So, Minecraft has exited the birthing design phase, and is now development intensive, and I think before any grandiose new material is packed into the game, a few small adjustments are in order, most especially with the creature roster and their behaviors (while more compact Redstone machines would be awesome, they really come into effect once the player has a little growth under their belt.) According to Twitter, Jeb feels similarly (yay), so I'd like to toss a few modest ideas for survival mode.
+ Normal, black spiders should become neutral towards PCs, and perhaps even hostile towards future critters. The reason being that the spider's "night-only aggro" often doesn't turn off, and while it's cool that they can sense the player through walls, it often results in sitting in a mineshaft and trying to work around the spider, only to come out of the shaft and have to kill it anyways. Cave spiders (and future subspecies), on the otherhand have very specific environments, which makes encountering them in hostility more interesting.
+ Creepers should avoid torches when above surface level- The reasoning for this is simple, Creepers aren't dreaded for being the loveable, explosive critters they are, but for the damage they do to gates and houses. When underground, the kamikaze assault is surprising, spooking and interesting, but above ground, it often just results in feel bad and backtracking. While the 'just turn peaceful mode on" argument stands, it just seems like Creepers would be more fun if when outside of dungeons, they punish you for improper lighting (or straying too far from home)
+ Cows should be able to be able to be saddled... and a subspecies that produces chocolate milk would be awesome to...
+ Why not have tamed pigs? (in the same sense as wolves)
:tongue.gif: Mind you folks, I'm not saying that survival mode is too difficult by any means, but the early phases of mining and building upwards should probably see a little more in the way of curving for less instantaneous feel-bad.
Black Spiders should perhaps become neutral on easy. We already have wolves, pigs would have no use besides making them fat before killing them to eat.
We can already saddle pigs. Why would you want a cow? Make a mod if you desire it that bad.
Creepers avoiding torches would be no fun. Torches are to easy to make and you could spam so many of them. Get a mod to turn off creeper explosions if you hate them that bad. Imo Creepers were designed to blow up your house.
I do support the black spider idea (Why not make neutral spiders mountable, like pigs? Skeletons can ride them, so why not us?).
I do NOT support the creeper idea. The creeper is supposed to be the most hated monster in the game, why should it be foiled by a simple torch?
Yes to the cows, but tamable pigs? What would the point in that be? They would be even worse at combat than wolves. Sure it would be cool, but there isn't much of a point.
I do support the black spider idea (Why not make neutral spiders mountable, like pigs? Skeletons can ride them, so why not us?).
I do NOT support the creeper idea. The creeper is supposed to be the most hated monster in the game, why should it be foiled by a simple torch?
Yes to the cows, but tamable pigs? What would the point in that be? They would be even worse at combat than wolves. Sure it would be cool, but there isn't much of a point.
Perhaps there could be truffle hunting with tamed pigs?
The object isn't to stop creepers from being awesome, just to make them easier to avoid at the surface level (IE underground, torches be damned). I really like creepers too, it's just that it is hard to approach it them with a sense of humor when they take out the front half of your first hidey hole. Perhaps that is a bit much though, I just thought that at surface elevation it doesn't do much harm to the fun they produce, while below surface level, they jump from around the corner and make us froth at the mouth in outrage for not being prepared.
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+ Normal, black spiders should become neutral towards PCs, and perhaps even hostile towards future critters. The reason being that the spider's "night-only aggro" often doesn't turn off, and while it's cool that they can sense the player through walls, it often results in sitting in a mineshaft and trying to work around the spider, only to come out of the shaft and have to kill it anyways. Cave spiders (and future subspecies), on the otherhand have very specific environments, which makes encountering them in hostility more interesting.
+ Creepers should avoid torches when above surface level- The reasoning for this is simple, Creepers aren't dreaded for being the loveable, explosive critters they are, but for the damage they do to gates and houses. When underground, the kamikaze assault is surprising, spooking and interesting, but above ground, it often just results in feel bad and backtracking. While the 'just turn peaceful mode on" argument stands, it just seems like Creepers would be more fun if when outside of dungeons, they punish you for improper lighting (or straying too far from home)
+ Cows should be able to be able to be saddled... and a subspecies that produces chocolate milk would be awesome to...
+ Why not have tamed pigs? (in the same sense as wolves)
:tongue.gif: Mind you folks, I'm not saying that survival mode is too difficult by any means, but the early phases of mining and building upwards should probably see a little more in the way of curving for less instantaneous feel-bad.
We can already saddle pigs. Why would you want a cow? Make a mod if you desire it that bad.
Creepers avoiding torches would be no fun. Torches are to easy to make and you could spam so many of them. Get a mod to turn off creeper explosions if you hate them that bad. Imo Creepers were designed to blow up your house.
I do NOT support the creeper idea. The creeper is supposed to be the most hated monster in the game, why should it be foiled by a simple torch?
Yes to the cows, but tamable pigs? What would the point in that be? They would be even worse at combat than wolves. Sure it would be cool, but there isn't much of a point.
Perhaps there could be truffle hunting with tamed pigs?
The object isn't to stop creepers from being awesome, just to make them easier to avoid at the surface level (IE underground, torches be damned). I really like creepers too, it's just that it is hard to approach it them with a sense of humor when they take out the front half of your first hidey hole. Perhaps that is a bit much though, I just thought that at surface elevation it doesn't do much harm to the fun they produce, while below surface level, they jump from around the corner and make us froth at the mouth in outrage for not being prepared.