Both:
Sleeping/Laying down...this would prevent them from EVER teleporting to you. No matter how nearby your attacked. Say you have 5 of each and get attacked by 1 zombie, they all teleport. But with this it won't happen, at all, even from 2 blocks away.
Food/Water dishes (Yes i know it has been recommended)
Houses (This to)
Naming (This has been to, and yes i know there is a mod but it should be permanently implemented in my opinion)
(And all baby mobs) There should be a way to make them grow up right away...maybe feeding them cake like in the mod?
Cats:
They should hiss when creepers are nearby (Even behind walls, creeper detector would be useful)
They shouldn't take fall damage from any height under 10-15 blocks (Cats always land safely on their feet)
They should be able to jump up 2 blocks high walls. Cats usually have a remarkable jumping ability!
They should drop leather and fish upon death, and maybe a special reward if they died as your pet for your care. (Maybe...a rare dye? I dunno)
There should be some kind of home, dens?, that act as ocelot spawners. (VERY rare, they will spawn as normal still but this would be like a spawner for them)
Wolves:
They should growl with zombies or skeletons nearby (Even behind walls, monster detector would be useful)
(Tamed) Wolves should be able to sprint like characters
They should attack aggressive mobs when wild.
There should be some way to un-aggro them if you turn them angry when wild. This would be for people who make a mistake and hit them with bones instead of right-click them
They should drop leather and steak upon death, and again maybe a special reward if they died as your pet. (Bones? I also have no idea.)
Dens should spawn, which would act as a wolf spawner (Again, VERY rare, they will spawn as normal still but this would be like a spawner for them)
Comments? Opinions? Go ahead and voice your opinion! (And yes I do know some of these have been suggested before)
Both:
Sleeping/Laying down...this would prevent them from EVER teleporting to you. No matter how nearby your attacked. Say you have 5 of each and get attacked by 1 zombie, they all teleport. But with this it won't happen, at all, even from 2 blocks away.
This is just a glitch, I think it's getting fixed in the next snapshot.
As for the other stuff I think naming would be pretty cool. Also food/water dishes would be adorable to watch them eat/drink out of. I do think there should be a way for you to let them wonder around freely around your base and not have them follow you. Other wise they just have to sit there.
This is just a glitch, I think it's getting fixed in the next snapshot.
As for the other stuff I think naming would be pretty cool. Also food/water dishes would be adorable to watch them eat/drink out of. I do think there should be a way for you to let them wonder around freely around your base and not have them follow you. Other wise they just have to sit there.
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens. if u like me press the +!
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Sleeping/Laying down...this would prevent them from EVER teleporting to you. No matter how nearby your attacked. Say you have 5 of each and get attacked by 1 zombie, they all teleport. But with this it won't happen, at all, even from 2 blocks away.
Food/Water dishes (Yes i know it has been recommended)
Houses (This to)
Naming (This has been to, and yes i know there is a mod but it should be permanently implemented in my opinion)
(And all baby mobs) There should be a way to make them grow up right away...maybe feeding them cake like in the mod?
Cats:
They should hiss when creepers are nearby (Even behind walls, creeper detector would be useful)
They shouldn't take fall damage from any height under 10-15 blocks (Cats always land safely on their feet)
They should be able to jump up 2 blocks high walls. Cats usually have a remarkable jumping ability!
They should drop leather and fish upon death, and maybe a special reward if they died as your pet for your care. (Maybe...a rare dye? I dunno)
There should be some kind of home, dens?, that act as ocelot spawners. (VERY rare, they will spawn as normal still but this would be like a spawner for them)
Wolves:
They should growl with zombies or skeletons nearby (Even behind walls, monster detector would be useful)
(Tamed) Wolves should be able to sprint like characters
They should attack aggressive mobs when wild.
There should be some way to un-aggro them if you turn them angry when wild. This would be for people who make a mistake and hit them with bones instead of right-click them
They should drop leather and steak upon death, and again maybe a special reward if they died as your pet. (Bones? I also have no idea.)
Dens should spawn, which would act as a wolf spawner (Again, VERY rare, they will spawn as normal still but this would be like a spawner for them)
Comments? Opinions? Go ahead and voice your opinion! (And yes I do know some of these have been suggested before)
This is just a glitch, I think it's getting fixed in the next snapshot.
As for the other stuff I think naming would be pretty cool. Also food/water dishes would be adorable to watch them eat/drink out of. I do think there should be a way for you to let them wonder around freely around your base and not have them follow you. Other wise they just have to sit there.
You mean like a stake and chain? lol
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens. if u like me press the +!