Do you ever lose sonething underwater and cant find it because the stupid water always fogs up after like 3 blocks? These are the ideas i am presenting on why minecraft should get Finite Liquid ( or a decent water shader)
1. Finite liquid makes underwater content in the future manageable which means notch and jeb dont have to stress themselves to give us a way to remotely see something like for example a shipwreck
2. In-game pools would be a lot more cooler and would give me a reason to make one
3. It would improve scenery. Imagine a gigantic epic mountain range residing next to a shimmering, clear lake
Face it, most people dont take the time to Appreciate minecrafts new ocean biome and we need to change that
( swamps would be left alone or be hardly affected by it. They would srill be a deep green)
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In my opinion, Finite liquid should be added into minecraft as a feautre, although the mod version should continue be updated, since it is a great mod.
Do you ever lose sonething underwater and cant find it because the stupid water always fogs up after like 3 blocks? These are the ideas i am presenting on why minecraft should get Finite Liquid ( or a decent water shader)
1. Finite liquid makes underwater content in the future manageable which means notch and jeb dont have to stress themselves to give us a way to remotely see something like for example a shipwreck
2. In-game pools would be a lot more cooler and would give me a reason to make one
3. It would improve scenery. Imagine a gigantic epic mountain range residing next to a shimmering, clear lake
Face it, most people dont take the time to Appreciate minecrafts new ocean biome and we need to change that
( swamps would be left alone or be hardly affected by it. They would srill be a deep green)
Leave comments :smile.gif:
If you like theres a +1 in that corner :smile.gif:
1- That's not related to finite water, they just need to change the blur a bit.
2- How exactly would it make them cooler or give them "reason"?
3- Really? Waterfalls would be gone, for example. It makes scenery worse.
All of your problems can be adressed using a texture pack (subtlecraft or dokucraft have clear water, for example).
Do you ever lose sonething underwater and cant find it because the stupid water always fogs up after like 3 blocks? These are the ideas i am presenting on why minecraft should get Finite Liquid ( or a decent water shader)
1. Finite liquid makes underwater content in the future manageable which means notch and jeb dont have to stress themselves to give us a way to remotely see something like for example a shipwreck
2. In-game pools would be a lot more cooler and would give me a reason to make one
3. It would improve scenery. Imagine a gigantic epic mountain range residing next to a shimmering, clear lake
Face it, most people dont take the time to Appreciate minecrafts new ocean biome and we need to change that
( swamps would be left alone or be hardly affected by it. They would srill be a deep green)
Leave comments :smile.gif:
If you like theres a +1 in that corner :smile.gif:
I don't see what ANY of this has to do with finite water.
For one thing, all those things already exist, or are already possible.
For another thing, finite water has nothing to do with making/finding/keeping/etc those things you've listed. It might make those things "Easier" to accomplish, but then where's the satisfaction?
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1. Finite liquid makes underwater content in the future manageable which means notch and jeb dont have to stress themselves to give us a way to remotely see something like for example a shipwreck
2. In-game pools would be a lot more cooler and would give me a reason to make one
3. It would improve scenery. Imagine a gigantic epic mountain range residing next to a shimmering, clear lake
Face it, most people dont take the time to Appreciate minecrafts new ocean biome and we need to change that
( swamps would be left alone or be hardly affected by it. They would srill be a deep green)
Leave comments :smile.gif:
If you like theres a +1 in that corner :smile.gif:
nice suggestion although!
1- That's not related to finite water, they just need to change the blur a bit.
2- How exactly would it make them cooler or give them "reason"?
3- Really? Waterfalls would be gone, for example. It makes scenery worse.
All of your problems can be adressed using a texture pack (subtlecraft or dokucraft have clear water, for example).
I don't see what ANY of this has to do with finite water.
For one thing, all those things already exist, or are already possible.
For another thing, finite water has nothing to do with making/finding/keeping/etc those things you've listed. It might make those things "Easier" to accomplish, but then where's the satisfaction?