What if Jeb added a creeper on steroids, basically it the same as a normal creeper except 2x faster and when you hit it, the knock back reduced to more then 2/3, they are a darker color and harder to see.
However these aggressive creeper would be rare.
Slightly larger explosion, slightly quicker explosion, slightly larger detection radius.
What would be your opinion if something like this was added to minecraft, perhaps being available only in hard difficulties? And extremely rare in normal.
I think it something that could add to the experience to experienced player, able to dodge normal creepers like it was nothing, and want the challenge minecraft used to be, it would be scary again, you would think twice before exploring unprepared at night in hard difficulties.
I think this would be a cool idea, what you think?
Bresn umm... what? 1/4 on blowing up a building? Like without the player being there?
You realize how much A.I coding if possible to get a A.I to realized what is built and what is not. However if a creeper stays in one area for long enough then explodes (stuck, or following and stuck behind a door, then explode, that would be tense)
Bresn umm... what? 1/4 on blowing up a building? Like without the player being there?
You realize how much A.I coding if possible to get a A.I to realized what is built and what is not. However if a creeper stays in one area for long enough then explodes (stuck, or following and stuck behind a door, then explode, that would be tense)
Actually, the game already knows the difference between player placed and generated blocks. For example, leaf blocks deteriorate if they were generated by the game and become disconnected from a log, but player placed ones don't deteriorate.
Also, I'll move this to Suggestions.
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However these aggressive creeper would be rare.
Slightly larger explosion, slightly quicker explosion, slightly larger detection radius.
What would be your opinion if something like this was added to minecraft, perhaps being available only in hard difficulties? And extremely rare in normal.
I think it something that could add to the experience to experienced player, able to dodge normal creepers like it was nothing, and want the challenge minecraft used to be, it would be scary again, you would think twice before exploring unprepared at night in hard difficulties.
I think this would be a cool idea, what you think?
That would be incredibly rare tho.
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ModeratorActually, the game already knows the difference between player placed and generated blocks. For example, leaf blocks deteriorate if they were generated by the game and become disconnected from a log, but player placed ones don't deteriorate.
Also, I'll move this to Suggestions.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum