I have heard a lot of people rant about the redstone system being too difficult lately, so I thought up a solution to the redstone system that makes things a lot more user-friendly.
The blank gate, the output node, the input node, and the oscillator.
The Blank Gate: A small slab like item, but takes up less width and depth than a block. It has 7 settings: AND, NAND, NOR, XNOR, XOR, OR, IFF, and INV. These settings can be cycled through by right clicking the gate. A small picture of red and green lines symbolizing which current will go through will show on the top face of the gate.
Here is the recipe:
Input Node: Takes a current (on or off) and puts it into a gate. A gate may have up to 2 input nodes. The gate then processes the current from one or both of the nodes and sends it to the output node.
Here is the recipe for an Input Node:
Output Node: Takes the information from the gate (On or off) and sends it to an adjacent item that is affected by power (Wire, door, poweredrail, repeater etc.)
Here is the recipe for an Output Node:
Oscillator: This is a Pulser, but in compact form. It looks like a gate, but with a strobing red lightbulb on top. It is activated by a redstone current, and requires an input node to get the redstone current into the Oscillator. If it is not powered, the bulb will not strobe, and simply stay in a dark, off state. Once an output node is connected to the Oscillator, the oscillator is ready to output pulses of current. It has Four cyclable settings, Slow, Moderate, Fast, and Rapid. These are cycled through with the right click.
Anyways, this is a fail idea, and probably won't ever be put in Vanilla, but if any of you are modders, I would seriously love if you worked on this as a project. Feed back please :smile.gif:
The blank gate, the output node, the input node, and the oscillator.
The Blank Gate: A small slab like item, but takes up less width and depth than a block. It has 7 settings: AND, NAND, NOR, XNOR, XOR, OR, IFF, and INV. These settings can be cycled through by right clicking the gate. A small picture of red and green lines symbolizing which current will go through will show on the top face of the gate.
Here is the recipe:
Input Node: Takes a current (on or off) and puts it into a gate. A gate may have up to 2 input nodes. The gate then processes the current from one or both of the nodes and sends it to the output node.
Here is the recipe for an Input Node:
Output Node: Takes the information from the gate (On or off) and sends it to an adjacent item that is affected by power (Wire, door, poweredrail, repeater etc.)
Here is the recipe for an Output Node:
Oscillator: This is a Pulser, but in compact form. It looks like a gate, but with a strobing red lightbulb on top. It is activated by a redstone current, and requires an input node to get the redstone current into the Oscillator. If it is not powered, the bulb will not strobe, and simply stay in a dark, off state. Once an output node is connected to the Oscillator, the oscillator is ready to output pulses of current. It has Four cyclable settings, Slow, Moderate, Fast, and Rapid. These are cycled through with the right click.
Anyways, this is a fail idea, and probably won't ever be put in Vanilla, but if any of you are modders, I would seriously love if you worked on this as a project. Feed back please :smile.gif:
Making something easy is bad, making something possible is good. -1
You obviously don't know jack feces about this game's community.
Easy is good.
Easy is good but not to easy