When the enderdragon came out, i though it was just gonna be a mob you can find in the world and be able to kill for massive amounts of xp; but then i found out it was a boss.
I was disappointed to here that Minecraft had a boss at all. And a lot of people in the community were like "That's awesome" and others said "This sucks! It's not even Minecraft". If i could choose either side, i would go with "It sucks".
The reason why is that once you beat a boss. You suddenly get that weird feeling like theres no reason to play anymore. That situation where your like "Now what?:unsure.gif:"
On top of that, there are people who want bosses for each realm. I think what Notch should do is make a powerful mob you can find in each realm rather than making them bosses that only appear once. Maybe the dragon should destroy everything it touches but it could still shoot ghast bombs.
Anyone want a SPECIAL mob for each world? or should there be more bosses that show up once.
Anyway, hell the Red Dragon was never even said to be a boss, just a dragon.
And the Enderdragon works, if only as a way to get lots of XP. It's not like there's a plot for it to be important in.
Really, even with bosses, Minecraft is a sandbox game,pepole have many goals in the game, killing the enderdragon is only 1. I like bosses in minecraft
minecraft has been a sandbox game for a long time... because notch didn't add the features until recently. If notch was coding in the dark all the time without release alpha and beta it would probably have an endgame anyways.
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I was disappointed to here that Minecraft had a boss at all. And a lot of people in the community were like "That's awesome" and others said "This sucks! It's not even Minecraft". If i could choose either side, i would go with "It sucks".
The reason why is that once you beat a boss. You suddenly get that weird feeling like theres no reason to play anymore. That situation where your like "Now what?:unsure.gif:"
On top of that, there are people who want bosses for each realm. I think what Notch should do is make a powerful mob you can find in each realm rather than making them bosses that only appear once. Maybe the dragon should destroy everything it touches but it could still shoot ghast bombs.
Anyone want a SPECIAL mob for each world? or should there be more bosses that show up once.
CLICK HIM
Anyway, hell the Red Dragon was never even said to be a boss, just a dragon.
And the Enderdragon works, if only as a way to get lots of XP. It's not like there's a plot for it to be important in.
No need to act like that. you sound more like the infant when you complain about what they say, the proceed to call them a "baby"
Click them or they will click you