I think the reason the Enderdragon battle doesn't seem intense is because no music is playing in the background. I think music that's heroic and epic would add to the battle's depth and give you the feeling "I must defeat this beast!"
The second idea is to add kind of a cut scene where you see the ender fly towards you and roar and then the battle begins (also the enderdragon would roar and stuff like that in the actual fight)
That's all I have now.
Lemme know what you think :biggrin.gif:
Don't know about the cutscene/ cinematic, but the battle definitely needs some music. This idea might come up many times, but unlike most of those ideas, it's suggested a lot because it's really needed. If there was just some music, the battle would be much more entertaining. Quite frankly, the music would make a big difference.
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"I don't plan to add a new dimension at the moment. It's just to performance heavy on servers, and the current dimensions need more attention before we start adding new ones." < Yeah, like biomes or actual varied terrain in the nether. Nether ruins didn't do the trick at all.
I think the reason the Enderdragon battle doesn't seem intense is because no music is playing in the background. I think music that's heroic and epic would add to the battle's depth and give you the feeling "I must defeat this beast!"
I had that feeling in the battle, I wanted to go back to my castle
Add this:
When you finally hit the last attack to kill the enderdragon, Slow down the game, so you can see the arrow going slowly and about to hit the dragon, BOOM
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The second idea is to add kind of a cut scene where you see the ender fly towards you and roar and then the battle begins (also the enderdragon would roar and stuff like that in the actual fight)
That's all I have now.
Lemme know what you think :biggrin.gif:
I had that feeling in the battle, I wanted to go back to my castle
When you finally hit the last attack to kill the enderdragon, Slow down the game, so you can see the arrow going slowly and about to hit the dragon, BOOM