Bring Back Beaches!
Poll: Should beaches prior to 1.8 return?
Ended May 15, 2014
Poll: Should underwater bedding/geology be changed/restored?
Ended May 15, 2014
Poll: Do beaches require any extra changes to resemble Beta 1.7.3/real
Ended May 15, 2014
full support. i wish we had beaches like we had then
/signed
like many users of the minecraft forums i'm a member of the server total war (IP:167.114.100.168:438) the server includes a 1:1500 scale map of earth.
(╯°□°)╯︵ ┻━┻ ┻━┻ ︵ ヽ(°□°ヽ) ┻━┻ ︵ \\('0')// ︵ ┻━┻ ಠ_ಠ ಠ__ಠ ಠ___ಠ ಠ____ಠ (╮°-°)╮┳━┳ (╯°□°)╯︵ ┻━┻
#teamlitten #teammoon
those of you wondering why i don't have an active RP (so far none). i try. but whenever i get to the rules section of it my computer restarts. computer: i realise what your telling me and i give up.
support
This seems to be an old tread... but support anyway
So basically, I'm stupid.
/signed
Oink
Support!
miss gravel and normal beaches so much, and now they took them out of MinecraftPE
/signed
/signed a million times
gravel beaches are awesome
and so are actual beaches
+1
wait nobody uses google+ D:
Beaches were something that I remember and miss. It gave Minecraft more of an "Island" feel, which I personally liked.
As for the underwater splotches, I think that they should remain constant. Perhaps a few layers could be sand, and a few could be clay, and rarely there could be layers of dirt.
Also, when your somewhat close to a beach, the water shouldn't be balls deep.
I support the crap out of this!
Yes i think the original beach generation should be back i liked the gravel beaches because where i live we only have gravel beaches around.
I honestly hadn't really noticed the change until now, and I hate the change; I agree that beaches need to have their own biome.
+1, /signed
Beaches already do have their own biome; try pressing F3 and you'll see the biome listed as "Beach", "Cold Beach", etc. The main issue is that they aren't big enough to counteract the smoothing the game does between biomes, thus they tend to be steep due to the height difference between oceans and land (this also explains dried-up rivers in hilly areas). I've fixed this somewhat in a mod; most beaches are very flat (example1, example2), 1-3 blocks variance; but it produces artificially steep drop-offs into the ocean depths (similarly, making rivers (example) able to cut through steeper terrain produces very steep valleys though mountains - the smoothing is just limited and increasing it would greatly slow down terrain generation, and aggravate the issue of beaches and rivers not being very wide, unless it could only be applied to higher/lower terrain (smoothing surrounding terrain down or up to the beach or river level).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I fully agree with you, I loved the gravel beaches and the old beaches, new beaches doesn't make any sense for me.
/signed
The new Update is Called Aquatic Update.
I thought they would do something with the generation of beaches too but no! The Beaches in Minecraft still look really REALLY Ugly! They didn't changed a thing about them! I want the nice flat beaches of the Beta and Alpha back!
minecraft generation has slowly become less interesting. and the number 1 thing missing for me is magnificent beaches.
/signed
My suggestions: Enhancements - Throwable Fire Charges - On Phantoms and Elytra. Also check out The Minecraftian Language. This signature is not here to waste your space.
I don't see you having a signature though
I remember when I created a new world when beta 1.8 was released and I got pissed when I saw no beaches by the sea. I'm happy that beaches got re-added cuz I finally again was able to build cool beach-style buildings.
Dude where have you been, they were readded like a decade ago
Yes, but nothing like Beta 1.7.3 and earlier, where beaches actually looked like beaches, not hills of sand splashed up shorelines (if not always as bad as the first image in the OP); for example, these are some beaches in TMCW, which are based off of the ones in Beta 1.7.3; note how level they are and that the sand/gravel (there also used to be gravel beaches in Beta) doesn't go more than a few layers above sea level - even when right next to extreme terrain (I specially manipulate the heightmap to force beaches to be flat; a similar method is applied to rivers so they carve through even the highest mountains, with a few (intended) exceptions; caves also can't cut through blocks near sea level in beach biomes):
A closer look at a gravel beach, which uses a new variant of gravel called "gravel sand", using the Beta 1.7.3 gravel texture (it looks like sand); beaches may also have "boulders" made out of cobblestone or sandstone, as shown here:
A beach on Large Biomes, including palm trees:
This is not a really good screenshot but you can see a beach in the lower-left, next to a mountain over 120 blocks high:
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I agree, I preferred older beaches too. Sometimes I play on beta 1.6 or 1.4 to get that.