They fixed the swamp blending! It looks sooo much better, I actually want to hang out in swamp biomes now! :biggrin.gif: Also they brought back pre-1.8 beaches!
Its so painfully simple to do that a 5 year old can do it!
Obvious troll is obvious.
The swamp overlay is a texture, therefore it should be editable with a texture pack. Same as torchlight, and biome shaders, and every other visual aspect of the game.
(And yes, a single color is a texture. Flat is a kind of texture.)
Do you say the same thing about particle colors, I wonder? ****, why not make the sky color Texture Pack editable!
Texture packs are given control over the shading of every biome except one. We have yet to hear an actual reason why.
Particle colors don't mar the countryside if you don't like them, but since you bring it up, yes, the shaders used for particles should be texture pack editable as well. The sky is editable in The End; the Overworld sky would be trickier because of how it changes over time, but if it could be reduced to an editable set of textures without reducing fidelity then yes, so should it.
The biome transition .png could be used up for each biome already?
Why the hell would you want to change the particle or sky color? The End I can kinda understand, as it can actually cause feedback on speakers(like mine) but the overworld? Its a terrestrial world, I have no idea why you would want the sky to be a deep shade of pink. Particles are colored so they match the environment they are found it. "Portal" is used in portal tiles, ender eyes, and endermen. "Smoke" is used with torches, fire, lava and end portals. "Waterdrip", "Lavadrip", and "WaterFX" are colored to fit their environments, you wouldn't want to see ****ing red water and silver lava dripping from the ceiling, would you?
There's no need to be hostile. Since you ask, no, I would not want to change those things. But I would not begrudge others the ability to change it for themselves, if they wanted to. I don't understand the vitriol, we're not asking anything of *you*, if you don't want it to change just play vanilla or don't use texture packs that change it. Why should other people's desire for customization bother you?
Rejoice! :biggrin.gif:
Mostly moved on. May check back a few times a year.
Is the overlay still hardcoded in though?
EDIT: I just checked. The colour is still unfortunately coded into the game. So texture pack makers will sort of have to live with it for now.
Or continue to sign this petition, as we are doing :smile.gif:
No, it's not. It was not only about the transition.
but it still can't be edited with texture packs.
We're not asking to edit how they generate, just how they look.
You can probably edit all those things with mods but those are for advanced coders, not artists.
Mostly moved on. May check back a few times a year.
Sorry, I misinterpreted the above post >.<
Obvious troll is obvious.
The swamp overlay is a texture, therefore it should be editable with a texture pack. Same as torchlight, and biome shaders, and every other visual aspect of the game.
(And yes, a single color is a texture. Flat is a kind of texture.)
Texture packs are given control over the shading of every biome except one. We have yet to hear an actual reason why.
Particle colors don't mar the countryside if you don't like them, but since you bring it up, yes, the shaders used for particles should be texture pack editable as well. The sky is editable in The End; the Overworld sky would be trickier because of how it changes over time, but if it could be reduced to an editable set of textures without reducing fidelity then yes, so should it.
There's no need to be hostile. Since you ask, no, I would not want to change those things. But I would not begrudge others the ability to change it for themselves, if they wanted to. I don't understand the vitriol, we're not asking anything of *you*, if you don't want it to change just play vanilla or don't use texture packs that change it. Why should other people's desire for customization bother you?