Very cool idea! I love the idea of the dye cauldron for dying glass and wool. Even if implemented that it uses up ALL the dye per use on one object it would still be cool.
Now, imagine someone coming up with a mod for a single direction glow stone, placing it on a spinner that spins it around continuously and having different colored glass blocks around it so the room is flooded with multicolored light!
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I wasn't aware so many people backed this...I'm not in opposition, as long as only a few bugs showed up as a result...what about when you have a lights source and four different colors of block surrounding it? Graphic card intensive, I would imagine...
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... Isn't it that 'lit' is the default state in minecraft, whereas shadow is added as a mask?
If the shadow mask were a 'multiply' layer of three colors (cyan, yellow, magenta) then the idea of making light seem 'colored' would be easier.
Or do I have it backwards--in that darkness is the default state to which an additive mask of light is added?
Then we could have independent red/green/blue values. of course... that'd mean calculating thrice what was only previously requiring one calculation...
Quite the conundrum, but I'm glad you're posing the questions, Op. I think that this will inevitably be added to the game. I believe it's only a matter of time before--not literal, but crudely simulated--ray tracing becomes part of the lighting system.
they've had to of seen this already, right? if they have ever been on this website they have seen this suggestion. How could they not even have considered it yet?
there is SO much more you can do with colored glass and colored light than make churches and raves guys, for one thing, it would open up building for the "artist within" ten-fold. for example, creating an atmosphere:
You my friend, should earn a diamond for sharing such an awesome idea.
Btw its consumable diamond.
I had a similar idea, but the big difference is this: Why not color ALL the blocks in Minecraft? XPP
And actually it'd be great to be able to color stone bricks and wood, at least. Sand/sandstone would make perfectly sense as well, and then we'd have the colored glass too.
Massive and full support, because I can't imagine why (besides the mention of the light rehauling needing) this isnt already part of vanilla.
Your post is an inspiration towards how posts ought to be, and I look forward to using colored glass in vanilla soon.
(bonus: decorating with colored sand will be fun too)
I don't see how this couldn't be a mod. Mods can replace files in Minecraft.jar. all it would have to do is edit a few files... and there it is! anything can be a mod for minecraft.
Now, imagine someone coming up with a mod for a single direction glow stone, placing it on a spinner that spins it around continuously and having different colored glass blocks around it so the room is flooded with multicolored light!
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Curse PremiumIf the shadow mask were a 'multiply' layer of three colors (cyan, yellow, magenta) then the idea of making light seem 'colored' would be easier.
Or do I have it backwards--in that darkness is the default state to which an additive mask of light is added?
Then we could have independent red/green/blue values. of course... that'd mean calculating thrice what was only previously requiring one calculation...
Quite the conundrum, but I'm glad you're posing the questions, Op. I think that this will inevitably be added to the game. I believe it's only a matter of time before--not literal, but crudely simulated--ray tracing becomes part of the lighting system.
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Curse Premium~Epic Space Milk Muffin
And actually it'd be great to be able to color stone bricks and wood, at least. Sand/sandstone would make perfectly sense as well, and then we'd have the colored glass too.
oh hello Chad
~Epic Space Milk Muffin
Your post is an inspiration towards how posts ought to be, and I look forward to using colored glass in vanilla soon.
(bonus: decorating with colored sand will be fun too)