Okay, say you are fighting a mob like a zombie or skeleton or even a creeper (most common in this case) and you are on low health during the battle. So if you are fighting it that means you are clicking rapidly with the mouse to use the weapon you're holding to defend yourself(probably a sword). But then you die, and when you die your mouse is automatically in the dead center of the screen, coincedentally directly on top of the "Title Screen" button. Because you are clicking rapidly from fighting the mob, you accidentally click the "Title Screen" button and end up leaving the world.
So what I'm basically saying is, to move the title screen option down a bit so that the mouse isn't placed directly on top of it and then you do not accidentally click on it when you die. Because that is pretty annoying, especially when a creeper explodes and a split second after you see the title screen.
The button doesn't actually allow you to click it for a second, that is plenty of reaction time to stop clicking. Unless you have downs or something, which I doubt you do.
yeah contrary to popular belief: The more you click does not increase your effectiveness, it LOWERS it.
There's a delay between when you have hit to when you can hit again. This invincibility swatch lasts about .5 seconds, mass clicking could easily allow enemies to close in.
So what I'm basically saying is, to move the title screen option down a bit so that the mouse isn't placed directly on top of it and then you do not accidentally click on it when you die. Because that is pretty annoying, especially when a creeper explodes and a split second after you see the title screen.
Still like the idea though, support
There's a delay between when you have hit to when you can hit again. This invincibility swatch lasts about .5 seconds, mass clicking could easily allow enemies to close in.
Fighting more effectively, simple as that.
And thats your helpful hint for the day!