Explanation: I find it irritating that water refuses to flow correctly around certain blocks like fences or half-blocks. I propose that water just ignores certain blocks completely.
Pros: - Makes under-water buildings less ugly and air gap-filled - More Realistic
Cons: - It will look ugly under certain conditions - flowing will be flawed under certain conditions
For instance, a fence or iron bar wouldn't block water in any way it is smaller than 1m in every dimension. Maybe, doors and trapdoors could let water pass only when open, that would make sense. Also, shouldn't water should destroy canes, as it does with wheat?
My concern is the technical possibility of implementing this "block overlap"
Yes! I hate how the water still acts like the, for example, fence is still a whole block. It would make much more sense if it just went through it, like a pier in the ocean.
New, water filled versions of those blocks would have to be made, so it would use a lot of block IDs. It's probably why it isn't in vanilla yet. I still want it though.
New, water filled versions of those blocks would have to be made, so it would use a lot of block IDs. It's probably why it isn't in vanilla yet. I still want it though.
Thats not what he means.
He means that the blocks will act as if they're not there to the water. water will pass through blocks like: fences, open trap doors, iron bars, open doors, half blocks, and stairs.
exactly. The only problems i see for this "quick fix" is if you put one of these "ignored blocks" under a waterfall it wouldn't spread along the X and Z axis as it would with whole blocks.
But i would still prefer this over the ugly underwater option.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Pros:
- Makes under-water buildings less ugly and air gap-filled
- More Realistic
Cons:
- It will look ugly under certain conditions
- flowing will be flawed under certain conditions
anything anyone else want to add?
My concern is the technical possibility of implementing this "block overlap"
Thats not what he means.
He means that the blocks will act as if they're not there to the water. water will pass through blocks like: fences, open trap doors, iron bars, open doors, half blocks, and stairs.
This means that the blocks "over lap"
exactly. The only problems i see for this "quick fix" is if you put one of these "ignored blocks" under a waterfall it wouldn't spread along the X and Z axis as it would with whole blocks.
But i would still prefer this over the ugly underwater option.