Ok, so lately i have played skyrim, and have collected daedric artifacts and weapons and armor, and I think it would be awesome to have something similar in minecraft. For example, perhaps an alternate type of stronghold, like maybe a stronghold of fire, and the artifact you have to find would be fire. So, that would add more adventure to mining and exploring. I also think some of these should be on land, not underground, because, at least for me, it seems hopeless to find the stronghold without an eye of ender. In these new strongholds there could be maybe new mobs, traps, or even a boss or dragon at the end. Please comment with your thoughts.
Ok, so lately i have played skyrim, and have collected daedric artifacts and weapons and armor, And daedric artifacts are what, exactly?
and I think it would be awesome to have something similar in minecraft. For example, perhaps an alternate type of stronghold, like maybe a stronghold of fire, and the artifact you have to find would be fire. Fire-based? Or the power of fire itself?
So, that would add more adventure to mining and exploring. I also think some of these should be on land, not underground, because, at least for me, it seems hopeless to find the stronghold without an eye of ender. In these new strongholds there could be maybe new mobs, traps, or even a boss or dragon at the end. Please comment with your thoughts.
The main problem is, not everybody played Skyrim, so, as is my case, i don't understand fully your suggestion.
Presuming it is "artifacts for use, guarded in perilous strongholds", i like the idea, but necessarily we would need bosses in the strongholds, a well-made, challenging dungeon is a boss in itself.
The main problem is, not everybody played Skyrim, so, as is my case, i don't understand fully your suggestion.
Presuming it is "artifacts for use, guarded in perilous strongholds", i like the idea, but necessarily we would need bosses in the strongholds, a well-made, challenging dungeon is a boss in itself.
Good point, anyway, a daedric artifact is a weapon or armor that is really unique, and usually enchanted if you get it from a dungeon. For your second question, it holds the power of fire inside it, like, for example, maybe a sword that when you strike your enemies, they catch on fire. But, you might say "but cotu, wouldn't that be the same as enchanting a sword with fire aspect, thats not worth it!" Well, its not a thing that you can craft! It is made of it's own material and there would only be one of it on the entire map. So, maybe a pick made of pure energy from the end that can summon hypnotized endermen to fight for you! (being creative) Plz give me your thoughts
I like the idea, but maybe you would run into the daedra, (Basically the demons of The elder scrolls) and they would send you to a location to find it (like a maze or something) and at the end they would send some mobs to "test" you.
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I found a troll! *Points at sky*
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The main problem is, not everybody played Skyrim, so, as is my case, i don't understand fully your suggestion.
Presuming it is "artifacts for use, guarded in perilous strongholds", i like the idea, but necessarily we would need bosses in the strongholds, a well-made, challenging dungeon is a boss in itself.
Good point, anyway, a daedric artifact is a weapon or armor that is really unique, and usually enchanted if you get it from a dungeon. For your second question, it holds the power of fire inside it, like, for example, maybe a sword that when you strike your enemies, they catch on fire. But, you might say "but cotu, wouldn't that be the same as enchanting a sword with fire aspect, thats not worth it!" Well, its not a thing that you can craft! It is made of it's own material and there would only be one of it on the entire map. So, maybe a pick made of pure energy from the end that can summon hypnotized endermen to fight for you! (being creative) Plz give me your thoughts
I found a troll! *Points at sky*