Seasons- Leaves will change color, weather an day time length change. Weather for the area change(snows more in the winter, Rains more in the spring, Hardly anything in the summer)
Mobs- Add fish, sharks, whales, dolphins, birds, bugs(crickets that go chrip at night), mice, crows, owls, alligators
Ecosystem- owls eat more- mice eat bugs- crows and mice steal wheat and ruin your crops.
Scarecrows make crows go away. Cats chase mice.
Technology Advances- Have coal powered generators to power machines(wind mills to add cool effects to farms), then nuclear power which has the chance to blow up if not cooled with water.(with explosion, leaves a giant crater and leave the area contaminated.), mining drill/oil rig(like from the industrial mod)
More ores- uranium ruby's, emeralds, etc(to make jewelry to wear and you can enchant it for buffs), oil in the ground(also makes you slide on surfaces, or slowed down if its a pit)
Items- Lanterns(whale fat could power these or ink sacks), whale fat, shark teeth, fish scales, fish meat, lamb meat, fish net( to catch fish to put in a tank)
Traps- Put spike traps around your house to protect your self, Draw bridges, fake grass, land mines
These are mine and my friends idea. I hope you look at them and maybe put some in the game (:
Also to people who will put these ideas down. Don't comment please. I don't care these are ideas. Not like any of them might happen -.-
I like them all except the nuclear power and stuff, I think oil would be the most likely implemented. I like the drawbridge, and traps, and animals (especially the crows ruin crops) Good suggestions
I like them all except the nuclear power and stuff, I think oil would be the most likely implemented. I like the drawbridge, and traps, and animals (especially the crows ruin crops) Good suggestions
I have to agree with you on the nuclear power and that technolgy ideas. Me and my friends were just throwing in random things we came up with. But thank you for thinking these were good suggestions
Seasons- Leaves will change color, weather an day time length change. Weather for the area change(snows more in the winter, Rains more in the spring, Hardly anything in the summer)
Mobs- Add fish, sharks, whales, dolphins, birds, bugs(crickets that go chrip at night), mice, crows, owls, alligators
Ecosystem- owls eat more- mice eat bugs- crows and mice steal wheat and ruin your crops.
Scarecrows make crows go away. Cats chase mice.
Technology Advances- Have coal powered generators to power machines(wind mills to add cool effects to farms), then nuclear power which has the chance to blow up if not cooled with water.(with explosion, leaves a giant crater and leave the area contaminated.), mining drill/oil rig(like from the industrial mod)
More ores- uranium ruby's, emeralds, etc(to make jewelry to wear and you can enchant it for buffs), oil in the ground(also makes you slide on surfaces, or slowed down if its a pit)
Items- Lanterns(whale fat could power these or ink sacks), whale fat, shark teeth, fish scales, fish meat, lamb meat, fish net( to catch fish to put in a tank)
Traps- Put spike traps around your house to protect your self, Draw bridges, fake grass, land mines
These are mine and my friends idea. I hope you look at them and maybe put some in the game (:
Also to people who will put these ideas down. Don't comment please. I don't care these are ideas. Not like any of them might happen -.-
I have to agree with you on the nuclear power and that technolgy ideas. Me and my friends were just throwing in random things we came up with. But thank you for thinking these were good suggestions
Why thank you