This was something I felt would be a nice add to the game to give it a more realistic feel, for those of you who are into that. Each biome should have different temperature settings.
Easy/Obvious Example: Desert is hot. Snow is cold.
When in a cold region, you would need to wear warm armor ((Maybe a new layer in the armor section like fur on top or your leather or under your iron?)) Or you would need to be within X amount of blocks from a fire, be it from a furnace, netherack, or a burning piece of wood.
If you are not warm enough, your temperature meter, which is default at 0 starts to drop to -10, and when it does you start losing health JUST like the hunger meter.
For deserts, you would need to NOT wear ANY armor to not get so hot! And even then, your temperature meter will continue to rise from 0 to 10 and will drop by 1-2 points every time you drink a bottle of water.
The idea itself is not bad, but some parts need to be changed.
1. No more bars, eventually minecraft will look like an airplane's cockpit (over exaggeration)
2. No warm clothing, but instead it might affect your movement and damage, and tiny things like the fancy graphics screen edge color.
3. No armor affect but it might affect you with hallucinations, increased hunger, etc.
Sounds like a good idea for a mod, but it seems much too tedious to have in the normal game. Not wearing any armor in a desert would put you at a disadvantage at night, unless the temperature dropped like in a snow biome at night. Also, where would the temperature bar go? The HUD is crowded as it is.
Just my two cents.
The idea itself is not bad, but some parts need to be changed.
1. No more bars, eventually minecraft will look like an airplane's cockpit (over exaggeration)
2. No warm clothing, but instead it might affect your movement and damage, and tiny things like the fancy graphics screen edge color.
3. No armor affect but it might affect you with hallucinations, increased hunger, etc.
I'm with this guy, maybe in deserts and snow biomes (while outside, caves are caves - basically if you could be rained on) over time hunger consumption increases to 1.5x and rate of starving becomes 1.5x when your hunger meter is empty.
Being inside or within the ligh radius of fire/coal resets the cold condition in addition to being inside drinking water/swiming resets the hot condition. Maybe the Nether is hot as well.
Alternatively swiming increases the cold effect or the rate it effects you, and being close to fire increases the heat exhaustion.
I'd like deserts to have mirages, and you should be able to maintain one hunger from drinking water for up to 7 days
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Easy/Obvious Example: Desert is hot. Snow is cold.
When in a cold region, you would need to wear warm armor ((Maybe a new layer in the armor section like fur on top or your leather or under your iron?)) Or you would need to be within X amount of blocks from a fire, be it from a furnace, netherack, or a burning piece of wood.
If you are not warm enough, your temperature meter, which is default at 0 starts to drop to -10, and when it does you start losing health JUST like the hunger meter.
For deserts, you would need to NOT wear ANY armor to not get so hot! And even then, your temperature meter will continue to rise from 0 to 10 and will drop by 1-2 points every time you drink a bottle of water.
What do you guys think?
1. No more bars, eventually minecraft will look like an airplane's cockpit (over exaggeration)
2. No warm clothing, but instead it might affect your movement and damage, and tiny things like the fancy graphics screen edge color.
3. No armor affect but it might affect you with hallucinations, increased hunger, etc.
Just my two cents.
I'm with this guy, maybe in deserts and snow biomes (while outside, caves are caves - basically if you could be rained on) over time hunger consumption increases to 1.5x and rate of starving becomes 1.5x when your hunger meter is empty.
Being inside or within the ligh radius of fire/coal resets the cold condition in addition to being inside drinking water/swiming resets the hot condition. Maybe the Nether is hot as well.
Alternatively swiming increases the cold effect or the rate it effects you, and being close to fire increases the heat exhaustion.
I'd like deserts to have mirages, and you should be able to maintain one hunger from drinking water for up to 7 days