If you play SMP, and then someone hit the "X" button instead of options > discconect, the console will spammed with this error.
14.01 23:26:09 [Disconnect] User resir014 has disconnected, reason: disconnect.endOfStream
14.01 23:26:09 [Server] SEVERE at net.minecraft.server.NetworkWriterThread.run(SourceFile:103)
14.01 23:26:09 [Server] SEVERE at java.io.DataOutputStream.flush(Unknown Source)
14.01 23:26:09 [Server] SEVERE at java.io.BufferedOutputStream.flush(Unknown Source)
14.01 23:26:09 [Server] SEVERE at java.io.BufferedOutputStream.flushBuffer(Unknown Source)
14.01 23:26:09 [Server] SEVERE at java.net.SocketOutputStream.write(Unknown Source)
14.01 23:26:09 [Server] SEVERE at java.net.SocketOutputStream.socketWrite(Unknown Source)
14.01 23:26:09 [Server] SEVERE java.net.SocketException: Socket closed
14.01 23:26:09 [Server] INFO Read timed out
In odd times it can lag the server out.
This glitch is built into minecraft, no doubt about it.
Every server host that i've ever been with, this error always showed up when someone close with "X" button.
It does this in Bukkit and vanilla, I know. In fact, I don't want to see any errors on my console except for one-line things that actually MATTER.
Seriously, every time someone disconnects improperly, the connection drops/lags, or a plugin runs into an error that doesn't even matter due to horrible programmers, I get spammed with junk. I really do not care about the errors.
It does this in Bukkit and vanilla, I know. In fact, I don't want to see any errors on my console except for one-line things that actually MATTER.
Seriously, every time someone disconnects improperly, the connection drops/lags, or a plugin runs into an error that doesn't even matter due to horrible programmers, I get spammed with junk. I really do not care about the errors.
dont complain about horrible programming bukkit and minecraft are great how dan you say Mojang has horrible programmers when the game is a HUGE success??
dont complain about horrible programming bukkit and minecraft are great how dan you say Mojang has horrible programmers when the game is a HUGE success??
Success does not imply good programmers. Look at Microsoft, creators of the Red Ring of Death XBOX and the [email protected]#$% Age of Empires II. It's about the idea of the game. We deal with a glitchy should-be-beta game because it is so good in content. Microsoft pays through the nose for those good games as they did with Office to make Windows worthwhile.
And I can tell they are horrible programmers because their ArrayLists keep going out of bounds, and their launcher screen (not even the game) chews up a lot of RAM, CPU, and GPU. The errors I get are frequent. It's obvious that they did very little debugging.
In odd times it can lag the server out.
This glitch is built into minecraft, no doubt about it.
Every server host that i've ever been with, this error always showed up when someone close with "X" button.
Please mojang fix this annoying glitch.
no its the vanilla server jar. you dont know what he is talking about.
------------------------------------------------- i had the same issue so i got a dev build of bukkit!
ill like you to it, click and it its all the same so dont worry about it bieng for 1.0.0
Seriously, every time someone disconnects improperly, the connection drops/lags, or a plugin runs into an error that doesn't even matter due to horrible programmers, I get spammed with junk. I really do not care about the errors.
Support shields replacing parrying here! (Click it)
dont complain about horrible programming bukkit and minecraft are great how dan you say Mojang has horrible programmers when the game is a HUGE success??
Success does not imply good programmers. Look at Microsoft, creators of the Red Ring of Death XBOX and the [email protected]#$% Age of Empires II. It's about the idea of the game. We deal with a glitchy should-be-beta game because it is so good in content. Microsoft pays through the nose for those good games as they did with Office to make Windows worthwhile.
And I can tell they are horrible programmers because their ArrayLists keep going out of bounds, and their launcher screen (not even the game) chews up a lot of RAM, CPU, and GPU. The errors I get are frequent. It's obvious that they did very little debugging.
Support shields replacing parrying here! (Click it)
It happens in most things Java. Bad programmers.
Support shields replacing parrying here! (Click it)