Gold skeletons are able to climb any walls, wont die in the sun, and are able to fire either enchanted arrows or flaming arrows. When killed they drop (0-1) gold nuggets and rarely enchanted bows.
health: 20 ()
Enderkidd
Enderkidds are fast and they are not the juvenile stage of the enderman, they're just short.
they are able to walk over water. they drop Eye of Enders and the health is health: 10 ()
Hungry Slimes
hungry slimes are able to eat through every organic blocks including items and other mobs to reach the player. they spawn in underground springs and leaky underground ceilings. their health depends on their size, ranging from 16 ()
Fire Golems
fire golems are able to shoot fire-balls and able to set fire to anything they touch.
they are textured almost like blaze. they spawn in the nether or in lava pools.
health: 20 ()
It is an interesting but depressing reality that most politicians are just regular people with power. And most people would be as bad as politicians if only they could get some power.
Though I would like to see mobs that specifically appear on Hardcore Mode, all of your mobs are very uncreative.
Gold skeletons are just skeletons... but gold, with some buffs.
The Enderkidd seems really lame, it's just a smaller Enderman that somehow has the ability to walk on water when Enderman are clearly avoidant of water.
There's really no need to copy slimes and put a "hunger" prefix on them with the ability to destroy blocks. That would be very annoying.
Fire Golems just sound like a copy of Blazes, with no interesting distinctions.
In short, all of the mobs are cheap copies of other mobs, and don't really bring anything fresh or interesting to the table. The same goes for Hockeymonster23's Zombie King idea, which would be a cheesy copy of a zombie but just bigger.
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Gold skeletons are able to climb any walls, wont die in the sun, and are able to fire either enchanted arrows or flaming arrows. When killed they drop (0-1) gold nuggets and rarely enchanted bows.
health: 20 (
Enderkidd
Enderkidds are fast and they are not the juvenile stage of the enderman, they're just short.
they are able to walk over water. they drop Eye of Enders and the health is health: 10 (
Hungry Slimes
hungry slimes are able to eat through every organic blocks including items and other mobs to reach the player. they spawn in underground springs and leaky underground ceilings. their health depends on their size, ranging from 16 (
Fire Golems
fire golems are able to shoot fire-balls and able to set fire to anything they touch.
they are textured almost like blaze. they spawn in the nether or in lava pools.
health: 20 (
her are some other links to my other inspiring forum posts
http://www.minecraftforum.net/topic/1000565-better-animals/
http://www.minecraftforum.net/topic/1071133-scorpions/
http://www.minecraft...r-on-the-house/
- Gold skeletons are just skeletons... but gold, with some buffs.
- The Enderkidd seems really lame, it's just a smaller Enderman that somehow has the ability to walk on water when Enderman are clearly avoidant of water.
- There's really no need to copy slimes and put a "hunger" prefix on them with the ability to destroy blocks. That would be very annoying.
- Fire Golems just sound like a copy of Blazes, with no interesting distinctions.
In short, all of the mobs are cheap copies of other mobs, and don't really bring anything fresh or interesting to the table. The same goes for Hockeymonster23's Zombie King idea, which would be a cheesy copy of a zombie but just bigger.