal )
Six is left to right ( horizontal )
Seven is down to up
Eight is up to down
For the blocks, when you right click it does a random block. One blocks one and two, two blocks three and four, three blocks five and six, and four blocks seven and eight.
These would make combat more strategic, exciting, and skill-based
Tell me what you think (=
Looks like you're just adding random chance to it. That doesn't increase strategy and depth, in fact it does exactly the opposite, spam sword fast enough and eventually someone drops. Blocking also becomes useless since there's just a flat-out 1 in 4 chance of block failing. That's huge when it only takes a few hits to kill someone. And its a waste of your time and effort when you could have dropped a quarter of the enemy health in the time it took to maybe nullify one of the 3-4 slashes he just nailed you with.
Even if you were to add some system to control it, it would just make blocking even less useful, people just slash in as many different directions as possible and no human would be able to keep-up.
However, if you were to make all slashes telegraphed, it would make blocking super-useful. In a straight fight, you could nullify most hits, which would make a long, dragged-out fight. Something no one really wants. That forces people to make sure it doesn't become a straight fight. They must dodge, strafe, and ambush to make sure that it doesn't come to blockfest. However, that would open-up a whole new can of worms to deal with.
Players of enough skill suddenly become indestructible instead of just difficult to defeat, and a match between two players at the skill ceiling simply becomes a matter of who's sword breaks first rather than who's a better swordsman. It again makes a lot of fights long and drawn-out, and the whole block-strike metagame would get boring and repetitive very fast due to the extra time they take.
However, this does have potential somewhere. Just needs to be developed carefully and thoughtfully.
Ever feel like fighting in minecraft is
Boring?
Monotonous?
Repeditive?
Well I have a solution: Attack angles?
YES
Attack angles would be eight random strikes
One is from upper right to lower left
Two is from lower left to upper right
Three is from lower right to upper left
Four is from upper left to lower right
Five is right to left ( horizontal )
Six is left to right ( horizontal )
Seven is down to up
Eight is up to down
For the blocks, when you right click it does a random block. One blocks one and two, two blocks three and four, three blocks five and six, and four blocks seven and eight.
These would make combat more strategic, exciting, and skill-based
Tell me what you think (=
Even if you were to add some system to control it, it would just make blocking even less useful, people just slash in as many different directions as possible and no human would be able to keep-up.
However, if you were to make all slashes telegraphed, it would make blocking super-useful. In a straight fight, you could nullify most hits, which would make a long, dragged-out fight. Something no one really wants. That forces people to make sure it doesn't become a straight fight. They must dodge, strafe, and ambush to make sure that it doesn't come to blockfest. However, that would open-up a whole new can of worms to deal with.
Players of enough skill suddenly become indestructible instead of just difficult to defeat, and a match between two players at the skill ceiling simply becomes a matter of who's sword breaks first rather than who's a better swordsman. It again makes a lot of fights long and drawn-out, and the whole block-strike metagame would get boring and repetitive very fast due to the extra time they take.
However, this does have potential somewhere. Just needs to be developed carefully and thoughtfully.
Set a man on fire and he'll be warm for the rest of his life.