Biome History: Bogs are formed through nearly thousands of years to gradually break down into much vegetation. Because the process is so slow, much of the higher layers of bogs tend to be weak, beakable, and very marshy, making them hard to travel through.
Would be a swampy place, and very difficult to walk through, cause of new dirt blocks: Quicksand, Mud, and others that could cause you to sink in them.
Since bogs tend to be EXTREMELY heavy on vegetation, new flower and plant blocks could be available.
Like:
Reeds - These grow next to and sometimes in larger water bodies, and would be a source of paper, instead of sugar cane, which would be why we'd want to go to this biome
Flower patches - Small multicolor flower patches cover nearly every single open space in bogs on normal ground.
Others, like hollow logs, which would produce 2 wood planks instead of four in crafting, could be sideways as bridges over tiny water patches. The water would be virtually impossible to cross, due to Quicksand like material, so building boardwalks across water would be a smart idea.
Other colored flowers would be easy ways to get other color dyes.
Bogs would be the only biome with a system to it. Yes, I said a system. Some types of special foliage would begin to turn brown and die, or disappear/decay overtime, and another plant would eventually take its place. Somic you put base near a bog biome, it could be quite differently grown from the way it originally was generated, and the bottom foliage could be very delicate, and walking on it can sometimes kill it. This biome is basically its own big flower generator to make our minecraft house pretty. Using Shears in a bog biome would fill your inventory up quick with the large amount of plants.
That's all I have to say for now
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I know what it means to be alone,
I sure do wish I was at home.
I don't care what the neighbors say,
I'm gonna love you each and every day.
You can feel the beat within my heart.
Realize, sweet babe, we ain't ever gonna part.
People are more focused on complain on really bad ideas I bet.
Rollback Post to RevisionRollBack
I know what it means to be alone,
I sure do wish I was at home.
I don't care what the neighbors say,
I'm gonna love you each and every day.
You can feel the beat within my heart.
Realize, sweet babe, we ain't ever gonna part.
I would enjoy a update like this theres just one problem. The one problem would be something such as reeds they are sugar cane just another block it would be almost a waste to add it and sugar cane can be found in every biome.
I would really like this, mostly for the flowers. I currently use a mod called Wee! Flowers that adds 14 additional flowers that can be turned into their respective dye color, but you need a piece of redstone and a filled water bottle to make the dye. I would really like to see something like this become vanilla, because it's a beautiful idea that would make a lot of the dye colors far easier to get and allow a lot more creativity.
I also like the idea of quicksand and mud, mostly because those would be great trap builders. Can you imagine having your house above the ground in a biome like this? Walking some paths you set out and watching the mobs below you struggle to keep up? It would be great
I have a number of concerns about your ideas though. First is very few people are going to enjoy trudging through bog. It's less fun than swamps. Reeds are a mistake because even though it's technically not right to make paper out of sugar cane(though you probably still could) if you took that away and gave it to a specific biome it would make paper much harder to get. In fact sugar cane (which spawns sparsely in potentially every biome) would only be useful for a few types of food and some potions. Besides that sometimes never see some biomes on some seeds. Especially on Large Worlds. Paper is just to important to keep it only in one biome.
As much as it might be nice to add new flowers it wouldn't be logical to use them for as pigment as most colors are already covered and the one's that aren't, are tan, for example. Not a flower color. If you did add new flowers I'd add white. Not as a pigment (bone meal has similar properties as bleach. That's why it works.) but as a base flower that could have dye added to it. (flowers can be dyed by giving them colored water to drink)
I think there are too many unique blocks. A new tree, a new plant, new grass color, and maybe a new block (The new block would be pushing it) would be more than enough for a new biome. Don't get me wrong, I would like new biomes and each would be unique, but this is TOO unique.
EDIT: Also, reeds would be like new sugurcane and mud, quicksand, and whatnot would be a new soulsand.
A Bog Biome.
Biome History: Bogs are formed through nearly thousands of years to gradually break down into much vegetation. Because the process is so slow, much of the higher layers of bogs tend to be weak, beakable, and very marshy, making them hard to travel through.
Would be a swampy place, and very difficult to walk through, cause of new dirt blocks: Quicksand, Mud, and others that could cause you to sink in them.
Since bogs tend to be EXTREMELY heavy on vegetation, new flower and plant blocks could be available.
Like:
Reeds - These grow next to and sometimes in larger water bodies, and would be a source of paper, instead of sugar cane, which would be why we'd want to go to this biome
Flower patches - Small multicolor flower patches cover nearly every single open space in bogs on normal ground.
Others, like hollow logs, which would produce 2 wood planks instead of four in crafting, could be sideways as bridges over tiny water patches. The water would be virtually impossible to cross, due to Quicksand like material, so building boardwalks across water would be a smart idea.
Other colored flowers would be easy ways to get other color dyes.
Bogs would be the only biome with a system to it. Yes, I said a system. Some types of special foliage would begin to turn brown and die, or disappear/decay overtime, and another plant would eventually take its place. Somic you put base near a bog biome, it could be quite differently grown from the way it originally was generated, and the bottom foliage could be very delicate, and walking on it can sometimes kill it. This biome is basically its own big flower generator to make our minecraft house pretty. Using Shears in a bog biome would fill your inventory up quick with the large amount of plants.
That's all I have to say for now
I know what it means to be alone,
I sure do wish I was at home.
I don't care what the neighbors say,
I'm gonna love you each and every day.
You can feel the beat within my heart.
Realize, sweet babe, we ain't ever gonna part.
People are more focused on complain on really bad ideas I bet.
I know what it means to be alone,
I sure do wish I was at home.
I don't care what the neighbors say,
I'm gonna love you each and every day.
You can feel the beat within my heart.
Realize, sweet babe, we ain't ever gonna part.
SUPPORT THEM!!!!! (also if your a new please click on the picture)
I also like the idea of quicksand and mud, mostly because those would be great trap builders. Can you imagine having your house above the ground in a biome like this? Walking some paths you set out and watching the mobs below you struggle to keep up? It would be great
I have a number of concerns about your ideas though. First is very few people are going to enjoy trudging through bog. It's less fun than swamps. Reeds are a mistake because even though it's technically not right to make paper out of sugar cane(though you probably still could) if you took that away and gave it to a specific biome it would make paper much harder to get. In fact sugar cane (which spawns sparsely in potentially every biome) would only be useful for a few types of food and some potions. Besides that sometimes never see some biomes on some seeds. Especially on Large Worlds. Paper is just to important to keep it only in one biome.
As much as it might be nice to add new flowers it wouldn't be logical to use them for as pigment as most colors are already covered and the one's that aren't, are tan, for example. Not a flower color. If you did add new flowers I'd add white. Not as a pigment (bone meal has similar properties as bleach. That's why it works.) but as a base flower that could have dye added to it. (flowers can be dyed by giving them colored water to drink)
EDIT: Also, reeds would be like new sugurcane and mud, quicksand, and whatnot would be a new soulsand.