So imagine this, TNT has the gravity properties of gravel/sand where it can't be just floating halfway up a wall. To solve for that you would make sticky TNT using a craft table with a TNT in the center with either cobwebs or slime surrounding it or on only the four sides/ corners and whalah! Sticky TNT from there could be used for it's purposes or you could make grenades. I imagine they would be made using the sticky TNT and either 4/6 gravel or flint surrounding it or only on 4 sides. The result would be 1-4 throwable grenades. The grenades would still make a crater in the ground, but said crater would be considerably smaller bt it isn't used for mining bt as a weapon. The possibilities are endless, not even considering of the trap possibilities.
So imagine this, TNT has the gravity properties of gravel/sand where it can't be just floating halfway up a wall. To solve for that you would make sticky TNT using a craft table with a TNT in the center with either cobwebs or slime surrounding it or on only the four sides/ corners and whalah! Sticky TNT from there could be used for it's purposes or you could make grenades. I imagine they would be made using the sticky TNT and either 4/6 gravel or flint surrounding it or only on 4 sides. The result would be 1-4 throwable grenades. The grenades would still make a crater in the ground, but said crater would be considerably smaller bt it isn't used for mining bt as a weapon. The possibilities are endless, not even considering of the trap possibilities.
If you want a grenade, why not use a splash potion of harming?
That's only my opinion and it does the job for me. (rather use harmingII) :tongue.gif:
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I was thinkin this would be an awesome game item that's included in an update or something. But I haven't talked to anyone about it yet
And we already have 'splash potion of instant damage' which basically a granade though it doesn't break blocks
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If you want a grenade, why not use a splash potion of harming?
That's only my opinion and it does the job for me. (rather use harmingII) :tongue.gif:
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