This is a relatively simple feature that I think should be added. It would be an additional item box in the enchanting interface. You can place a piece of paper in that space, and when you enchant your item, the paper saves the enchantment. If you put that enchantment back in a square, you can give that enchantment to items, rather than clicking and getting a random one.
That gave me an Ida that theer shuld be to boxes i the enchanting table, item, and enchantment, you get enchantmentts in dueggions, you can use them infinitly, and they actully have a pourpose instead of just making the item stronger, like"smelting pick enchantment" where you enchant a pick, mine the ore, and it igves you an ingot, or do the same thing with an axe, choping wood gives you charcol, shuvel turns sand to glass, and there could be lots of useful and unique enchantment's like that one! this should be a mod or even better a implementation!
That gave me an Ida that theer shuld be to boxes i the enchanting table, item, and enchantment, you get enchantmentts in dueggions, you can use them infinitly, and they actully have a pourpose instead of just making the item stronger, like"smelting pick enchantment" where you enchant a pick, mine the ore, and it igves you an ingot, or do the same thing with an axe, choping wood gives you charcol, shuvel turns sand to glass, and there could be lots of useful and unique enchantment's like that one! this should be a mod or even better a implementation!
It was painful reading that but like I said in another thread:
There should be 1 slot for the tool and 3 slots for enchant items.
The items concern what the enchant will be and the character level determines the potency of the enchantments. Rarer items would give you rarer enchants. These would be items already in the game.
I like this idea, also you should get to choose the enchant level you want instead of having to place your item on the box till it gets the level you want, took me 10min to get a level 45 enchantment.
There should be 1 slot for the tool and 3 slots for enchant items.
The items concern what the enchant will be and the character level determines the potency of the enchantments. Rarer items would give you rarer enchants. These would be items already in the game.