So, recently, I decided to start minecraft again. I'm not much into the "Build a small shack halfway in a day and have to fight my way through 10 minutes of night time" anymore.
So I decided I would go on peaceful....You know, no monsters, so I can play minecraft realisticly, still lose health, and fend for myself without dieing if I walk outside.
I was wrong.
Peaceful is too much like creative. You regain health and don't have to eat....They should make it to where peaceful just means that monsters won't spawn.
I love how people neglect the fact that Peaceful is meant to be a mixture of Creative and survival in that you can't really DIE [Well you can, duh] but the main challenge is just collecting resources.
Basically Peaceful was designed for people who dislike having to deal with mobs or danger, so they took away/nerfed those things.
And i'm OK with that, honestly.
So I decided I would go on peaceful....You know, no monsters, so I can play minecraft realisticly, still lose health, and fend for myself without dieing if I walk outside.
I was wrong.
Peaceful is too much like creative. You regain health and don't have to eat....They should make it to where peaceful just means that monsters won't spawn.
I did...I just forgot.
Basically Peaceful was designed for people who dislike having to deal with mobs or danger, so they took away/nerfed those things.
And i'm OK with that, honestly.
The poi of peaceful is that its suppsed to be... Peaceful