Since roads on the villages are made of Gravel, this make them constantly patrol around it, not only this, it allows player-made patrolling routes for their surroundings/entertainment.
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it doesn't matter your amount of reps or post numbers, what matters is : Did you make'em count?
Since roads on the villages are made of Gravel, this make them constantly patrol around it, not only this, it allows player-made patrolling routes for their surroundings/entertainment.
*builds a path to lava with gravel bellow it and Iron golem falls in*me:YYYYEEESSSS!!!
Of all the iron golem ideas that have come about since this idea was made....this one actually isn't that bad. Since overland gravel spawns almost never, this would prevent iron golems from leaving the village - perhaps the golems can leave the gravel path at night when they're aggro'd against zombies and other nasties, that way they are still mostly useful.
It could also be used really well in adventure maps, if only to provide atmosphere by having a few iron golems patrolling an area.
that would be so cool.you could mace a path that would leed to a mob grinder and they would kill themselves and you would get the items.but am not sure if they drop anythying
this guy has a point
since most people didn't "really like" the farmable nature of the Iron Golems, thus, making Iron even easier to acquire, this would really need a fix.
maybe some kind of coding, that makes Naturally-spawned Golems follow ONLY the naturally spawned Gravel from the villages, and Player-spawned Golems follow both, or only the player-made ones.
Rollback Post to RevisionRollBack
it doesn't matter your amount of reps or post numbers, what matters is : Did you make'em count?
since most people didn't "really like" the farmable nature of the Iron Golems, thus, making Iron even easier to acquire, this would really need a fix.
maybe some kind of coding, that makes Naturally-spawned Golems follow ONLY the naturally spawned Gravel from the villages, and Player-spawned Golems follow both, or only the player-made ones.
lol honestly I don't think an Iron Golem grinder is that much of a concern - they take forever to kill because of such high health (50 hearts/100hp, if I recall). And even if someone did manage to create a decent mob grinder, you would still run into the problem that iron golems are costly to make (4 iron blocks = 36 iron bars per golem) and don't spawn very often in villages.
Why?
Since roads on the villages are made of Gravel, this make them constantly patrol around it, not only this, it allows player-made patrolling routes for their surroundings/entertainment.
*builds a path to lava with gravel bellow it and Iron golem falls in*me:YYYYEEESSSS!!!
It would definitely help stop golems from wandering away from villages!
He said "player-made patrolling routes for their surroundings/ENTERTAINMENT."
and that is entertainment :smile.gif:
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Curse PremiumIt could also be used really well in adventure maps, if only to provide atmosphere by having a few iron golems patrolling an area.
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this guy has a point
since most people didn't "really like" the farmable nature of the Iron Golems, thus, making Iron even easier to acquire, this would really need a fix.
maybe some kind of coding, that makes Naturally-spawned Golems follow ONLY the naturally spawned Gravel from the villages, and Player-spawned Golems follow both, or only the player-made ones.
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Curse Premiumlol honestly I don't think an Iron Golem grinder is that much of a concern - they take forever to kill because of such high health (50 hearts/100hp, if I recall). And even if someone did manage to create a decent mob grinder, you would still run into the problem that iron golems are costly to make (4 iron blocks = 36 iron bars per golem) and don't spawn very often in villages.
Teacher, gamer, and writer.
Check out my writing!
Creator of "The Wizard Gandy" Minecraft map series.