do you hate it when all villigers in a village die from a zombie invation or you "accidently" kill everyone? That is why i thought of the Adventurer mob. It is a testificate that appears to be wearing full iron armour and an iron sword. They are nuetral, but will attack when attacked but will forgive you if you run away.
They will only spawn if there is not 4 or more villigers in X-amounts of chucks away and spawn very uncommanly. There main purpose is to repolulate villages and help defend villagers untill iron golems are available. They spawn far away from the villages and appear to wonder, but actually are going to the general derection of the village. If they get stuck they will teleport to a place were they are not stuck and continue to wander twords the village.
I was tired when i typed this so forgive me for any error or explaning it not clearly. if you have any questions please post below
i don't see how iron golems have anything to do with this, they can't repopulate a village, only defend a village after it has 15+ testificates. The adventurer can repopulate an artificial or a died out village (they can't repopulate when there is none left!) and they defend it untill iron golems. They are less strong as iron golems and have less HP, so they can't replace them.
i don't see how iron golems have anything to do with this, they can't repopulate a village, only defend a village after it has 15+ testificates. The adventurer can repopulate an artificial or a died out village (they can't repopulate when there is none left!) and they defend it untill iron golems. They are less strong as iron golems and have less HP, so they can't replace them.
It wouldn't matter, since villagers DO repopulate and are protected by Iron golems. Thats what we are trying to tell you. There is no need for ANOTHER defense of theirs.
It wouldn't matter, since villagers DO repopulate and are protected by Iron golems. Thats what we are trying to tell you. There is no need for ANOTHER defense of theirs.
Why the villagers dont take thier hoes and axes then make themself' real mans by forming a millice !
It takes two villagers to repopulate. If all villigers are dead then no more villagers unless you add more. Iron golems protects villages, but not untill there are a number of them. they could easily die out in few numbers. Once there are 2 or three villigers adventurers stop spawning, and would provide minor protection untill iron golems arive. There not guards, they are purly for re-starting villages
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They will only spawn if there is not 4 or more villigers in X-amounts of chucks away and spawn very uncommanly. There main purpose is to repolulate villages and help defend villagers untill iron golems are available. They spawn far away from the villages and appear to wonder, but actually are going to the general derection of the village. If they get stuck they will teleport to a place were they are not stuck and continue to wander twords the village.
I was tired when i typed this so forgive me for any error or explaning it not clearly. if you have any questions please post below
In the new versions is iron golems .
Maybe a mercenary human mob ?
forum.fantabobshow.com FantaBobfan since 1846
It wouldn't matter, since villagers DO repopulate and are protected by Iron golems. Thats what we are trying to tell you. There is no need for ANOTHER defense of theirs.
Why the villagers dont take thier hoes and axes then make themself' real mans by forming a millice !
forum.fantabobshow.com FantaBobfan since 1846