(this was originally posted in survival mode topic, but ppl said put it here, so here it is)
I wish there was a minecraft survival mode where, instead of man vs monster, it would be man vs nature. Where not sleeping and eating regularly causes weakness/sickness/death. And by eating I mean alot more than you even have to do on hard mode, where I have gone afk for many game days at a time and come back with only 1 food bar missing. Where the elements effect us, as in, you can freeze to death in a winter biome or die of dehydration in a desert one. Where being in the rain too long can make us sick, etc. Also, I would like it if there were alot more food options, as in growing vegetables, and fruit trees and such. Another thing I think would be cool would be some kind of weaving item, like a loom, where you can make blankets, rugs, curtains, and such. Then in the craft table you could add the blanket to your bed to change the color. I think having a server like this would be a fun challenge. No more mining non stop for days at a time! Take a break to eat and sleep. More like real life, without the bs
nice suggestion but I have a question about your life, you said you sometimes go afk to a game for a couple of game days, why not just pause and in multiplayer, leave
Wish list:
Enchantment system that can be understood
A gift to Indev, Alpha, and Beta members (reference to a post I made)
A way to use old biome generation
An easier way to have a server
More gravity affected blocks with Obsidian counter-acting the affect
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When the evil Walri and his eggmen henchmen attack your yellow submarine, ALL YOU NEED IS LOVE to survive.
nice suggestion but I have a question about your life, you said you sometimes go afk to a game for a couple of game days, why not just pause and in multiplayer, leave
Well, game days are extremely short, so I dont have to actually be afk that long for a day to pass. But sometimes I leave my toon all night in my mob trap and he isnt even hungry when I check on him in the morning.
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I wish there was a minecraft survival mode where, instead of man vs monster, it would be man vs nature. Where not sleeping and eating regularly causes weakness/sickness/death. And by eating I mean alot more than you even have to do on hard mode, where I have gone afk for many game days at a time and come back with only 1 food bar missing. Where the elements effect us, as in, you can freeze to death in a winter biome or die of dehydration in a desert one. Where being in the rain too long can make us sick, etc. Also, I would like it if there were alot more food options, as in growing vegetables, and fruit trees and such. Another thing I think would be cool would be some kind of weaving item, like a loom, where you can make blankets, rugs, curtains, and such. Then in the craft table you could add the blanket to your bed to change the color. I think having a server like this would be a fun challenge. No more mining non stop for days at a time! Take a break to eat and sleep. More like real life, without the bs
Notch adds a built in downgrader
Enchantment system that can be understood
A gift to Indev, Alpha, and Beta members (reference to a post I made)
A way to use old biome generation
An easier way to have a server
More gravity affected blocks with Obsidian counter-acting the affect
Well, game days are extremely short, so I dont have to actually be afk that long for a day to pass. But sometimes I leave my toon all night in my mob trap and he isnt even hungry when I check on him in the morning.