There are a huge number of weapons that date back to the times minecraft seems to be set in, yet they do not appear in game. Come on.
Weapon 1 - Wooden Club
Deals 3.5 hearts of damage, small chance of ignoring armor, 10 more durability then wooden sword.
Weapon 2 - The Sling
:Leather:
(No leather emoticon) Deals 1.5 hearts of damage when a pebble fired (break 1 cobblestone for 9 pebbles), range of 10 blocks when fully drawn back, takes half a second to draw back to full.
Weapon 3 - Wooden Battleaxe
Same crafting as wooden club, but with blank space in top right crafting slot.
Deals 3 hearts of damage, can also chop wood, attacks may destroy wooden tools.
Weapon 4 - Nunchucks
:String:
Deals 1.5 hearts of damage, mobs do not gain damage shield when hit, turns into 2 sticks when it runs out of durability, durability above stone but lower then half iron.
Weapon 5 - Throwing axe
Deals the same damage as a wooden axe, can be thrown with right click to deal the same damage as a melee attack with it, recoverable from mobs and enviroment, cannot be used to chop wood.
Weapon 6 - Glassedge (Legendary weapon)
Deals 3 hearts of damage, causes additional bleed over time (7 hearts total bleed damage), only one Glassedge may be in your possesion at any given moment, 10 less durability points, not enchantable.
The list is short for now, but, I will add to it. Higher tier weapons will have stronger effects, such as, in the case of the claymore, chances of an instakill, and in the case of both the Spear and the Bo Staff, extended range.
As a sidenote, I will add non-historical "Legendary" weapons which are much more powerful for weapons of their tier then others, but multiple cannot exist in a players possesion at any given time, or the copies are of lower quality. All legendary weapons deal an additional 2 hearts of damage against boss mobs.
If they added more tools I would support this, the thing is minecraft is not a fighting game so if they added more weapons of a same type they should add more tools too to balance it.
Feel free to make the tools you think should be added in your own suggestion, as this one clearly states WEAPONS of history. Anyway, weapons are just tools for killing.
There are a huge number of weapons that date back to the times minecraft seems to be set in...
You mean the early 1800's? Because that's the earliest that every bit of technology Minecraft has was invented in the real world. Or do you mean the mid neverexisted's? See, as far as I or anyone else who's tried to pin it down can tell, Minecraft is set in a purely fictitious world with no consistent analogue to real Earth history. At least, I haven't seen any magic portals to hell or exploding shrub monsters lately.
Deals 3.5 hearts of damage, small chance of ignoring armor, 10 more durability then wooden sword.
Weapon 2 - The Sling
:Leather:
(No leather emoticon) Deals 1.5 hearts of damage when a pebble fired (break 1 cobblestone for 9 pebbles), range of 10 blocks when fully drawn back, takes half a second to draw back to full.
Weapon 3 - Wooden Battleaxe
Same crafting as wooden club, but with blank space in top right crafting slot.
Deals 3 hearts of damage, can also chop wood, attacks may destroy wooden tools.
Weapon 4 - Nunchucks
:String:
Deals 1.5 hearts of damage, mobs do not gain damage shield when hit, turns into 2 sticks when it runs out of durability, durability above stone but lower then half iron.
Weapon 5 - Throwing axe
Deals the same damage as a wooden axe, can be thrown with right click to deal the same damage as a melee attack with it, recoverable from mobs and enviroment, cannot be used to chop wood.
Weapon 6 - Glassedge (Legendary weapon)
Deals 3 hearts of damage, causes additional bleed over time (7 hearts total bleed damage), only one Glassedge may be in your possesion at any given moment, 10 less durability points, not enchantable.
The list is short for now, but, I will add to it. Higher tier weapons will have stronger effects, such as, in the case of the claymore, chances of an instakill, and in the case of both the Spear and the Bo Staff, extended range.
As a sidenote, I will add non-historical "Legendary" weapons which are much more powerful for weapons of their tier then others, but multiple cannot exist in a players possesion at any given time, or the copies are of lower quality. All legendary weapons deal an additional 2 hearts of damage against boss mobs.
Overall, this has some poorly thought-out elements to it. For one thing, all these seem to have some kind of special ability. Given that, why would anyone ever use a sword? Legendary weapons just don't make sense. "I made this out of things I had lying around. It's a legendary weapon used by the heroes of old!" ...what?
Take a look at the weapons. The only thing cheapter then a wooden sword are the nunchucks, and they both deal LESS damage AND are made of a hostile mob resource, meaning you must literally fight for them.
Legendary weapons are also rarely found in dungeons, mineshafts, anywhere that a natural chest spawns, and you must find one first before you can craft another to replace it after it breaks.
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GODDAMN IT
STUPID GENDERFLIP VIRUS
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Weapon 1 - Wooden Club
Deals 3.5 hearts of damage, small chance of ignoring armor, 10 more durability then wooden sword.
Weapon 2 - The Sling
(No leather emoticon) Deals 1.5 hearts of damage when a pebble fired (break 1 cobblestone for 9 pebbles), range of 10 blocks when fully drawn back, takes half a second to draw back to full.
Weapon 3 - Wooden Battleaxe
Same crafting as wooden club, but with blank space in top right crafting slot.
Deals 3 hearts of damage, can also chop wood, attacks may destroy wooden tools.
Weapon 4 - Nunchucks
Deals 1.5 hearts of damage, mobs do not gain damage shield when hit, turns into 2 sticks when it runs out of durability, durability above stone but lower then half iron.
Weapon 5 - Throwing axe
Deals the same damage as a wooden axe, can be thrown with right click to deal the same damage as a melee attack with it, recoverable from mobs and enviroment, cannot be used to chop wood.
Weapon 6 - Glassedge (Legendary weapon)
Deals 3 hearts of damage, causes additional bleed over time (7 hearts total bleed damage), only one Glassedge may be in your possesion at any given moment, 10 less durability points, not enchantable.
The list is short for now, but, I will add to it. Higher tier weapons will have stronger effects, such as, in the case of the claymore, chances of an instakill, and in the case of both the Spear and the Bo Staff, extended range.
As a sidenote, I will add non-historical "Legendary" weapons which are much more powerful for weapons of their tier then others, but multiple cannot exist in a players possesion at any given time, or the copies are of lower quality. All legendary weapons deal an additional 2 hearts of damage against boss mobs.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Suggestions will be considered, but only if they are good. Bad suggestions will make me take major consideration into eating you instead.
GODDAMN IT
STUPID GENDERFLIP VIRUS
GODDAMN IT
STUPID GENDERFLIP VIRUS
You mean the early 1800's? Because that's the earliest that every bit of technology Minecraft has was invented in the real world. Or do you mean the mid neverexisted's? See, as far as I or anyone else who's tried to pin it down can tell, Minecraft is set in a purely fictitious world with no consistent analogue to real Earth history. At least, I haven't seen any magic portals to hell or exploding shrub monsters lately.
Nevertheless, go on...
Overall, this has some poorly thought-out elements to it. For one thing, all these seem to have some kind of special ability. Given that, why would anyone ever use a sword? Legendary weapons just don't make sense. "I made this out of things I had lying around. It's a legendary weapon used by the heroes of old!" ...what?
Legendary weapons are also rarely found in dungeons, mineshafts, anywhere that a natural chest spawns, and you must find one first before you can craft another to replace it after it breaks.
GODDAMN IT
STUPID GENDERFLIP VIRUS