Today i was thinking about cool enchantments that i'd like to see added. This is a short post, but heres a few:
(Bow only) Drawback - Decreases the amount of time it takes to pull back your bow. The level of this enchantment will determine how fast your bow will retract (example, 'Drawback I' would be slower than 'Drawback V')
(Axe only) Timber - Pretty much the Timer mod put into an enchantment. When chopping down a tree, all blocks above of the piece of wood you mined will fall down with it. Would be very rare/hard to get.
(Pickaxe, axe, shovel) Instasmelt - The name sucks, couldnt think of anything better. For example, when mining gold ore with instasmelt, it would drop a gold ingot. Anything block when mined with instasmelt (if the block has the ability to be smelted) will drop in its smelted form. Again, a bit more rare.
(Bow only) Homing - Arrows are SLIGHTLY more attracted to mobs when shot. The level of enchantment would determine how much the arrows will be attracted to the mob. For example, Homing II would steer into mobs less than Homing IV
(Bow only) Drawback - Decreases the amount of time it takes to pull back your bow. The level of this enchantment will determine how fast your bow will retract (example, 'Drawback I' would be slower than 'Drawback V')
Though I like it, this has been brought up countless times.
(Axe only) Timber - Pretty much the Timer mod put into an enchantment. When chopping down a tree, all blocks above of the piece of wood you mined will fall down with it. Would be very rare/hard to get.
I like it.
(Pickaxe, axe, shovel) Instasmelt - The name sucks, couldnt think of anything better. For example, when mining gold ore with instasmelt, it would drop a gold ingot. Anything block when mined with instasmelt (if the block has the ability to be smelted) will drop in its smelted form. Again, a bit more rare.
I think just having "Smelt" as the name would work better there. Besides that, I like it.
(Bow only) Homing - Arrows are SLIGHTLY more attracted to mobs when shot. The level of enchantment would determine how much the arrows will be attracted to the mob. For example, Homing II would steer into mobs less than Homing IV
Some may consider this overpowered. I personally think only the "slight" form of homing should exist, without any further upgrade to that. Regardless, not bad.
all of these are good, but a suggestion for smelt would be that it would occasionally smelt the ore (depending on the level) but it would take down space needing to have a furnace if you don't have a house.
How about these:
Speed (Boots) Increases sprinting speed. Speed increased per level. Max lv 4
Spring (Boots) Increases jump height by 1 block per level. Max lv 3
Endurence (Leggings) Sprinting does no longer drain your hunger bar.
Lucky Find (Helmet) Gold ore and diamonds make the screen change colour when in close proxmity of them.
Lucky (Sword) Increases crit rate.
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(Bow only) Drawback - Decreases the amount of time it takes to pull back your bow. The level of this enchantment will determine how fast your bow will retract (example, 'Drawback I' would be slower than 'Drawback V')
(Axe only) Timber - Pretty much the Timer mod put into an enchantment. When chopping down a tree, all blocks above of the piece of wood you mined will fall down with it. Would be very rare/hard to get.
(Pickaxe, axe, shovel) Instasmelt - The name sucks, couldnt think of anything better. For example, when mining gold ore with instasmelt, it would drop a gold ingot. Anything block when mined with instasmelt (if the block has the ability to be smelted) will drop in its smelted form. Again, a bit more rare.
(Bow only) Homing - Arrows are SLIGHTLY more attracted to mobs when shot. The level of enchantment would determine how much the arrows will be attracted to the mob. For example, Homing II would steer into mobs less than Homing IV
Any other enchantments you'd like to see added?
http://www.youtube.com/user/FriskyShotgun?feature=mhee
Though I like it, this has been brought up countless times.
I like it.
I think just having "Smelt" as the name would work better there. Besides that, I like it.
Some may consider this overpowered. I personally think only the "slight" form of homing should exist, without any further upgrade to that. Regardless, not bad.
Speed (Boots) Increases sprinting speed. Speed increased per level. Max lv 4
Spring (Boots) Increases jump height by 1 block per level. Max lv 3
Endurence (Leggings) Sprinting does no longer drain your hunger bar.
Lucky Find (Helmet) Gold ore and diamonds make the screen change colour when in close proxmity of them.
Lucky (Sword) Increases crit rate.