More Info: How to Change Your Minecraft Skin in Java Edition
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like so:
I illustrated how it works with a green splotch. I think that rather than keep them the texture on the extremities the same orientation, flip them to keep them the same relative to the body. This is particularly annoying for my robot skin, because the connecting area isn't oriented correctly on half of it.
What? I didn't say there wasn't enough room. I said that the that way texture is [i]applied[\i] to the model should be changed to flip one side instead of them facing both in one direction.
Yes but he means that you can have 2 different arms, since there's enough space for it. This would also solve your problem.