What is it?
It's a similar to survival in the sense that you can craft Items, and have to protect yourself from monsters. However here's how it's different:
Maps
In rounds you have 3 sizes of maps 40x40 60x60 and 90x90. They are fixed and will not expand. Beyond them is a mist, an invisible barrier disallows you to go into it. There could be 3 maps to pick from each giving you the exact some number of ores, blocks and liquids. Each map has a 5x5 corner that when entered will automatically open up a shop.
Shops
A shop is somewhere you can get materials even after the ones in you're world run out. It is allow to invest you're your current points to get to even higher rounds by turning them into money.
Challenges
The basic idea of the game is to gather all the points you can and use up as little materials as possible in the process. You can save the game, but when you die you start from the same round this time with nothing, and if you die again you lose but if you win you get you're items back from before you died. What happens in rounds is mobs come in from all directions through the mist, they can break blocks, steal items in your hands and use them to kill you or even spawn with weapons after 1000 rounds you might get creepers in diamond armor that blow up 10x before they die. You have to know what to get to pass each round, for example if you bought bricks instead of obsidian in round 900 it's going to make it a lot harder for you. Making chests is possible but mobs can break any blocks and the block will disappear so be careful where you place it. By the way there isn't a hunger bar.
Bosses
This game mode will include bosses for every 20 rounds, bosses are faster, stronger, better AI versions of the other mobs, they are the only guys who get from the beginning, the only guys who can have enchanted weapons, and armor. Bosses drop blocks and tons of other good stuff like food and tons of money and ores. Right now I'm thinking 20x500. That's a thousand rounds which Imagine nobody would get to yet. Then there is 5 kinds of armor x 2 because they can get enchanted then x 10 the amount of hostile mobs then x 5 kinds of weapons(including nothing) also each 20 rounds they only get 1 part of the armor. That's about 2000 so I think every 20 rounds the bosses will be given a higher health and damage until they are impossible to kill unless you're amazingly good and/or amazingly lucky.
Rewards
Each round you survive you're money increases by 10% every mob you kill will give you a certain amount of money based on the round. Mobs give you points. Items that mobs drop can be worn. You get 30 hearts every 10 rounds they refill every 4 rounds you get some food, that works like pre-1.8 food. When every player on the map dies before the others re-spawn in 40 seconds here's how your exp is decided.
Amount of deaths x Blocks destroyed x Round = Exp subtracted.
Amount of points x Bosses killed x Round = Exp added.
When you level up in rounds you can use you're levels to get weapons that are there with you from the beginning.
Exp bought prizes The exp bought prizes could give you a better chance next time here are some ideas i had but these would be extremely expensive: Resource Kit I: 32 dirt Resource Kit II: 64 cobblestone 16 dirt Resource Kit III: 32 bricks 16 cobblestone Resource Kit IV: 2 iron doors 2 levers 64 bricks 16 obsidian Resource Kit V: 2 iron doors 2 buttons 48 obsidian 32 bricks
Tool Kit I: Iron pickaxe Iron axe Iron sword Tool Kit II: Full Iron tool set Tool Kit III: Full Iron tool set diamond sword Tool Kit IV: Diamond pick and sword Iron shovel Iron axe Iron hoe Tool Kit V: Randomly Enchanted diamond sword and all other diamond tools
Defence Kit I: Full Leather armor 10 cooked porkchops Defence Kit II: Full Gold armor 10 cooked porkchops 1 cake Defence Kit III: Full Chainmail 15 cooked porkchops 1 cake Defence Kit IV: Full Iron armor 15 cooked porkchops 2 cakes Defence Kit V: Full Diamond armor 20 porkchops 3 cakes
Then there would be a list of weapons that are special for this game-mode like Flame Bow Netherak Sword Ice Sword Obsidian Boots Redstone Iron Sword Etc...
Any suggestions/opinions?
Too much like zombies? No it's not \/ read below
Nazi Zombies from call of duty: A game where you survive by killing zombies and getting money to buy stuff to kill more zombies.
Minecraft: A game where you collected resources and mine, to craft and build things!
Before, who say It's too little like Minecraft and too much like Zombies, I'll explain to you why it's not! In zombies you do not craft, mine or build. You just shoot, buy and survive. In this you do craft mine and build like in other minecraft game mods. In zombies, the mobs break and that's good because you get points from it, in this it's not because you lose points from it! You are also not roaming around freely In this game mode because you can lose exp you're level can drop if you're stupid or you choose the wrong people to play with. That adds a really hardcore feel to the game as if you're gambling. This is the 1 game-mod that shouldn't allow hacks for multi-player. In zombies the buying is weapons and power ups in this you only get raw materials that can be used to CRAFT your weapons. You are also allowed to save this mod which you couldn't in Nazi zombies. There's other differences but i don't feel like writing every single one but from the text and what i just said it should be clear they are different.
It is not a terrible idea, but its a little too much like Call of Duty Nazi Zombies, and doesn't really follow the idea of Minecraft.
You still mine & craft just in a smaller area with more mobs who can actually reach you if you hide in a hole. I understand it seems inspired by zombie games, but (in my opinion since it has crafting and mining) it keep the whole minecraft theme to it. Thanks for you're opinions I try to make it more like minecraft if more people agree with you.
I'd rather have it be more like Nazi zombies. Fighting waves of enemies in an arena is something I would love to see officially included with Minecraft. It would do nothing but increase the replay value of the game. It would also take a ton of work to make. They should consider a survival test like mode again.
I'd rather have it be more like Nazi zombies. Fighting waves of enemies in an arena is something I would love to see officially included with Minecraft. It would do nothing but increase the replay value of the game. It would also take a ton of work to make. They should consider a survival test like mode again.
Well making it more like Nazi zombies would apeal less to a minecraft, because that's not the game they bought however it still has the "survive a long time - buy stuff to do it" feel, just with features minecraft has to offer. I also thought that this mode would increase the replay value! Right now when i look at how I think it would turn out if mojang tried to make it, i feel like it would get really popular for a while.
What is it?
It's a similar to survival in the sense that you can craft Items, and have to protect yourself from monsters. However here's how it's different:
Maps
Amount of deaths x Blocks destroyed x Round = Exp subtracted.
Amount of points x Bosses killed x Round = Exp added.
When you level up in rounds you can use you're levels to get weapons that are there with you from the beginning.
The exp bought prizes could give you a better chance next time here are some ideas i had but these would be extremely expensive:
Resource Kit I: 32 dirt
Resource Kit II: 64 cobblestone 16 dirt
Resource Kit III: 32 bricks 16 cobblestone
Resource Kit IV: 2 iron doors 2 levers 64 bricks 16 obsidian
Resource Kit V: 2 iron doors 2 buttons 48 obsidian 32 bricks
Tool Kit I: Iron pickaxe Iron axe Iron sword
Tool Kit II: Full Iron tool set
Tool Kit III: Full Iron tool set diamond sword
Tool Kit IV: Diamond pick and sword Iron shovel Iron axe Iron hoe
Tool Kit V: Randomly Enchanted diamond sword and all other diamond tools
Defence Kit I: Full Leather armor 10 cooked porkchops
Defence Kit II: Full Gold armor 10 cooked porkchops 1 cake
Defence Kit III: Full Chainmail 15 cooked porkchops 1 cake
Defence Kit IV: Full Iron armor 15 cooked porkchops 2 cakes
Defence Kit V: Full Diamond armor 20 porkchops 3 cakes
Then there would be a list of weapons that are special for this game-mode like
Flame Bow
Netherak Sword
Ice Sword
Obsidian Boots
Redstone Iron Sword
Etc...
Any suggestions/opinions?
Too much like zombies? No it's not \/ read below
Nazi Zombies from call of duty: A game where you survive by killing zombies and getting money to buy stuff to kill more zombies.
Minecraft: A game where you collected resources and mine, to craft and build things!
You still mine & craft just in a smaller area with more mobs who can actually reach you if you hide in a hole. I understand it seems inspired by zombie games, but (in my opinion since it has crafting and mining) it keep the whole minecraft theme to it. Thanks for you're opinions I try to make it more like minecraft if more people agree with you.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
Well making it more like Nazi zombies would apeal less to a minecraft, because that's not the game they bought however it still has the "survive a long time - buy stuff to do it" feel, just with features minecraft has to offer. I also thought that this mode would increase the replay value! Right now when i look at how I think it would turn out if mojang tried to make it, i feel like it would get really popular for a while.