Right now we have three doors available in-game. Currently, if you want a door that you can open without redstone, your only option is wood, and for various reasons this is not a very good choice. Zombies can break through wood doors, wood doors look very out of place in a space or industrial build, etc. And if you'd like that door to open vertically, then it's either wood or destroying and placing a block.
As of now, the only way to make a door in an environment where wood doesn't really fit in is to use an iron door and two buttons or pressure plates. Pressure plates let in mobs and buttons can be annoying.
My solutions for these problems are more doors. First, there's the iron-clad door. This is crafted by placing eight iron ingots around a wooden door in a crafting grid. Its appearance is similar to that of an iron door, but with a doorknob. It can be opened and closed on demand like a wooden door.
The hatch is crafted much like a trapdoor, but with iron replacing the wood planks in the recipe. It is completely opaque and white, unlike the trapdoor.
Stone doors are less expensive than iron doors and hold back zombies, but take up 2x2x2 blocks for one door. It looks like a frame of cobblestone with a large slab of cobble over one side. These cannot be recovered after destroying them, as each stone door drops several blocks of cobblestone rather than the door itself. It requires the space it takes up because the large piece of cobblestone must be pushed out of the way to open the door. A stone door can only be opened or closed from one direction.
Stone trapdoors are similar to stone doors in that they take up extra space and can only be opened or closed from one direction and are crafted much the same as a wood trapdoor, but with cobblestone replacing the wood.
Redstone does not affect stone doors.
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If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
The cobble door appears as a frame of cobblestone with a large vertical slab of cobblestone in front of it. It takes up more room and you can only open it from one side, but it also resists zombies. Punch the door to open or close it.
Rollback Post to RevisionRollBack
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
Great thoughts on the iron-clad door. I'd probably go along with the iron trapdoor too.
Not so much on the stone door. It shouldn't be possible to make something valuable like a door that zombies can't break through out of the cheapest material in the game--next to freaking dirt. Stone is just way too cheap.
It shouldn't be possible to make something valuable like a door that zombies can't break through out of the cheapest material in the game--next to freaking dirt. Stone is just way too cheap.
Like I said, you can go through in any direction but it can only be opened or closed from one side. It also doesn't respond to redstone.
There is already a simple way to hold zombies back : the fence gate. It is cheap and cannot be broken by zombies When you build your first house, make a fence around the entrance, then only spiders can get past it. Then, you can open your door and finish spiders that can't get through (too big). Of course, don't forget to light the entrance.
True...but I think the point is that that system is a cludge to something that could have a simple, clean solution--namely, the doors tbh1138 has recommended.
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As of now, the only way to make a door in an environment where wood doesn't really fit in is to use an iron door and two buttons or pressure plates. Pressure plates let in mobs and buttons can be annoying.
My solutions for these problems are more doors. First, there's the iron-clad door. This is crafted by placing eight iron ingots around a wooden door in a crafting grid. Its appearance is similar to that of an iron door, but with a doorknob. It can be opened and closed on demand like a wooden door.
The hatch is crafted much like a trapdoor, but with iron replacing the wood planks in the recipe. It is completely opaque and white, unlike the trapdoor.
Stone doors are less expensive than iron doors and hold back zombies, but take up 2x2x2 blocks for one door. It looks like a frame of cobblestone with a large slab of cobble over one side. These cannot be recovered after destroying them, as each stone door drops several blocks of cobblestone rather than the door itself. It requires the space it takes up because the large piece of cobblestone must be pushed out of the way to open the door. A stone door can only be opened or closed from one direction.
Stone trapdoors are similar to stone doors in that they take up extra space and can only be opened or closed from one direction and are crafted much the same as a wood trapdoor, but with cobblestone replacing the wood.
Redstone does not affect stone doors.
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
+1
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
Not so much on the stone door. It shouldn't be possible to make something valuable like a door that zombies can't break through out of the cheapest material in the game--next to freaking dirt. Stone is just way too cheap.
Like I said, you can go through in any direction but it can only be opened or closed from one side. It also doesn't respond to redstone.
That would ruin some things iron doors can be used for, such as a prison, a trap, or a building testificates can't get into.
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
True...but I think the point is that that system is a cludge to something that could have a simple, clean solution--namely, the doors tbh1138 has recommended.