Notice: The experience ore has been suggested before, but I only found 2 suggestions on it, both being poorly explained. This is in-depth.
Experience in Minecraft was added with low-level fantasy, just like fictional mobs like Zombies and Skeletons. It was useless until enchanting came out. Enchanting is quite awesome, as it also carries low-level fantasy and adds awesome effects to what you enchanted. It even includes randomized enchantments*, so that it has more of a fantasy feel.
My only problem is that you only get experience from killing mobs. You get experience from fighting enemies, this makes sense and should definitely be kept. But the game isn't primarily focused on fighting. It's two words in one title; Mine and Craft. These are the primary focuses of the game. Why is it that we can't get experience from mining? You usually craft to make an impressive build and your pickaxes to uncover ore, so getting experience from crafting would already be covered.
Notice how one gets experience from a passive mob like a cow or sheep. This can be thought of in two ways: you get experience from farming or being able to kill a wild animal as it struggles. Both make sense. But we still don't have experience from mining. Thus, I introduce the experience ore.
-Insert crappy image of experience orb liquid glowing inside rock that will put artists in the hospital due to it's ugliness here-
I attempted to draw an image of it by coloring the redstone ore with an experience orb color in the default texture pack but it's too ugly to show. It appears to be lapis lazuli ore, with a bright-green-yellow-white color as experience orbs appear. It looks like experience in liquid form is in the ore. It would always have an experience orb particle effect, like redstone's effect when walked on. It emits a light level of 8. (consider it a safe point when standing next to it)
Basically, it drops 3-11 experience orbs when mined, just like a Bottle o' Enchanting. When right-clicked with a splash awkward potion, it actually turns the potion into a Bottle o' Enchanting and turns the ore into stone. May be removed due to silk touch to carry the ore itself.
The ore is found at layer 6, the layer with what I believe contains the most diamonds in one chunk. At this layer it's about 5% more common than lapis lazuli ore. A vein contains a maximum of 3 experience ores at once, since it drops multiple experience.
brilliance is all i can think of for a one word description. love it! btw, friend me! i can give u moar ideas. lol good plan.brilliance is all i can think of for a one word description. love it! btw, friend me! i can give u moar ideas. lol good plan.
I like this idea.
It always annoyed me a bit that the only ways to get experience as a dedicated miner were to either use a self-serve mob vendor, or to stop mining so you can go fight random mobs that aren't actually hindering you.
Rollback Post to RevisionRollBack
If you are about to make a rebuttal, consider responding to the entire post.
I have finished my ideas. to see some, watch my MC lets play on youtube when i put it up. I also looked up stuff about this exact idea. STILL LOVE IT!!
I have finished my ideas. to see some, watch my MC lets play on youtube when i put it up. I also looked up stuff about this exact idea. STILL LOVE IT!!
Stop promoting yourself and have an actual conversation about the suggestion. If you really cared, you would post your ideas here.
If facebook, Myspage, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens.
E = MineCraft²
Experience in Minecraft was added with low-level fantasy, just like fictional mobs like Zombies and Skeletons. It was useless until enchanting came out. Enchanting is quite awesome, as it also carries low-level fantasy and adds awesome effects to what you enchanted. It even includes randomized enchantments*, so that it has more of a fantasy feel.
My only problem is that you only get experience from killing mobs. You get experience from fighting enemies, this makes sense and should definitely be kept. But the game isn't primarily focused on fighting. It's two words in one title; Mine and Craft. These are the primary focuses of the game. Why is it that we can't get experience from mining? You usually craft to make an impressive build and your pickaxes to uncover ore, so getting experience from crafting would already be covered.
Notice how one gets experience from a passive mob like a cow or sheep. This can be thought of in two ways: you get experience from farming or being able to kill a wild animal as it struggles. Both make sense. But we still don't have experience from mining. Thus, I introduce the experience ore.
-Insert crappy image of experience orb liquid glowing inside rock that will put artists in the hospital due to it's ugliness here-
I attempted to draw an image of it by coloring the redstone ore with an experience orb color in the default texture pack but it's too ugly to show. It appears to be lapis lazuli ore, with a bright-green-yellow-white color as experience orbs appear. It looks like experience in liquid form is in the ore. It would always have an experience orb particle effect, like redstone's effect when walked on. It emits a light level of 8. (consider it a safe point when standing next to it)
Basically, it drops 3-11 experience orbs when mined, just like a Bottle o' Enchanting.
When right-clicked with a splash awkward potion, it actually turns the potion into a Bottle o' Enchanting and turns the ore into stone.May be removed due to silk touch to carry the ore itself.The ore is found at layer 6, the layer with what I believe contains the most diamonds in one chunk. At this layer it's about 5% more common than lapis lazuli ore. A vein contains a maximum of 3 experience ores at once, since it drops multiple experience.
It always annoyed me a bit that the only ways to get experience as a dedicated miner were to either use a self-serve mob vendor, or to stop mining so you can go fight random mobs that aren't actually hindering you.
Stop promoting yourself and have an actual conversation about the suggestion. If you really cared, you would post your ideas here.
E = MineCraft²
Oh my god!
It doesn't, freaking, MATTER!