Birds:
They would be very much like the ones on mod only if the player get within 4 blocks of them without feeding them seeds they would fly away and after 20 blocks away from the player they would disappear.
Drops: Feather
Giant Eagles:
A giant eagle that may see you as food and are hard to kill, they could be tamed with 3-5 fishes and ridden with a saddle once tamed. low spawn rate.
Drops: meat and feathers
Special: Ride-able
Winged Skeletons:
Shot at you with arrows only spawn on hard and are a little stronger then regular skeletons but deal less damage. same spawn rate as skeletons:
Drops: sometimes arrows, every time bones and feather
Giant flying boar:(possible Boss)
Can explode like creepers without dieing: Only spawn on hard and are extremely rare.
35 health and deal 7 damage.
Drops: A pig spawner, and a pair of wings used to be able to fly with infinite durability.
Sea creatures:
Fish Cluster:
Clusters of fish that can't leave a certain area from which they spawn, players can only fish there.
Drops:None
Special: Fishing spot
Sharks:
Spawn 7 blocks below sea level, chases after and eat fish or player.
Drops: 4 leather hides and 2 fish's
Piranha's cluster:
Look like fishes with sharp teeth but can go where they please, attacks anything that gets into water except sharks.
Each piranha does 2 damage and have 1 health but their 5 in a cluster.
Drops: 1 fish each piranha
Giant red Eel: (possible Boss)
It poison the player which lasts 5 secs that does half damage each sec, the Eel itself does 3 damage and have 25 hp. It have a Eel cluster around it at all times and each regular eel deal half a heart and only have one heart, their is 5 eels in a cluster.
Drops: A lot of red stone, and a egg which could be used to get a tamed giant blue ride-able eel.
Birds:
They would be very much like the ones on the ones on the mod only if you get within 4 blocks of them without feeding them seeds they would fly away and disappear after 20 blocks away from you.
Drops: Feather
Birds are very cool and ambient, and should spawn on a very common rate.
Also birds should dissapear after 50 blocks (somewhat near normal render distance)
Giant Eagles:
A giant eagle that may see you as food and are hard to kill, they could be tamed with 3-5 fishes and ridden with a saddle. low spawn rate.
Drops: meat and feathers
Special: Ride-able
Probably passive 50% of the time, and you should hear an attack sound if they dive at you.
it would also target small animals, like chickens and pigs, but not ocelots and wolves. also possibly fish(in a future update).
Winged Skeletons:
Shot at you with arrows only spawn on hard and are a little stronger then regular skeletons but deal less damage. same spawn rate as skeletons:
Drops: sometimes arrows, every time bones and feather
Oh No! Angel Skeletons! and thats some intense damage. it should be the same as a skeleton arrow.
Giant flying boar:(possible Boss)
Can explode like creepers without dieing: Only spawn on hard and are extremely rare.
35 health and deal 7 damage.
Drops: A pig spawner, and a pair of wings used to be able to fly with infinite durability.
Ok, thats too overdone.
Sea creatures:
Fish Cluster:
Clusters of fish that can't leave a certain area from which they spawn, players can only fish there.
Drops:None
Special: Fishing spot
Sharks:
Spawn 7 blocks below sea level, chases after and eat fish or player.
Drops: 4 leather hides and 2 fish's
Another from Mo' Creatures? DrZhark has already lost something, cats. keep it for him.
Piranha's cluster:
Look like fishes with sharp teeth but can go where they please, attacks anything that gets into water except sharks.
Each piranha does 2 damage and have 1 health but their 5 in a cluster.
Drops: 1 fish each piranha
Basically fish with the amazon feel.
Giant red Eel: (possible Boss)
It poison the player which lasts 5 secs that does half damage each sec, the Eel itself does 3 damage and have 25 hp. It have a Eel cluster around it at all times and each regular eel deal half a heart and only have one heart, their is 5 eels in a cluster.
Drops: A lot of red stone, and a egg which could be used to get a tamed giant blue ride-able eel.
Reminds me of a cave spider. good ideas. very good.
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Birds:
They would be very much like the ones on the ones on the mod only if you get within 4 blocks of them without feeding them seeds they would fly away and disappear after 20 blocks away from you.
Drops: Feather
Birds are very cool and ambient, and should spawn on a very common rate.
Also birds should dissapear after 50 blocks (somewhat near normal render distance)
Giant Eagles:
A giant eagle that may see you as food and are hard to kill, they could be tamed with 3-5 fishes and ridden with a saddle. low spawn rate.
Drops: meat and feathers
Special: Ride-able
Probably passive 50% of the time, and you should hear an attack sound if they dive at you.
it would also target small animals, like chickens and pigs, but not ocelots and wolves. also possibly fish(in a future update).
Giant flying boar:(possible Boss)
Can explode like creepers without dieing: Only spawn on hard and are extremely rare.
35 health and deal 7 damage.
Drops: A pig spawner, and a pair of wings used to be able to fly with infinite durability.
Ok, thats too overdone.
Sharks:
Spawn 7 blocks below sea level, chases after and eat fish or player.
Drops: 4 leather hides and 2 fish's
Another from Mo' Creatures? DrZhark has already lost something, cats. keep it for him.
Hmm well then
In place of sharks what about an...
Shonisaurus
Spawn 7 blocks below sea level, chases after and eat fish or player.
Drops: 4 leather hides and 2 fish's
Whats wrong with the pig? To powerful or something? and a good idea for the bird.
No sky mobs, for me. Building something up above, or making a last resort tower ten-blocks high for the night should be relatively safe. Although I want sharks and giant octopi.
Birds:
They would be very much like the ones on mod only if the player get within 4 blocks of them without feeding them seeds they would fly away and after 20 blocks away from the player they would disappear.
Drops: Feather
Giant Eagles:
A giant eagle that may see you as food and are hard to kill, they could be tamed with 3-5 fishes and ridden with a saddle once tamed. low spawn rate.
Drops: meat and feathers
Special: Ride-able
Winged Skeletons:
Shot at you with arrows only spawn on hard and are a little stronger then regular skeletons but deal less damage. same spawn rate as skeletons:
Drops: sometimes arrows, every time bones and feather
Giant flying boar:(possible Boss)
Can explode like creepers without dieing: Only spawn on hard and are extremely rare.
35 health and deal 7 damage.
Drops: A pig spawner, and a pair of wings used to be able to fly with infinite durability.
Sea creatures:
Fish Cluster:
Clusters of fish that can't leave a certain area from which they spawn, players can only fish there.
Drops:None
Special: Fishing spot
Sharks:
Spawn 7 blocks below sea level, chases after and eat fish or player.
Drops: 4 leather hides and 2 fish's
Piranha's cluster:
Look like fishes with sharp teeth but can go where they please, attacks anything that gets into water except sharks.
Each piranha does 2 damage and have 1 health but their 5 in a cluster.
Drops: 1 fish each piranha
Giant red Eel: (possible Boss)
It poison the player which lasts 5 secs that does half damage each sec, the Eel itself does 3 damage and have 25 hp. It have a Eel cluster around it at all times and each regular eel deal half a heart and only have one heart, their is 5 eels in a cluster.
Drops: A lot of red stone, and a egg which could be used to get a tamed giant blue ride-able eel.
Birds:
They would be very much like the ones on the ones on the mod only if you get within 4 blocks of them without feeding them seeds they would fly away and disappear after 20 blocks away from you.
Drops: Feather
Birds are very cool and ambient, and should spawn on a very common rate.
Also birds should dissapear after 50 blocks (somewhat near normal render distance)
Giant Eagles:
A giant eagle that may see you as food and are hard to kill, they could be tamed with 3-5 fishes and ridden with a saddle. low spawn rate.
Drops: meat and feathers
Special: Ride-able
Probably passive 50% of the time, and you should hear an attack sound if they dive at you.
it would also target small animals, like chickens and pigs, but not ocelots and wolves. also possibly fish(in a future update).
Winged Skeletons:
Shot at you with arrows only spawn on hard and are a little stronger then regular skeletons but deal less damage. same spawn rate as skeletons:
Drops: sometimes arrows, every time bones and feather
Oh No! Angel Skeletons! and thats some intense damage. it should be the same as a skeleton arrow.
Giant flying boar:(possible Boss)
Can explode like creepers without dieing: Only spawn on hard and are extremely rare.
35 health and deal 7 damage.
Drops: A pig spawner, and a pair of wings used to be able to fly with infinite durability.
Ok, thats too overdone.
Sea creatures:
Fish Cluster:
Clusters of fish that can't leave a certain area from which they spawn, players can only fish there.
Drops:None
Special: Fishing spot
Sharks:
Spawn 7 blocks below sea level, chases after and eat fish or player.
Drops: 4 leather hides and 2 fish's
Another from Mo' Creatures? DrZhark has already lost something, cats. keep it for him.
Piranha's cluster:
Look like fishes with sharp teeth but can go where they please, attacks anything that gets into water except sharks.
Each piranha does 2 damage and have 1 health but their 5 in a cluster.
Drops: 1 fish each piranha
Basically fish with the amazon feel.
Giant red Eel: (possible Boss)
It poison the player which lasts 5 secs that does half damage each sec, the Eel itself does 3 damage and have 25 hp. It have a Eel cluster around it at all times and each regular eel deal half a heart and only have one heart, their is 5 eels in a cluster.
Drops: A lot of red stone, and a egg which could be used to get a tamed giant blue ride-able eel.
Reminds me of a cave spider. good ideas. very good.
Hmm well then
In place of sharks what about an...
Shonisaurus
Spawn 7 blocks below sea level, chases after and eat fish or player.
Drops: 4 leather hides and 2 fish's
Whats wrong with the pig? To powerful or something? and a good idea for the bird.
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2221090-incense-what-it-does-how-to-make-it-and-why-it