The jungles need improved. Badly.
I mean, new trees that are massive, vines everywhere.
This isn't enough.
So far, every biome has something unique:
Forests have apples.
Deserts have cacti and mass amounts of sand.
Taigas have mass amounts of wolves.
Snow biomes have... well... snow.
Mushroom Islands are the only biomes to support natural giant 'shrooms, and Mooshrooms.
Swamps have mushrooms and vines.
Jungles just have massive trees ( I mean massive, but this is O.K. as a feature. Not something too interesting ), new wood and leaves textures ( Really, we don't need new textures ) and vines ( Swamps already have these ).
So, what could Mojang do to make the swamps more unique? Make jungles rarer and remove slime spawning from the underground. ( Which is much easier to code than my previous idea: Phoenixes ) However, slimes would be moved to jungles. A slime would have a chance to appear on a jungle's surface. Their spawning would be lowered to a 1/250 chance and only at nighttime. When day was to come, they'd burn up just like Zombies and Skeletons do. I'm not sure if this is considered a high or low chance based on previous chances of slimes spawning. I like it either way, though.
So, tl;dr:
>Slimes
>>Spawn in jungles
>>>1/250 chance
>>>Spawn on jungle's surface
>>Burn in daylight
>Jungles
>>Rarer than they are at the moment
And, yes, I know, this isn't much of an addition. But if you like it, click the green circle with a '+' in it, and give feedback.
acording to minecraft wiki, it is possible that there will be monkeys on jungles.
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if i behave weird in my post; it's not that i am weird actually. I like to pretend being weird just for the satisfaction of me and to make the community feel more normal. herpy herpy derp. btw, comic sans.
Why not add a frog mob instead? It could still drop slime balls (and frog legs if you really need another food source), and this way slimes wouldn't have to be re-coded and taken away from the place people expect them to be.
I think one of the largest things minecraft needs is a thicker bestiary. Instead of worrying about the new biomes, we need more biome-specific animals/plants to make minecraft feel more like a real environment.
Slimes wouldn't be very effective in jungles, there are too many things for them to get caught on. If they were to appear in an overworld biome plains would be best.
As for monkeys I'm kinda hoping Jeb and John are just humoring people what they say that sounds like a fun idea, because a redundant animal mob would be rather disappointing. I'd much rather have a red dragon or a mob with a new trait nothing else has, monkeys wouldn't bring much of anything new to the table in my opinion.
Slimes wouldn't be very effective in jungles, there are too many things for them to get caught on. If they were to appear in an overworld biome plains would be best.
As for monkeys I'm kinda hoping Jeb and John are just humoring people what they say that sounds like a fun idea, because a redundant animal mob would be rather disappointing. I'd much rather have a red dragon or a mob with a new trait nothing else has, monkeys wouldn't bring much of anything new to the table in my opinion.
Daytime enemy that steals whatever's in your hand and drops RANDOM THINGS+whatever it took from you.
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"Only a few find the way, Some don't recognize it when they do. Some don't ever want to..." ~Cheshire cat.
Daytime enemy that steals whatever's in your hand and drops RANDOM THINGS+whatever it took from you.
Theft would be a very interesting mob behavior to add, I wouldn't mind that at all, but monkeys are probably the least interesting thing you could give that trait to, next to humans. So many people want tonnes of drab real world animals in minecraft, I really don't get it. If they're going to add a real animal, it could at least be something a bit more interesting, like angler fish or something.
None the less if they can do that I won't complain. I can always mod them into something else and as long as they bring a new behavior to the game I can work with I won't mind.
I do like what you said about slimes spawning on the surface. It would actually be really cool to find them there instead of in caves like usual.
I'm pretty sure Notch (and Jeb) wanted to leave passive mobs as farm animals (so there COULD be more but it would have to fit that "theme"). Monkey mobs just don't fit the Minecraft "theme" in my opinion.
I actually think the Jungle biome came out very nice especially with the bushes on the ground and the tall trees acting like a canopy (sort of like a light rain forest). A biome doesn't necessarily have to have a special use, just looking nice and expanding the variety of Minecraft's terrain is good enough for me.
Oh... and you forgot:
Jungles are the only place you can find ferns; I don't know if you can pick them up with shears or not, but that's something unique.
Possibly a more common type of fruit could be added? Guava, or something tropical? It wouldn't have a golden variation, but for those of us who'd like to see a little variety in the Minecraftian diet, it'd be a cool addition. With much higher drop rates, of course. And I'd love to see tree to tree vine networks. They happen in real jungles all the time. I don't know if I like the idea of facing a possibly non-enemy classified mob that will attack me unprovoked. I can handle wolves since I leave them alone, but a monkey stealing my stuff? That's just going to make me angry.
Possibly a more common type of fruit could be added? Guava, or something tropical? It wouldn't have a golden variation, but for those of us who'd like to see a little variety in the Minecraftian diet, it'd be a cool addition. With much higher drop rates, of course. And I'd love to see tree to tree vine networks. They happen in real jungles all the time. I don't know if I like the idea of facing a possibly non-enemy classified mob that will attack me unprovoked. I can handle wolves since I leave them alone, but a monkey stealing my stuff? That's just going to make me angry.
Actually when you look at the texture of the leaves, you can see fruit or something like it textured on the leaves. Maybe they'll eventually be made to drop some sort of fruit.
What's even more interesting though is that if you look at the texture inside the minecraft.jar, the "fruit" parts aren't gray, but yellow, so they are supposed to always be yellow.
Actually when you look at the texture of the leaves, you can see fruit or something like it textured on the leaves. Maybe they'll eventually be made to drop some sort of fruit.
What's even more interesting though is that if you look at the texture inside the minecraft.jar, the "fruit" parts aren't gray, but yellow, so they are supposed to always be yellow.
Maybe bananas?
I noticed that as well when I went to see exactly how many things were added so I would need to change them for my texture pack. Banana's would be a nice idea, the leaves with the gold does raise a bit of a flag. I hope it turns into something good.
Why not add a frog mob instead? It could still drop slime balls (and frog legs if you really need another food source), and this way slimes wouldn't have to be re-coded and taken away from the place people expect them to be.
I think one of the largest things minecraft needs is a thicker bestiary. Instead of worrying about the new biomes, we need more biome-specific animals/plants to make minecraft feel more like a real environment.
I agree with you 100% because it is dumb seeing cows, sheep, ext in a jungle or snow biome or swamp
I mean, new trees that are massive, vines everywhere.
This isn't enough.
So far, every biome has something unique:
Forests have apples.
Deserts have cacti and mass amounts of sand.
Taigas have mass amounts of wolves.
Snow biomes have... well... snow.
Mushroom Islands are the only biomes to support natural giant 'shrooms, and Mooshrooms.
Swamps have mushrooms and vines.
Jungles just have massive trees ( I mean massive, but this is O.K. as a feature. Not something too interesting ), new wood and leaves textures ( Really, we don't need new textures ) and vines ( Swamps already have these ).
So, what could Mojang do to make the swamps more unique? Make jungles rarer and remove slime spawning from the underground. ( Which is much easier to code than my previous idea: Phoenixes ) However, slimes would be moved to jungles. A slime would have a chance to appear on a jungle's surface. Their spawning would be lowered to a 1/250 chance and only at nighttime. When day was to come, they'd burn up just like Zombies and Skeletons do. I'm not sure if this is considered a high or low chance based on previous chances of slimes spawning. I like it either way, though.
So, tl;dr:
>Slimes
>>Spawn in jungles
>>>1/250 chance
>>>Spawn on jungle's surface
>>Burn in daylight
>Jungles
>>Rarer than they are at the moment
And, yes, I know, this isn't much of an addition. But if you like it, click the green circle with a '+' in it, and give feedback.
Well screw me, thats better than my idea.
I think one of the largest things minecraft needs is a thicker bestiary. Instead of worrying about the new biomes, we need more biome-specific animals/plants to make minecraft feel more like a real environment.
As for monkeys I'm kinda hoping Jeb and John are just humoring people what they say that sounds like a fun idea, because a redundant animal mob would be rather disappointing. I'd much rather have a red dragon or a mob with a new trait nothing else has, monkeys wouldn't bring much of anything new to the table in my opinion.
Daytime enemy that steals whatever's in your hand and drops RANDOM THINGS+whatever it took from you.
Theft would be a very interesting mob behavior to add, I wouldn't mind that at all, but monkeys are probably the least interesting thing you could give that trait to, next to humans. So many people want tonnes of drab real world animals in minecraft, I really don't get it. If they're going to add a real animal, it could at least be something a bit more interesting, like angler fish or something.
None the less if they can do that I won't complain. I can always mod them into something else and as long as they bring a new behavior to the game I can work with I won't mind.
I'm pretty sure Notch (and Jeb) wanted to leave passive mobs as farm animals (so there COULD be more but it would have to fit that "theme"). Monkey mobs just don't fit the Minecraft "theme" in my opinion.
I actually think the Jungle biome came out very nice especially with the bushes on the ground and the tall trees acting like a canopy (sort of like a light rain forest). A biome doesn't necessarily have to have a special use, just looking nice and expanding the variety of Minecraft's terrain is good enough for me.
Oh... and you forgot:
Jungles are the only place you can find ferns; I don't know if you can pick them up with shears or not, but that's something unique.
Actually when you look at the texture of the leaves, you can see fruit or something like it textured on the leaves. Maybe they'll eventually be made to drop some sort of fruit.
What's even more interesting though is that if you look at the texture inside the minecraft.jar, the "fruit" parts aren't gray, but yellow, so they are supposed to always be yellow.
Maybe bananas?
I noticed that as well when I went to see exactly how many things were added so I would need to change them for my texture pack. Banana's would be a nice idea, the leaves with the gold does raise a bit of a flag. I hope it turns into something good.