I was thinking that with the enderdragon and how un-laggy it is thay maybe some new bosses should be added,
Preferably one in the nether.
Boss 1: HELLSNAKE
Lets face it, the nether is boring, but if we add in this boss it'll be epic.
STRATEGY : The strategy is that the boss will shoot fireballs and slither around with its scales acting as armor which means you'll need a sword and bow. The sword will be used to def35lect fireballs and maybe if you get lucky, close up combat, Because the snake needs to be attacked at the bottom of itself youll need to shock it over, with what you ask? Here's a hint : Give Arif00 46 64. While the bow can be used to keep your distance while shooting it in its mouth, its other weak point.
STATISTICS The boss will have a very high defense on the top scaly portion of it with enough to automatically break a stone sword if you act like an idiot and try to hit that thing with it, which in that case, your an IDIOT. So the defense of its scales would be about 18/20. While its bottom is about 4/20 and its mouth being 6/20. Its tail will whip around and destroy the blocks you are standing on if your in a 17 block radius (keep in mind it acts like the enderdragon and cannot break obsidian or bedrock).
ENVIROMENT
The boss room will consist of a 25 by 35 netherbrick arena with obsidian floors and a bedrock ceiling with nether brick fences on an upper level:
MECHANICS
When you first enter the place there will be a giant nest in the middle and two sole eggs in the nest, when you break one of the eggs the wall will be broken open behind you and the HellSnake will slither out. The hell snake can slither rather slowly towards you (keep in mind it can slither up walls) and its scales will have a red glow on them (sorta like the enchanted armor affect) and you'll have to either blast tnt within a 5 block radius of him or shoot him in the mouth. He will also shoot fireballs like a ghast and smack his tail towards you, but when you get him down to half health he will start breathing fire more rapidly while slithering faster. When he is down to 20% of health one of the eggs will hatch into a baby hellsnake that has its own healthbar, while having his own name,NetherViper. Netherviper is a lot quicker than hellsnake and will not hesistate to bite you with its poisonous fangs while it shoots fireballs at you while its mama burns you to death. After you beat NetherViper its mama will come after you at about double its speed ( 7/8 speed of NetherViper) attacking you more rapidly while it lowers its defense, this is where you want to unleash EVERY FREAKING ARROW IN THE WORLD. Once you beat the Hellsnake it will have its own animation with mini lava spouts that DON'T HURT YOU come out of it, eventually exploding into a giant firey explosion of awesomeness :biggrin.gif: leaving behind a chest full of valuables
PREPERATION
I recommend for this boss a bow with about 3 stacks of arrows, a diamond sword (enchanted will help) and some tnt with a flint and steel, while if you have silk touch than ice blocks will help EXTREMELY with the flint and steel AND DONT FORGET THE ARMOR. Dont forget you have to beat the enderdragon first (both for practice and the fact that a forcefield will surround the Hellcastle where the boss is located and wont disappear until you beat the enderdragon. I also suggest that you have a safe route from the hellcastle to your portal because of the fact that
you will die A LOT.
BOSS 2:
Lupa The She-Wolf
(credit goes to lettuce369 for the idea)
In the forest, where trees form a maze of despair and travelers get eaten alive by wild wolves, you find the Pack Leader.
STRATEGY
Lupa is a she-wolf, the leader of her pack, so she will have a bunch of wolves following her to attack you right after she attacks you. A bow will be useful for picking off the wolves one by one or if you want to you can plant tnt in the ground before you attack Lupa, starting the fight. Lupa is 2 (length) by 1 (hieght) and is bigger than a regular wolf by a lot, if you try to shoot an arrow at here with her pack surrounding her one of here wolves will jump in front of Lupa and guard her, requiring you to pick off all of her pack to face her one by one. Lupa will be offensively defensive (meaning that she will come at you like a knight with his shield raised) making it a good idea to play her game and be Offensively Defensive as well. Lupa also has different pack members such as Lower wolves, Warrior Wolves and of course the Royal Guardian Wolves
STATISTICS
Lupa has about 16/20 defense while each of her lower pack members have 2/20 while warrior wolves have 6/20 and R.G. Wolves have 10/20, the pack has its own health bar and when you defeat the pack the health bar flashes out and lupa's appears.
ENVIRONMENT
The place is a 20 x 15 forest grove with four big trees on the corners, upon starting the fight the trees roots will form walls around the arena meaning there is no turning back. The center of the grove has a bushy flowerbed with Lupa and her pack sleeping in the center, trying to hit Lupa will result in the battle starting, you can edit the battlefield to your advantage but if you try to place lava or build in the 5x5 radius of the pack a message will appear saying " Your mind says yes, but your body says no"
MECHANICS
Lupa will charge at you in the first phase with her pack surrounding here and will gain a fiery glow around her when she does a charge attack, increasing her speed by 100% (aka it doubles her speed)
When the second phase comes Lupa will use a "Bite and backflip" tactic that makes her an agile foe, using arrowes is the best way to solve this problem and using a mod with new arrows can help a lot. After getting Lupa down to 25% health she will howl and cause wolves to come pounding through the walls of roots and attacking you, when you beat Lupa however, she will drop a bunch of bones and the attacking wolves will become tamable and peaceful.
PREPERATION
Its a good idea to have some bridges about 5 blocks above the ground going around the interior of the trees for a sniper range. A bow is a good weapon and if you will be able to enchant them in the future I would recommended it.
BOSS 3:
KING JELLOMOB (Credit goes to Jellomob for the idea)
STRATEGY
King Jelomob is a monster much like Lupa except more skills and less maneuverability. At first he will just dive into you with a magic shield of Jellyfish that's when you want to attack him, obviously this will need a water breathing potion and that's what makes this boss a lot more difficult without it.
Each jelly fish can sting you, which is a status ailment that makes you move slower and randomly take damage. King Jellomob can use a sting that can destroy blocks though, so watch out.
STATISTICS
King Jellomob has a total of 15/20 defense with every single jellyfish having 5/20 defense, king Jellomob can also use an attack that raises his defense up to 19/20 (yeah i know OP isn't it?).
ENVIRONMENT
The battle will take place in the ocean next to a mushroom biome. This will all be underwater and when you attack King Jellomob his jellyfish will create a shield around the surface so you cant escape, the mycelium will spread underwater of course so you'll see a lot of that.
MECHANICS
When you first go into the ocean King Jellomob's head will stick out of the ground, attacking it will result in him coming out of the ground and his servants following shortly behind.
King Jellomob is pretty fast but lacks turning so if you get him to ram into a wall then unleash hell on him. His jellyfish lack turning a bit less so they are more maneuverable.
PREPARATION
I recommend breathing underwater potions (if they ever have any) and a bow with around 3 stacks of arrows. Again enchanted bows and special arrows (if possible).
BOSS 4:
SkullXer
STRATEGY
SkullXer flies around breathing fire in his first stage where he has a red star on his head.
The only way to hit him is with bow and arrow, once he gets to 1/2 health he will go to his second form. His second form is that his star transforms into a blue triangle, in this form he'll repeatedly slam himself into the ground where you are.
STATISTICS
His first form makes him have 15/20 defense and his second form has 13/20 while he gets an attack bonus to counter the low defense.
ENVIROMENT
After you beat Hellsnake there will be a dungeon near your house with 2 spawners, one a zombie spawner and one a spider spawner with an iron chest (Just a silver chest with shackles) containing some special stuff like a Death Ball which looks like an orb with flames inside of it (Read Mechanics for info) SkullXer's lair is in the nether at Hellsnake's base. Except this time the fortress turned grayish. The lava also turned grayish as well.
MECHANICS
He floats around with blue flames surrounding him like in the photo. He spins around while attacking you and his attacks are blue flame balls.
Preperation
I recommend fire proof potions and bows with a diamond sword (you know the usual) while your original changes to the place will still be their (unles you blew it up it would be the regular gray brick room)
BOSS 5:
Skar
You killed the wife, now you feel the knife.
STRATEGY
Skar is like Lupa being her husband and all, he was angered when you killed lupa so he will attack you with more powerful attacks then lupa but they're still similar in a way. He will dash at you multiple time and send his pack to kill you so a bow can be helpful here, his other attack is him howling in the air and the time is midnight no matter what and the moon is blue. This attack makes wolves spawn more often then cows in an empty field of grass of course they're also angry at you and will attack you on sight.His last attack is the knife slash where he bites you and you are bleeding (poisoned basically) and it lasts for 15 seconds.
STATISTICS
Skar has 17/20 defense and his pack members each have 8/20 def
FINISH TOMMOROW
Please leave positive feedback about my suggestions and if I should do more, thank you have a nice day and PEACE!!!
-Arif00
it could appear in a forest and when you get 2 close to its dog house it wakes up and attacks u! It would also close off a 26 by 37 block diameter in all directions made with bedrock! When it dies little untamed wolves will appear, along with a BUNCH of bones to tame them all, wheat to bread them and a chest full of goodies!
it could appear in a forest and when you get 2 close to its dog house it wakes up and attacks u! It would also close off a 26 by 37 block diameter in all directions made with bedrock! When it dies little untamed wolves will appear, along with a BUNCH of bones to tame them all, wheat to bread them and a chest full of goodies!
Like the idea?
I do, ill work on ajustments and write it downIf anyone wants to make a banner for this then feel free to do it
It's quite handsome and intelligent, it has an enormous brain as it's weak point and the only way to get to it is dodge it's admirably long tentacles and pass underneath it's impressive dome and into it's cranium to attack it's highly advanced brain.
It controls an army of smaller, less intelligent jellyfish that attack you on sight
My suggestion for the name of this impressive being of higher jelly intelligence?
It's quite handsome and intelligent, it has an enormous brain as it's weak point and the only way to get to it is dodge it's admirably long tentacles and pass underneath it's impressive dome and into it's cranium to attack it's highly advanced brain.
It controls an army of smaller, less intelligent jellyfish that attack you on sight
My suggestion for the name of this impressive being of higher jelly intelligence?
Jellomob, obviously
Good idea, i'll add it tomorrow,but tell me, how does King Jellomob sound?
Lich - a giant zombie that fights with a huge axe. Sometimes throws its decaying body parts to allow maggots to attack the player. and also jumps high into the sky and when lands on the ground swipes at them. (Spawns only in forests)
Death of the Lich - A massive skeletal hand bursts from the ground, flinging the Lich into the air. When he comes down, the Lich struggles to get away, but the hand drags him underground. The Lich's skull is then spat back out.
Plague Fiend - a horrible monster made of toxic slime. Attacks by using sweeping tentacles, spitting slime. (Spawns only in swamps)
Death of the Plague Fiend - The plague fiend is destroyed like a normal slime but squirts out toxic
Yeti - a giant ape that uses a variety of ice powers, including ice boulders and an ice wall, plus its own brute force (Spawns only in snow caves)
Death of the Yeti - The Yeti falls to his knees, then to the ground, and explodes into ice.
Shadow Wraith - a being made of pure darkness and nightmares. Attacks using its tendrils, small wraith creatures and other dark powers. (Spawns only in nether)
Death of the Shadow Wraith - The Wraith is sucked off the stage into an inter-dimensional portal in the background.
The Midgardsorm:
Description:
A massive seaserpent (probably 2x20 blocks big) with a big mouth that tries to swallow you. It should have kind of good defences (like 15/20) and likewise for it's attack (15/20). Its main advantage should be its speed. You will only find it in the middle of an ocean biome, and it will not attack you unless you are on a boat. When it spots you, it will burst out of the water, and rain starts to pour down.
When you finally kill it, it will sink to the bottom, therefor you will have to use water breathing potions to get your loot. Once you get down there, you will see the corpse of the beast, and as soon as you approach it, it will drop a variety of things;
The Serpent-Egg:
If you manage to properly hatch this, you will be able to farm Midgardsorms.
Scales:
Can be used for crafting armour and enchanting.
Loads of bones:
-.-
And tons of exp.
How about this idea: The Spider Queen
Yes yes, it isn't the most original ideas, being as this is already a mod, but a Spider Queen could be a useful addition to the game. Spawning Area
The Spider Queen would spawn in an underground dungeon, filled with cobwebs, traps, and of course: Spiders.
She would be found in a room filled with cobwebs and Mossy Cobblestone. She would drop from the ceiling, and begin her onslaught. Attacks
The Queen would easily be able to crawl on walls, and poison you, but there are two aspects that are more unheard of.
She can crawl through webs twice as fast as she walks normally, making her very hard to outrun.
Not only that, but she can spray a web at you, entangling you in sticky string, and use that as a sort of a rope, pulling you to your doom. Death
The Queen would hiss and scream, as she dissolves into thin air. Drops
The Queen would drop String, Spider eyes, EXP, and a new item, the Arachne Blade, which can be used to hit a mob, and any nearby spiders would get on said mob like a fat kid on a happy meal. Appearance
I would think that the queen would look like a cross between the original Spider Queen from the mod and Arukenimon.
KRAKKEN- A giant Squid that appears randomly in a ocean IF you are on a boat,
The krakken Makes a Screatching Noise when spawn and on death.
The Krakkens ATTACKS are a parilizing noise that freezes you in your boat for 3 seconds and Him whipping his Arms around and dose 4 to 9 hearts
Its death animation is when you hit it for the last time it makes a Horible screatching noise
and Black ink falls out of holes, it then tips over and its head goes uder water then it sinks to the bottem of the ocean and around that area the water turns black with ink and a chest floats to the top containing Iorn armor, Stone sword Wooden sword and oh Whats that!?
The KRAKKEN SWORD a new item that Every time you hit an enemy it paralizes them with fear.
BOSS 2.)
DARK SOUL
A boss found in a 20 x 20 room on the same layer as bedrock With a Black Glisting line around it and it PRODUCES darkness so no torches
It only spawns in this room when you place a torch in it, it then Appears in a Tornado form then changes up to a Blaze like looking then but all black
Its ATTACKS are when he gets close enogh he will grab you and eather..
A.) Do a bear hug like thing and cover you in shadow making you blind for 3 seconds
or
B.) Float to the top of the room and drop you
it can also Summon little dark souls that are like creepers, the make a hissing noise then exsplode into blacknes and blinds you for 4 seconds and dose 2 hears of damage
AND it Spits Shadow balls at you with dose the same at the little guys.
Its Death Animation Is it turns back into a tornadow and gets summoned Back into the torch you placed and you can pick it up and you get DARKNES TORTCH Summon a dark shadow to be your companain and attack for you, he also drops a Chest filled with Wood Dirt Cobwebs and the..
SHADOW SWORD- Attack your enemy and make them Blind for 3 seconds.
Lich - a giant zombie that fights with a huge axe. Sometimes throws its decaying body parts to allow maggots to attack the player. and also jumps high into the sky and when lands on the ground swipes at them. (Spawns only in forests)
Death of the Lich - A massive skeletal hand bursts from the ground, flinging the Lich into the air. When he comes down, the Lich struggles to get away, but the hand drags him underground. The Lich's skull is then spat back out.
Plague Fiend - a horrible monster made of toxic slime. Attacks by using sweeping tentacles, spitting slime. (Spawns only in swamps)
Death of the Plague Fiend - The plague fiend is destroyed like a normal slime but squirts out toxic
Yeti - a giant ape that uses a variety of ice powers, including ice boulders and an ice wall, plus its own brute force (Spawns only in snow caves)
Death of the Yeti - The Yeti falls to his knees, then to the ground, and explodes into ice.
Shadow Wraith - a being made of pure darkness and nightmares. Attacks using its tendrils, small wraith creatures and other dark powers. (Spawns only in nether)
Death of the Shadow Wraith - The Wraith is sucked off the stage into an inter-dimensional portal in the background.
Lich and Wraith are from 2 different games. WarCraft and Halo.
I like the idea of a wolf boss, but why not make it into Fenrir instead of wolf queen? Fenrir would be gigantic, and it will appear when you travel a certain distance towards the horizon. It would spawn perhaps 10km from where you started, and it would jump up and swallow the sun. To get back Daytime, you would have to kill him, and he drops bones and EXP.
The good thing about beating him is that every 100th night or so, there vould be a solar eclipse, where strange things happen, and it would spawn weird stuff, and everything would be all sepia. Perhaps another boss could spawn in the first solar eclipse you experience?
Lich - a giant zombie that fights with a huge axe. Sometimes throws its decaying body parts to allow maggots to attack the player. and also jumps high into the sky and when lands on the ground swipes at them. (Spawns only in forests)
Death of the Lich - A massive skeletal hand bursts from the ground, flinging the Lich into the air. When he comes down, the Lich struggles to get away, but the hand drags him underground. The Lich's skull is then spat back out.
Plague Fiend - a horrible monster made of toxic slime. Attacks by using sweeping tentacles, spitting slime. (Spawns only in swamps)
Death of the Plague Fiend - The plague fiend is destroyed like a normal slime but squirts out toxic
Yeti - a giant ape that uses a variety of ice powers, including ice boulders and an ice wall, plus its own brute force (Spawns only in snow caves)
Death of the Yeti - The Yeti falls to his knees, then to the ground, and explodes into ice.
Shadow Wraith - a being made of pure darkness and nightmares. Attacks using its tendrils, small wraith creatures and other dark powers. (Spawns only in nether)
Death of the Shadow Wraith - The Wraith is sucked off the stage into an inter-dimensional portal in the background.
I like the idea of a wolf boss, but why not make it into Fenrir instead of wolf queen? Fenrir would be gigantic, and it will appear when you travel a certain distance towards the horizon. It would spawn perhaps 10km from where you started, and it would jump up and swallow the sun. To get back Daytime, you would have to kill him, and he drops bones and EXP.
The good thing about beating him is that every 100th night or so, there vould be a solar eclipse, where strange things happen, and it would spawn weird stuff, and everything would be all sepia. Perhaps another boss could spawn in the first solar eclipse you experience?
I have no clue what a Fenrir is, but Lupa is not a queen, she's a she wolf and a pack leader. Anyone who reads roman mythology or The heroes of Olympus would know what she's from.
Preferably one in the nether.
Boss 1: HELLSNAKE
Lets face it, the nether is boring, but if we add in this boss it'll be epic.
STRATEGY : The strategy is that the boss will shoot fireballs and slither around with its scales acting as armor which means you'll need a sword and bow. The sword will be used to def35lect fireballs and maybe if you get lucky, close up combat, Because the snake needs to be attacked at the bottom of itself youll need to shock it over, with what you ask? Here's a hint : Give Arif00 46 64. While the bow can be used to keep your distance while shooting it in its mouth, its other weak point.
STATISTICS The boss will have a very high defense on the top scaly portion of it with enough to automatically break a stone sword if you act like an idiot and try to hit that thing with it, which in that case, your an IDIOT. So the defense of its scales would be about 18/20. While its bottom is about 4/20 and its mouth being 6/20. Its tail will whip around and destroy the blocks you are standing on if your in a 17 block radius (keep in mind it acts like the enderdragon and cannot break obsidian or bedrock).
ENVIROMENT
The boss room will consist of a 25 by 35 netherbrick arena with obsidian floors and a bedrock ceiling with nether brick fences on an upper level:
or somewhat like that...
MECHANICS
When you first enter the place there will be a giant nest in the middle and two sole eggs in the nest, when you break one of the eggs the wall will be broken open behind you and the HellSnake will slither out. The hell snake can slither rather slowly towards you (keep in mind it can slither up walls) and its scales will have a red glow on them (sorta like the enchanted armor affect) and you'll have to either blast tnt within a 5 block radius of him or shoot him in the mouth. He will also shoot fireballs like a ghast and smack his tail towards you, but when you get him down to half health he will start breathing fire more rapidly while slithering faster. When he is down to 20% of health one of the eggs will hatch into a baby hellsnake that has its own healthbar, while having his own name,NetherViper. Netherviper is a lot quicker than hellsnake and will not hesistate to bite you with its poisonous fangs while it shoots fireballs at you while its mama burns you to death. After you beat NetherViper its mama will come after you at about double its speed ( 7/8 speed of NetherViper) attacking you more rapidly while it lowers its defense, this is where you want to unleash EVERY FREAKING ARROW IN THE WORLD. Once you beat the Hellsnake it will have its own animation with mini lava spouts that DON'T HURT YOU come out of it, eventually exploding into a giant firey explosion of awesomeness :biggrin.gif: leaving behind a chest full of valuables
PREPERATION
I recommend for this boss a bow with about 3 stacks of arrows, a diamond sword (enchanted will help) and some tnt with a flint and steel, while if you have silk touch than ice blocks will help EXTREMELY with the flint and steel AND DONT FORGET THE ARMOR. Dont forget you have to beat the enderdragon first (both for practice and the fact that a forcefield will surround the Hellcastle where the boss is located and wont disappear until you beat the enderdragon. I also suggest that you have a safe route from the hellcastle to your portal because of the fact that
you will die A LOT.
BOSS 2:
Lupa The She-Wolf
(credit goes to lettuce369 for the idea)
In the forest, where trees form a maze of despair and travelers get eaten alive by wild wolves, you find the Pack Leader.
STRATEGY
Lupa is a she-wolf, the leader of her pack, so she will have a bunch of wolves following her to attack you right after she attacks you. A bow will be useful for picking off the wolves one by one or if you want to you can plant tnt in the ground before you attack Lupa, starting the fight. Lupa is 2 (length) by 1 (hieght) and is bigger than a regular wolf by a lot, if you try to shoot an arrow at here with her pack surrounding her one of here wolves will jump in front of Lupa and guard her, requiring you to pick off all of her pack to face her one by one. Lupa will be offensively defensive (meaning that she will come at you like a knight with his shield raised) making it a good idea to play her game and be Offensively Defensive as well. Lupa also has different pack members such as Lower wolves, Warrior Wolves and of course the Royal Guardian Wolves
STATISTICS
Lupa has about 16/20 defense while each of her lower pack members have 2/20 while warrior wolves have 6/20 and R.G. Wolves have 10/20, the pack has its own health bar and when you defeat the pack the health bar flashes out and lupa's appears.
ENVIRONMENT
The place is a 20 x 15 forest grove with four big trees on the corners, upon starting the fight the trees roots will form walls around the arena meaning there is no turning back. The center of the grove has a bushy flowerbed with Lupa and her pack sleeping in the center, trying to hit Lupa will result in the battle starting, you can edit the battlefield to your advantage but if you try to place lava or build in the 5x5 radius of the pack a message will appear saying " Your mind says yes, but your body says no"
MECHANICS
Lupa will charge at you in the first phase with her pack surrounding here and will gain a fiery glow around her when she does a charge attack, increasing her speed by 100% (aka it doubles her speed)
When the second phase comes Lupa will use a "Bite and backflip" tactic that makes her an agile foe, using arrowes is the best way to solve this problem and using a mod with new arrows can help a lot. After getting Lupa down to 25% health she will howl and cause wolves to come pounding through the walls of roots and attacking you, when you beat Lupa however, she will drop a bunch of bones and the attacking wolves will become tamable and peaceful.
PREPERATION
Its a good idea to have some bridges about 5 blocks above the ground going around the interior of the trees for a sniper range. A bow is a good weapon and if you will be able to enchant them in the future I would recommended it.
BOSS 3:
KING JELLOMOB (Credit goes to Jellomob for the idea)
STRATEGY
King Jelomob is a monster much like Lupa except more skills and less maneuverability. At first he will just dive into you with a magic shield of Jellyfish that's when you want to attack him, obviously this will need a water breathing potion and that's what makes this boss a lot more difficult without it.
Each jelly fish can sting you, which is a status ailment that makes you move slower and randomly take damage. King Jellomob can use a sting that can destroy blocks though, so watch out.
STATISTICS
King Jellomob has a total of 15/20 defense with every single jellyfish having 5/20 defense, king Jellomob can also use an attack that raises his defense up to 19/20 (yeah i know OP isn't it?).
ENVIRONMENT
The battle will take place in the ocean next to a mushroom biome. This will all be underwater and when you attack King Jellomob his jellyfish will create a shield around the surface so you cant escape, the mycelium will spread underwater of course so you'll see a lot of that.
MECHANICS
When you first go into the ocean King Jellomob's head will stick out of the ground, attacking it will result in him coming out of the ground and his servants following shortly behind.
King Jellomob is pretty fast but lacks turning so if you get him to ram into a wall then unleash hell on him. His jellyfish lack turning a bit less so they are more maneuverable.
PREPARATION
I recommend breathing underwater potions (if they ever have any) and a bow with around 3 stacks of arrows. Again enchanted bows and special arrows (if possible).
BOSS 4:
SkullXer
STRATEGY
SkullXer flies around breathing fire in his first stage where he has a red star on his head.
The only way to hit him is with bow and arrow, once he gets to 1/2 health he will go to his second form. His second form is that his star transforms into a blue triangle, in this form he'll repeatedly slam himself into the ground where you are.
STATISTICS
His first form makes him have 15/20 defense and his second form has 13/20 while he gets an attack bonus to counter the low defense.
ENVIROMENT
After you beat Hellsnake there will be a dungeon near your house with 2 spawners, one a zombie spawner and one a spider spawner with an iron chest (Just a silver chest with shackles) containing some special stuff like a Death Ball which looks like an orb with flames inside of it (Read Mechanics for info) SkullXer's lair is in the nether at Hellsnake's base. Except this time the fortress turned grayish. The lava also turned grayish as well.
MECHANICS
He floats around with blue flames surrounding him like in the photo. He spins around while attacking you and his attacks are blue flame balls.
Preperation
I recommend fire proof potions and bows with a diamond sword (you know the usual) while your original changes to the place will still be their (unles you blew it up it would be the regular gray brick room)
BOSS 5:
Skar
You killed the wife, now you feel the knife.
STRATEGY
Skar is like Lupa being her husband and all, he was angered when you killed lupa so he will attack you with more powerful attacks then lupa but they're still similar in a way. He will dash at you multiple time and send his pack to kill you so a bow can be helpful here, his other attack is him howling in the air and the time is midnight no matter what and the moon is blue. This attack makes wolves spawn more often then cows in an empty field of grass of course they're also angry at you and will attack you on sight.His last attack is the knife slash where he bites you and you are bleeding (poisoned basically) and it lasts for 15 seconds.
STATISTICS
Skar has 17/20 defense and his pack members each have 8/20 def
FINISH TOMMOROW
Please leave positive feedback about my suggestions and if I should do more, thank you have a nice day and PEACE!!!
-Arif00
PS: i like ur signature btw! it reminds me of me!
If you have any ideas maybe you could submit it to me
it could appear in a forest and when you get 2 close to its dog house it wakes up and attacks u! It would also close off a 26 by 37 block diameter in all directions made with bedrock! When it dies little untamed wolves will appear, along with a BUNCH of bones to tame them all, wheat to bread them and a chest full of goodies!
Like the idea?
I do, ill work on ajustments and write it downIf anyone wants to make a banner for this then feel free to do it
It's quite handsome and intelligent, it has an enormous brain as it's weak point and the only way to get to it is dodge it's admirably long tentacles and pass underneath it's impressive dome and into it's cranium to attack it's highly advanced brain.
It controls an army of smaller, less intelligent jellyfish that attack you on sight
My suggestion for the name of this impressive being of higher jelly intelligence?
Jellomob, obviously
Good idea, i'll add it tomorrow,but tell me, how does King Jellomob sound?
A title fitting for such an amazing creature, King Jellomob it is.
:biggrin.gif:
Death of the Lich - A massive skeletal hand bursts from the ground, flinging the Lich into the air. When he comes down, the Lich struggles to get away, but the hand drags him underground. The Lich's skull is then spat back out.
Plague Fiend - a horrible monster made of toxic slime. Attacks by using sweeping tentacles, spitting slime. (Spawns only in swamps)
Death of the Plague Fiend - The plague fiend is destroyed like a normal slime but squirts out toxic
Yeti - a giant ape that uses a variety of ice powers, including ice boulders and an ice wall, plus its own brute force (Spawns only in snow caves)
Death of the Yeti - The Yeti falls to his knees, then to the ground, and explodes into ice.
Shadow Wraith - a being made of pure darkness and nightmares. Attacks using its tendrils, small wraith creatures and other dark powers. (Spawns only in nether)
Death of the Shadow Wraith - The Wraith is sucked off the stage into an inter-dimensional portal in the background.
I've got some myself:
The Midgardsorm:
Description:
A massive seaserpent (probably 2x20 blocks big) with a big mouth that tries to swallow you. It should have kind of good defences (like 15/20) and likewise for it's attack (15/20). Its main advantage should be its speed. You will only find it in the middle of an ocean biome, and it will not attack you unless you are on a boat. When it spots you, it will burst out of the water, and rain starts to pour down.
When you finally kill it, it will sink to the bottom, therefor you will have to use water breathing potions to get your loot. Once you get down there, you will see the corpse of the beast, and as soon as you approach it, it will drop a variety of things;
The Serpent-Egg:
If you manage to properly hatch this, you will be able to farm Midgardsorms.
Scales:
Can be used for crafting armour and enchanting.
Loads of bones:
-.-
And tons of exp.
The Spider Queen
Yes yes, it isn't the most original ideas, being as this is already a mod, but a Spider Queen could be a useful addition to the game.
Spawning Area
The Spider Queen would spawn in an underground dungeon, filled with cobwebs, traps, and of course: Spiders.
She would be found in a room filled with cobwebs and Mossy Cobblestone. She would drop from the ceiling, and begin her onslaught.
Attacks
The Queen would easily be able to crawl on walls, and poison you, but there are two aspects that are more unheard of.
She can crawl through webs twice as fast as she walks normally, making her very hard to outrun.
Not only that, but she can spray a web at you, entangling you in sticky string, and use that as a sort of a rope, pulling you to your doom.
Death
The Queen would hiss and scream, as she dissolves into thin air.
Drops
The Queen would drop String, Spider eyes, EXP, and a new item, the Arachne Blade, which can be used to hit a mob, and any nearby spiders would get on said mob like a fat kid on a happy meal.
Appearance
I would think that the queen would look like a cross between the original Spider Queen from the mod and Arukenimon.
KRAKKEN- A giant Squid that appears randomly in a ocean IF you are on a boat,
The krakken Makes a Screatching Noise when spawn and on death.
The Krakkens ATTACKS are a parilizing noise that freezes you in your boat for 3 seconds and Him whipping his Arms around and dose 4 to 9 hearts
Its death animation is when you hit it for the last time it makes a Horible screatching noise
and Black ink falls out of holes, it then tips over and its head goes uder water then it sinks to the bottem of the ocean and around that area the water turns black with ink and a chest floats to the top containing Iorn armor, Stone sword Wooden sword and oh Whats that!?
The KRAKKEN SWORD a new item that Every time you hit an enemy it paralizes them with fear.
BOSS 2.)
DARK SOUL
A boss found in a 20 x 20 room on the same layer as bedrock With a Black Glisting line around it and it PRODUCES darkness so no torches
It only spawns in this room when you place a torch in it, it then Appears in a Tornado form then changes up to a Blaze like looking then but all black
Its ATTACKS are when he gets close enogh he will grab you and eather..
A.) Do a bear hug like thing and cover you in shadow making you blind for 3 seconds
or
B.) Float to the top of the room and drop you
it can also Summon little dark souls that are like creepers, the make a hissing noise then exsplode into blacknes and blinds you for 4 seconds and dose 2 hears of damage
AND it Spits Shadow balls at you with dose the same at the little guys.
Its Death Animation Is it turns back into a tornadow and gets summoned Back into the torch you placed and you can pick it up and you get DARKNES TORTCH Summon a dark shadow to be your companain and attack for you, he also drops a Chest filled with Wood Dirt Cobwebs and the..
SHADOW SWORD- Attack your enemy and make them Blind for 3 seconds.
Lich and Wraith are from 2 different games. WarCraft and Halo.
Hello.
The good thing about beating him is that every 100th night or so, there vould be a solar eclipse, where strange things happen, and it would spawn weird stuff, and everything would be all sepia. Perhaps another boss could spawn in the first solar eclipse you experience?
No the suggestions i suggested are from gauntlet dark legacy... not warcraft and halo also ill add the others in just for the shits and giggles
The Lich
The Dark Wraith
Plague Fiend
The Yeti
This is not a comedic thread, I started this for the sole purpose of people's ideas and mine of bosses
Nice ideas! I'll consider them
I have no clue what a Fenrir is, but Lupa is not a queen, she's a she wolf and a pack leader. Anyone who reads roman mythology or The heroes of Olympus would know what she's from.