A suggestion for the fishing system already in the game. Worms are small, stationary, wriggling mobs that spawn only in swamp biomes, forming clusters on the damp, muddy shores. When attacked, a worm drops a piece of worm bait. If there is worm bait in your inventory when you use a fishing rod, the chance of a fish biting the lure is increased, and the waiting time between casting the lure and the fish biting is decreased, at the cost of one piece of worm bait.
So? How is it? Anything need changing?
Rollback Post to RevisionRollBack
"Minecraft? Realistic? Really? This is a game where you punch trees to get wood, you can make the wood into wooden planks in less than five seconds, and trees don't fall even if you remove a piece of the trunk from the middle. This is a game where animate corpses, giant spiders and exploding green terrorists emerge at night to hunt you down, farm animals run rampant across the countryside, and you can stop the flow of molten lava with a block of snow."
A suggestion for the fishing system already in the game. Worms are small, stationary, wriggling mobs that spawn only in swamp biomes, forming clusters on the damp, muddy shores. When attacked, a worm drops a piece of worm bait. If there is worm bait in your inventory when you use a fishing rod, the chance of a fish biting the lure is increased, and the waiting time between casting the lure and the fish biting is decreased, at the cost of one piece of worm bait.
So? How is it? Anything need changing?
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
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