This block acts exactly like a switch except it fits compactly inside a block like a modern-day light switch. There are many advantages to this, especially if you're making traps or even movies.
Crafting Recipe:
B = button
[] = smooth stone
R = Redstone wire
[] [] []
B [] R
[] [] []
The block would have a stub of discontinued redstone sticking out of the back for the player to continue the circuit.
Idea Two:
Redstone Timer
Simple idea: A stopwatch with an O/I function. For all your time-taking needs. It would have a dynamic interface when you right clicked on it
Idea Three:
Redstone Waiter
Another simple idea: when you right click there would be an interface for how long (in seconds) it would take before the waiter would allow the current to continue, aswell as how long it would let it flow. Inputting 0 on both of the times would make it always flow
no, think of it like a lever in the form of a stone block, that way you can actually put blocks infront of it to conceal it. Or just use to it look nice
The Redstone Switch
This block acts exactly like a switch except it fits compactly inside a block like a modern-day light switch. There are many advantages to this, especially if you're making traps or even movies.
Crafting Recipe:
B = button
[] = smooth stone
R = Redstone wire
[] [] []
B [] R
[] [] []
The block would have a stub of discontinued redstone sticking out of the back for the player to continue the circuit.
Idea Two:
Redstone Timer
Simple idea: A stopwatch with an O/I function. For all your time-taking needs. It would have a dynamic interface when you right clicked on it
Idea Three:
Redstone Waiter
Another simple idea: when you right click there would be an interface for how long (in seconds) it would take before the waiter would allow the current to continue, aswell as how long it would let it flow. Inputting 0 on both of the times would make it always flow