Here are my redstone ideas, they're for fun and also real use, one I made for the same reason the repeater was implemented... a fat mess to a single block.
1. Redstone Toggle
A block with an input and output side, like the repeater, but this one toggles the output whenever it recieves power from the input, best hooked to a button.
2. Block of Redstone
A block of redstone, it's like red glowstone in every way but:
-It glows at light level 8
-It doesn't emit light if powered by redstone
3. Key and Lock
A gold key and a smoothstone lock, the lock can placed like a lever and is the same size as a lever but looks like it's made of slabs(like repeaters) and as a hole instead of a stick.
If a lock is connected to the same block as another, both locks can be toggled by toggling either of them. Here's where it gets interesting:
Locks can only be toggled by the first key used on them.
Please answer the poll, and if you have any suggestions please post! Just remember that we don't want Minecraft turning into redpower.
Simple maybe, but it still takes up quite a bit of space for larger numbers, even for nicely divisible ones.
Even then, the t-flip flop you are replacing with your toggle can be built with a much smaller footprint and less complexity (<- unless you use some frightening number of repeaters).
I do like the redstone block idea though. Gives toggleable lighting for better looking displays than torches.
Erm, what exactly does the lock do?? All you say is that it can be used on blocks and toggle between locked and unlocked....
Simple maybe, but it still takes up quite a bit of space for larger numbers, even for nicely divisible ones.
Even then, the t-flip flop you are replacing with your toggle can be built with a much smaller footprint and less complexity (<- unless you use some frightening number of repeaters).
I do like the redstone block idea though. Gives toggleable lighting for better looking displays than torches.
Erm, what exactly does the lock do?? All you say is that it can be used on blocks and toggle between locked and unlocked....
1. Redstone Toggle
A block with an input and output side, like the repeater, but this one toggles the output whenever it recieves power from the input, best hooked to a button.
2. Block of Redstone
A block of redstone, it's like red glowstone in every way but:
-It glows at light level 8
-It doesn't emit light if powered by redstone
3. Key and Lock
A gold key and a smoothstone lock, the lock can placed like a lever and is the same size as a lever but looks like it's made of slabs(like repeaters) and as a hole instead of a stick.
If a lock is connected to the same block as another, both locks can be toggled by toggling either of them. Here's where it gets interesting:
Locks can only be toggled by the first key used on them.
Please answer the poll, and if you have any suggestions please post! Just remember that we don't want Minecraft turning into redpower.
Clocks are too simple to simplify IMO.
A clock of ANY number of ticks?
Simple maybe, but it still takes up quite a bit of space for larger numbers, even for nicely divisible ones.
Even then, the t-flip flop you are replacing with your toggle can be built with a much smaller footprint and less complexity (<- unless you use some frightening number of repeaters).
I do like the redstone block idea though. Gives toggleable lighting for better looking displays than torches.
Erm, what exactly does the lock do?? All you say is that it can be used on blocks and toggle between locked and unlocked....
Edit: Does it produce power when unlocked?
Just 1tick-5ticks.
Oh. I thought you meant a much longer range, which is what you would want a clock block for in the first place...