Since the other thread got locked before I could finish it.
Oil would appear as a thick brown fluid underground. I'm not sure if burning fluids would work, but oil would definitely burn. Oil under water would move up until it either hits air or a solid block. A bucket or bottle would be used to collect it. It can be used as fuel for a furnace and as a lubricant to make minecarts faster. 9 oil buckets crafted together would make wax, which could then be crafted with string to make 16 candles, used to enhance an enchantment table or to illuminate boats. 9 wax would be crafted together to make plastic. Plastic can be used as a building material or to craft extremely durable and inefficient tools or armor. Plastic armor would protect you from poison but double fire damage. It can be used to craft faster boats and extremely hard plexiglas panes, usable for windows. Plastic bottles would be used similarly to glass but can stack up to 16 and have 5 uses each, afterward they break and cannot be reused. Plastic blocks can be dyed but are slightly less flammable and more transparent than wool. Oil could be crafted with gunpowder to make nitroglycerin which would be used with clay to make dynamite the same way gunpowder and sand are used to make TNT. Dynamite is more powerful than TNT and has a shorter fuse. Oil crafted with any dye would make paint, or with netherrack it would make napalm. A napalm block is a less powerful explosive than TNT but sets everything around it on fire. Oil could be smelted to produce gasoline which would make powered minecarts faster and burn longer in a furnace. Mobs would not try to avoid oil but slow down while in it. This would make it useful for traps because fire spreads rapidly across oil and causes a fiery explosion if water touches burning oil. Oil would drown the player and mobs faster. An oil spring would burn forever like netherrack but flowing oil would not. It would form in underground lakes near the bottom of the map and could sometimes occur above or beside lava which can set oil on fire. The sound of fire, like cave noises and flowing water, can help players find oil or caves while mining. Even a torch can set oil on fire so the most important thing to do is to keep torches and fire away from oil to prevent getting burned.
Rollback Post to RevisionRollBack
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
I'm getting tired of screaming "THERE'S A MOD FOR THAT!" so I'll try arguments instead.
Do you really think oil and plastic fit into the MC world? I think it would look really, really out of place, especially since the game was pushed into a fantasy direction (Endermen, dragons and so on). Everything modern/modernish belongs into mods and defenitly not into the vanilla game.
i agree, oil should not be added in. i also agree that minecraft is becoming more fantasy-like, i dont like it. i wish that the end was never added.
Oil would appear as a thick brown fluid underground. I'm not sure if burning fluids would work, but oil would definitely burn. Oil under water would move up until it either hits air or a solid block. A bucket or bottle would be used to collect it. It can be used as fuel for a furnace and as a lubricant to make minecarts faster. 9 oil buckets crafted together would make wax, which could then be crafted with string to make 16 candles, used to enhance an enchantment table or to illuminate boats. 9 wax would be crafted together to make plastic. Plastic can be used as a building material or to craft extremely durable and inefficient tools or armor. Plastic armor would protect you from poison but double fire damage. It can be used to craft faster boats and extremely hard plexiglas panes, usable for windows. Plastic bottles would be used similarly to glass but can stack up to 16 and have 5 uses each, afterward they break and cannot be reused. Plastic blocks can be dyed but are slightly less flammable and more transparent than wool. Oil could be crafted with gunpowder to make nitroglycerin which would be used with clay to make dynamite the same way gunpowder and sand are used to make TNT. Dynamite is more powerful than TNT and has a shorter fuse. Oil crafted with any dye would make paint, or with netherrack it would make napalm. A napalm block is a less powerful explosive than TNT but sets everything around it on fire. Oil could be smelted to produce gasoline which would make powered minecarts faster and burn longer in a furnace. Mobs would not try to avoid oil but slow down while in it. This would make it useful for traps because fire spreads rapidly across oil and causes a fiery explosion if water touches burning oil. Oil would drown the player and mobs faster. An oil spring would burn forever like netherrack but flowing oil would not. It would form in underground lakes near the bottom of the map and could sometimes occur above or beside lava which can set oil on fire. The sound of fire, like cave noises and flowing water, can help players find oil or caves while mining. Even a torch can set oil on fire so the most important thing to do is to keep torches and fire away from oil to prevent getting burned.
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
/thread
i agree, oil should not be added in. i also agree that minecraft is becoming more fantasy-like, i dont like it. i wish that the end was never added.
Also, most of it seems unfitting to Minecraft. I respect your idea, but I don't think it will fit in well.