I have played on multiple survival/pvp servers, and the one thing that has completely ruined it for me is X-raying. The use of X-Ray mods and X-Ray texture packs makes it near impossible to have a hidden base. I know there are ways to find who dug strait down to your base that is 1 block above adminium, but on most servers the admins won't return your items even if they do find the culprit.
My suggestion is, that along with the minecraft_server.exe, you can also include a client checker. To see what mods they are running, and what texture pack. Or make it so servers can disable certain mods/texture packs to stop X-raying. I don't know how hard this would be, or how much trouble it would cause you to figure something out to counter this, but it really is a bummer when the multiplayer mode for pvp/survival servers is pointless.
If there is a server mod, all players and the server file must have it.
Also, a more plausible way to do it is to make it so that there is a set of block IDs listed in the server files that will force a player to use the default texture pack if any of them have any invisible pixels.
i have always wanted this. i had this idea but for some reason never suggested it. But in order to also make this more than just an anti xray, it could compare other clients to another minecraft.jar located in the server.exe and then tell you what mods they are running and if they are running mods that the server has so that you could message them and then multiplayer mods would be 1000000x more convenient on public servers. and then you could ban people with clients that are different with hacks. The only problem with this is that there would not be an easy way of telling the difference from a hack and some dude with a mod. So.... it should instead have a list with vanilla clients, a list for changed clients, and a list for clients that are actively using the changes in multiplayer. then you could find the hackers in the last list.
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My suggestion is, that along with the minecraft_server.exe, you can also include a client checker. To see what mods they are running, and what texture pack. Or make it so servers can disable certain mods/texture packs to stop X-raying. I don't know how hard this would be, or how much trouble it would cause you to figure something out to counter this, but it really is a bummer when the multiplayer mode for pvp/survival servers is pointless.
Also, a more plausible way to do it is to make it so that there is a set of block IDs listed in the server files that will force a player to use the default texture pack if any of them have any invisible pixels.
Why does everyone think I don't have an avatar? Is there anyone who can see the one black pixel.