You know all our aggressive mobs, neutral mobs, passive mobs, and the one utility mob?
This adds more.
1. Diggy
HP: 24 (12 hearts)
Class: Neutral
Attack Damage: 4 (2 hearts)
Special: Can dig through anything that a shovel can, usually causes random holes in the ground. Ticked off when attacked. Rare spawn, but not slime rare.
Drops: 0-4 Iron Ingots
2. Diamond Diggy
HP: 48 (24 hearts)
Class: Neutral
Atk Dmg: 10 (5 hearts)
Special: Can break basicly any block (except obsidian, ore blocks, utility and mechanisim-based blocks, plus bedrock). Often the cause of deep holes to lava pits or underground ravines. Ticked off when the Player is nearby. Very, very rare.
Drops: 0-4 Diamonds
3. Utility Diggy
HP: 20 (10 hearts)
Class: Utility
Created by player, like so (in crafting grid, first placeable mob):
Breaks anything an ordinary Diggy can, except it can break basic stone-based blocks, like stone, cobblestone, or coal ore. Actually has an inventory and tries to return to player.
Can be tamed by being fed fish, and can be attached with a saddle to swim through the water.
However, if you attack it, it becomes extremely aggressive and pursues you through the entire world, even coming onto land. However, killing one gives you beetle shell armour
Sharks, they'd start out neutral but would become aggressive if attacked or if the player is hurt while in water (because I've heard sharks go into a frenzy at the scent of blood). They'd be super fast and do a lot of damage, but they'd drop some super rare item (such as diamond or a record) upon death (because they'd be REALLY hard to kill).
I’m sorry, but we already have a ton of random, unnecessary mobs (I mean, what the heck is a mooshroom supposed to even be?)
I’m going to have to say no.
knight-has they have 5 - 35 armour 5 leather 20 wooden ect a and 10 hearts makes cobble castles and will spawn another knight once a day knights a neutral but will attacked if you use creep in their line of sight (0-15) they drop armour or sword or both (rare) and have different levels bronze-leather armour and wooden sword or axe.wooden level has wooden sword leather armour but has a shield of random level silver gold armour and gold sword or bow with 30 arrows
gold iron armour sword or bow with unlimited arrows (DO NOT DROP ARROWS)they drop bows diamond level has 15 hearts 35 armour they have diamond shield and full diamond but its damaged they drop everything even shield commander 1 heart 20 armour they have servants with bows and are found among armies and are only able to be killed with a bow to the head or creeper explosion they drop0-36 iron ore
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
This adds more.
1. Diggy
HP: 24 (12 hearts)
Class: Neutral
Attack Damage: 4 (2 hearts)
Special: Can dig through anything that a shovel can, usually causes random holes in the ground. Ticked off when attacked. Rare spawn, but not slime rare.
Drops: 0-4 Iron Ingots
2. Diamond Diggy
HP: 48 (24 hearts)
Class: Neutral
Atk Dmg: 10 (5 hearts)
Special: Can break basicly any block (except obsidian, ore blocks, utility and mechanisim-based blocks, plus bedrock). Often the cause of deep holes to lava pits or underground ravines. Ticked off when the Player is nearby. Very, very rare.
Drops: 0-4 Diamonds
3. Utility Diggy
HP: 20 (10 hearts)
Class: Utility
Created by player, like so (in crafting grid, first placeable mob):
Breaks anything an ordinary Diggy can, except it can break basic stone-based blocks, like stone, cobblestone, or coal ore. Actually has an inventory and tries to return to player.
I'll add more, no worries.
Bleh. I don't really like that idea.
I’m going to have to say no.
DON'T MAKE A NEW THREAD
Be'd better as goblins, imo.
gold iron armour sword or bow with unlimited arrows (DO NOT DROP ARROWS)they drop bows diamond level has 15 hearts 35 armour they have diamond shield and full diamond but its damaged they drop everything even shield commander 1 heart 20 armour they have servants with bows and are found among armies and are only able to be killed with a bow to the head or creeper explosion they drop0-36 iron ore